Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
InxanityZzz
Cu Chulainn
Gold II
Level 129
God Stats
3W - 3L
1,664 SR
Queue Stats
22W - 18L
1,700 MMR
Party 2
Artio
Artio
Gold III
RelyingOnMercy
Artio
Gold III
Level 159
God Stats
7W - 5L
1,616 SR
Queue Stats
93W - 97L
1,720 MMR
Party 2
Hera
Hera
Platinum IV
S1ippyFingers1
Hera
Platinum IV
Level 165
God Stats
49W - 35L
1,663 SR
Queue Stats
254W - 270L
1,954 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,648 SR
1,791 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,680 SR
1,919 MMR
Ne Zha
Ne Zha
Platinum II
A9entOrang33
Ne Zha
Platinum II
Level 68
God Stats
76W - 36L
1,781 SR
Queue Stats
315W - 251L
1,825 MMR
Party 1
Ares
Ares
Diamond V
DaRkJaTh
Ares
Diamond V
Level 159
God Stats
8W - 4L
1,680 SR
Queue Stats
237W - 306L
1,737 MMR
Solo
Vulcan
Vulcan
Diamond II
Darkskies19
Vulcan
Diamond II
Level 160
God Stats
8W - 5L
1,579 SR
Queue Stats
423W - 338L
2,196 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
InxanityZzz
Cu Chulainn
15
2 / 4 / 2
8,912
743
8,186
15,127
13,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 2
8,617
718
4,109
17,156
15,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 2
9,630
803
4,917
8,303
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
CthulhuFafnirDiscordiaKumbhakarnaAchilles

VS

Bans
SerqetGebShivaXing TianOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
1 / 3 / 12
10,219
852
8,153
10,883
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
17
11 / 1 / 5
11,509
959
10,707
12,267
10,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
18
5 / 0 / 10
11,466
956
17,383
6,021
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
17
17
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
3
12
2.33
W
Ares
11
1
5
13.5
W
Vulcan
5
0
10
10
L
Cu Chulainn
InxanityZzz
Cu Chulainn
2
4
2
0.75
L
1
6
2
0.33
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,212
Damage
36,243
40,586
Taken
29,171
30,587
Mitigated
17,546
4,124
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
8,153
1,611
0
3,333
10,883
5,026
1,668
2,684
8,078
0
43,242
W
Ares
10,707
898
0
714
12,267
10,123
583
3,607
8,427
16,127
2,068
W
Vulcan
17,383
1,170
0
1,799
6,021
2,397
1,185
2,198
3,662
69,152
0
L
Cu Chulainn
InxanityZzz
Cu Chulainn
8,186
1,180
0
2,369
15,127
13,290
0
8,472
6,620
0
32,336
L
4,109
181
280
1,475
17,156
15,166
0
12,503
4,621
13,980
0
L
4,917
1,002
0
0
8,303
2,131
0
6,583
1,720
31,327
487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,159
Gold Earned
33,194
116
Minions Killed
190
0
Camps Cleared
0
615,861
Distance Traveled
707,332
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,219
852
51
4
0
232,225
0
W
Ares
11,509
959
27
2
0
223,217
0
W
Vulcan
11,466
956
112
9
0
251,890
0
L
Cu Chulainn
8,912
743
44
4
0
214,645
0
L
Artio
8,617
718
14
1
0
217,500
0
L
Hera
9,630
803
58
5
0
183,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role