Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
GriffithX
The Morrigan
Level 58
God Stats
8W - 4L
1,802 SR
Queue Stats
110W - 141L
1,552 Elo+
Party 1
Chernobog
Chernobog
PureAloha
Chernobog
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,110 Elo+
Party 1
Nu Wa
Nu Wa
SupaDeity
Nu Wa
Level 28
God Stats
1W - 3L
1,216 SR
Queue Stats
16W - 24L
1,520 Elo+
Party 1
Yemoja
Yemoja
Trulify2534
Yemoja
Level 21
God Stats
1W - 5L
1,267 SR
Queue Stats
15W - 22L
1,497 Elo+
Party 1
Team Averages
Level 32
1,457 SR
1,436 Elo+

VS

Team Averages
Level 144
1,557 SR
1,575 Elo+
Surtr
Surtr
FrostyFirebird
Surtr
Level 156
God Stats
2W - 1L
1,685 SR
Queue Stats
113W - 86L
1,644 Elo+
Party 3
Atlas
Atlas
GaurdianAngelv1
Atlas
Level 160
God Stats
54W - 42L
1,631 SR
Queue Stats
411W - 376L
1,491 Elo+
Party 2
Izanami
Izanami
MasterPblo
Izanami
Level 155
God Stats
26W - 12L
1,767 SR
Queue Stats
628W - 565L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
NonnoAlesandro
Zhong Kui
Level 126
God Stats
1W - 1L
1,204 SR
Queue Stats
64W - 56L
1,606 Elo+
Party 3
Hel
Hel
XxL1N3RxX
Hel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 0
5,023
628
1,971
7,216
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
GriffithX
The Morrigan
9
1 / 4 / 1
5,163
645
2,658
5,145
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
PureAloha
Chernobog
10
2 / 3 / 0
5,253
657
2,851
6,536
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
SupaDeity
Nu Wa
8
1 / 5 / 2
4,878
610
4,268
5,174
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
5
0 / 2 / 0
4,031
504
1,279
3,741
1,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
5,858
732
3,654
6,339
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 6
6,029
754
3,512
5,574
3,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MasterPblo
Izanami
11
5 / 0 / 2
6,293
787
4,961
3,427
992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
NonnoAlesandro
Zhong Kui
11
3 / 2 / 1
6,401
800
3,557
7,673
4,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 2 / 3
5,861
733
2,758
3,792
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
16
16
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
0
1
W
5
1
2
6
W
1
1
6
4
L
The Morrigan
GriffithX
The Morrigan
1
4
1
0.38
W
Izanami
MasterPblo
Izanami
5
0
2
6
W
Zhong Kui
NonnoAlesandro
Zhong Kui
3
2
1
1.75
L
Chernobog
PureAloha
Chernobog
2
3
0
0.67
L
Nu Wa
SupaDeity
Nu Wa
1
5
2
0.4
L
Yemoja
0
2
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,027
Damage
18,442
27,812
Taken
26,805
8,635
Mitigated
12,459
7,620
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,971
531
0
3,736
7,216
2,357
0
905
6,311
0
29,967
W
3,654
1,995
0
1,495
6,339
2,628
0
831
5,312
1,425
35,716
W
3,512
1,424
0
1,858
5,574
3,666
35
636
4,902
10,595
934
L
The Morrigan
GriffithX
The Morrigan
2,658
318
0
150
5,145
1,525
0
2,509
2,636
17,753
1,312
W
Izanami
MasterPblo
Izanami
4,961
4,093
0
1,370
3,427
992
893
1,087
2,224
0
49,152
W
Zhong Kui
NonnoAlesandro
Zhong Kui
3,557
593
0
5,339
7,673
4,288
0
2,812
4,534
37,297
2,711
L
Chernobog
PureAloha
Chernobog
2,851
1,849
0
1,266
6,536
1,836
0
2,478
4,058
0
30,705
L
Nu Wa
SupaDeity
Nu Wa
4,268
1,803
0
637
5,174
1,468
0
2,806
2,368
22,598
0
L
Yemoja
1,279
268
929
902
3,741
1,449
0
1,041
2,700
10,251
0
W
2,758
236
120
1,466
3,792
885
985
1,253
2,227
30,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,348
Gold Earned
30,442
222
Minions Killed
316
0
Camps Cleared
0
745,354
Distance Traveled
884,965
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,023
628
65
8
0
172,395
0
W
Surtr
5,858
732
70
9
0
209,480
0
W
Atlas
6,029
754
16
2
0
182,780
4
L
The Morrigan
5,163
645
42
5
0
159,732
0
W
Izanami
6,293
787
93
12
0
179,444
0
W
Zhong Kui
6,401
800
79
10
0
150,429
2
L
Chernobog
5,253
657
59
7
0
187,513
0
L
Nu Wa
4,878
610
45
6
0
146,003
0
L
Yemoja
4,031
504
11
1
0
79,711
2
W
Hel
5,861
733
58
7
0
162,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role