Player Matchup

Chronos
Chronos
Gold II
FrancomARG
Chronos
Gold II
Level 53
God Stats
59W - 34L
1,658 SR
Queue Stats
128W - 124L
1,577 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 53
1,658 SR
1,577 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 68
1,752 SR
1,234 MMR
Chaac
Chaac
Bronze V
ItJustSorrow
Chaac
Bronze V
Level 68
God Stats
0W - 1L
1,752 SR
Queue Stats
1W - 5L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FrancomARG
Chronos
16
5 / 0 / 0
10,814
1,081
6,762
9,245
5,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AmaterasuBake KujiraHeraAnubisNe Zha

VS

Bans
BastetHerculesMulanBakasuraDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
8,139
814
4,515
10,365
8,152
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
FrancomARG
Chronos
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,762
Damage
4,515
9,245
Taken
10,365
5,876
Mitigated
8,152
2,738
Healing
2,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
FrancomARG
Chronos
6,762
3,142
0
2,738
9,245
5,876
1,903
664
8,581
51,422
2,955
L
4,515
936
0
2,860
10,365
8,152
0
6,362
4,003
677
33,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,814
Gold Earned
8,139
119
Minions Killed
79
7
Camps Cleared
2
195,161
Distance Traveled
186,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,814
1,081
119
12
7
195,161
0
L
Chaac
8,139
814
79
8
2
186,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role