Player Matchup

Baron Samedi
Baron Samedi
Franny005
Baron Samedi
Level 126
God Stats
36W - 24L
1,594 SR
Queue Stats
82W - 90L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
Mister Cheetos
Danzaburou
Level 125
God Stats
12W - 8L
1,543 SR
Queue Stats
63W - 44L
1,556 Elo+
Solo
Nike
Nike
the_shadow_97crf
Nike
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 87L
1,463 Elo+
Party 1
Team Averages
Level 132
1,546 SR
1,505 Elo+

VS

Team Averages
Level 115
1,422 SR
1,454 Elo+
Olorun
Olorun
Donshae0909
Olorun
Level 48
God Stats
0W - 3L
1,186 SR
Queue Stats
13W - 29L
1,316 Elo+
Solo
Ra
Ra
JazperLokes
Ra
Level 130
God Stats
1W - 2L
1,540 SR
Queue Stats
141W - 122L
1,533 Elo+
Solo
Ares
Ares
Vaiders
Ares
Level 167
God Stats
2W - 2L
1,540 SR
Queue Stats
23W - 25L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Franny005
Baron Samedi
14
4 / 1 / 7
8,918
892
6,229
4,607
1,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Mister Cheetos
Danzaburou
15
3 / 0 / 7
9,052
905
7,869
6,833
2,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
5 / 0 / 7
8,783
878
6,139
9,005
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 5 / 1
6,674
667
2,982
8,807
2,932
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 1 / 1
7,612
761
4,789
5,050
1,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Vaiders
Ares
12
1 / 6 / 0
7,020
702
3,114
11,524
10,556
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
5
1
0.1
W
Baron Samedi
Franny005
Baron Samedi
4
1
7
7.5
L
0
1
1
0.5
W
Danzaburou
Mister Cheetos
Danzaburou
3
0
7
6.5
L
Ares
Vaiders
Ares
1
6
0
0.17
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,237
Damage
10,885
20,445
Taken
25,381
13,262
Mitigated
15,380
6,063
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,982
1,385
436
1,424
8,807
2,932
630
2,595
5,738
11,917
0
W
Baron Samedi
Franny005
Baron Samedi
6,229
208
1,334
1,228
4,607
1,942
240
2,661
1,854
24,831
162
L
4,789
281
1,303
1,336
5,050
1,892
0
1,048
3,698
34,402
0
W
Danzaburou
Mister Cheetos
Danzaburou
7,869
1,903
0
2,098
6,833
2,973
835
3,453
3,252
0
42,005
L
Ares
Vaiders
Ares
3,114
235
0
0
11,524
10,556
0
2,610
8,321
17,246
232
W
6,139
189
0
1,403
9,005
8,347
104
4,342
4,568
0
15,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,753
Gold Earned
21,306
134
Minions Killed
113
0
Camps Cleared
0
519,008
Distance Traveled
467,723
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,674
667
31
3
0
128,347
0
W
Baron Samedi
8,918
892
43
4
0
145,855
0
L
Ra
7,612
761
67
7
0
180,067
2
W
Danzaburou
9,052
905
68
7
0
176,721
0
L
Ares
7,020
702
15
2
0
159,309
0
W
Nike
8,783
878
23
2
0
196,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role