Player Matchup

Surtr
Surtr
ChazG8940
Surtr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
GiratinaZ46
Ares
Level 66
God Stats
5W - 7L
1,475 SR
Queue Stats
190W - 207L
1,458 Elo+
Solo
Bake Kujira
Bake Kujira
Hydra_Dominatus0
Bake Kujira
Level 66
God Stats
1W - 2L
1,482 SR
Queue Stats
5W - 5L
1,456 Elo+
Party 1
Fenrir
Fenrir
MouseInATeacup
Fenrir
Level 38
God Stats
11W - 12L
1,521 SR
Queue Stats
92W - 103L
1,420 Elo+
Party 3
Merlin
Merlin
SillySponge
Merlin
Level 74
God Stats
4W - 12L
1,453 SR
Queue Stats
130W - 130L
1,444 Elo+
Party 3
Team Averages
Level 50
1,486 SR
1,456 Elo+

VS

Team Averages
Level 72
1,445 SR
1,359 Elo+
Kuzenbo
Kuzenbo
Automata20O
Kuzenbo
Level 68
God Stats
21W - 7L
1,676 SR
Queue Stats
290W - 282L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
HairLineBender
Cthulhu
Level 40
God Stats
5W - 6L
1,135 SR
Queue Stats
76W - 93L
1,410 Elo+
Solo
Hachiman
Hachiman
Teppo-dama515
Hachiman
Level 88
God Stats
15W - 21L
1,431 SR
Queue Stats
454W - 460L
1,361 Elo+
Party 2
Arachne
Arachne
hayder_luna
Arachne
Level 97
God Stats
3W - 1L
1,485 SR
Queue Stats
176W - 172L
1,432 Elo+
Solo
Scylla
Scylla
lilly-is-awsome
Scylla
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ChazG8940
Surtr
6
0 / 8 / 2
5,250
404
2,576
8,447
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
4 / 3 / 0
7,331
564
3,775
11,398
9,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
Hydra_Dominatus0
Bake Kujira
9
0 / 5 / 1
5,815
447
3,319
9,433
5,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 4 / 5
6,429
495
6,908
11,573
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
5 / 0 / 2
7,721
594
11,082
5,985
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Automata20O
Kuzenbo
11
2 / 2 / 11
7,229
556
6,138
7,973
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 1
7,440
572
5,366
9,294
6,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Teppo-dama515
Hachiman
12
9 / 2 / 2
7,478
575
9,623
7,656
2,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
hayder_luna
Arachne
12
1 / 4 / 5
6,311
485
3,619
10,579
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
3 / 2 / 5
7,044
542
4,815
6,203
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
20
20
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Automata20O
Kuzenbo
2
2
11
3.75
L
Surtr
ChazG8940
Surtr
0
8
2
0.13
L
4
3
0
1.33
W
5
1
1
5.5
L
Bake Kujira
Hydra_Dominatus0
Bake Kujira
0
5
1
0.1
L
1
4
5
0.88
L
Merlin
5
0
2
6
W
Hachiman
Teppo-dama515
Hachiman
9
2
2
5
W
Arachne
hayder_luna
Arachne
1
4
5
0.88
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,660
Damage
29,561
46,836
Taken
41,705
24,017
Mitigated
20,350
6,778
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Automata20O
Kuzenbo
6,138
2,684
0
1,610
7,973
7,076
142
3,446
4,340
16,496
4,068
L
Surtr
ChazG8940
Surtr
2,576
1,265
0
430
8,447
2,424
334
2,282
6,165
177
9,574
L
3,775
949
0
1,770
11,398
9,246
0
2,613
8,785
40,115
36
W
5,366
1,108
0
1,370
9,294
6,278
0
2,576
6,459
34,955
0
L
Bake Kujira
Hydra_Dominatus0
Bake Kujira
3,319
1,595
0
793
9,433
5,944
0
4,910
4,007
23,823
1,343
L
6,908
1,156
0
2,386
11,573
4,518
0
3,485
8,016
0
35,903
L
Merlin
11,082
675
100
1,299
5,985
1,885
403
2,073
3,912
50,042
0
W
Hachiman
Teppo-dama515
Hachiman
9,623
7,159
0
2,596
7,656
2,400
222
3,083
4,467
0
49,414
W
Arachne
hayder_luna
Arachne
3,619
2,696
281
4,547
10,579
3,124
0
4,055
6,304
0
50,119
W
4,815
160
0
683
6,203
1,472
0
3,525
2,144
41,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
35,502
271
Minions Killed
342
0
Camps Cleared
0
1,203,650
Distance Traveled
1,218,502
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,229
556
24
2
0
256,074
1
L
Surtr
5,250
404
19
1
0
238,720
0
L
Ares
7,331
564
60
5
0
237,173
2
W
Cthulhu
7,440
572
72
6
0
240,597
2
L
Bake Kujira
5,815
447
42
3
0
204,442
0
L
Fenrir
6,429
495
59
5
0
265,801
0
L
Merlin
7,721
594
91
7
0
257,514
4
W
Hachiman
7,478
575
86
7
0
224,181
0
W
Arachne
6,311
485
72
6
0
249,281
0
W
Scylla
7,044
542
88
7
0
248,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role