Player Matchup

Tyr
Tyr
Diamond V
 
Tyr
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
 
Xbalanque
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold I
 
Ra
Gold I
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
TTHEKINGG
Ne Zha
Diamond V
Level 140
God Stats
38W - 22L
1,687 SR
Queue Stats
627W - 618L
1,715 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
gabocorbo
Kuzenbo
Platinum III
Level 158
God Stats
13W - 8L
1,721 SR
Queue Stats
304W - 295L
1,765 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 165
1,581 SR
1,596 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,519 SR
1,706 MMR
Cliodhna
Cliodhna
Platinum II
 
Cliodhna
Platinum II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum IV
AdeZorNate
Chiron
Platinum IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,658 MMR
Solo
Janus
Janus
Platinum II
ETHER10N
Janus
Platinum II
Level 146
God Stats
18W - 20L
1,551 SR
Queue Stats
697W - 700L
1,764 MMR
Solo
Anhur
Anhur
Diamond V
FumαFαso
Anhur
Diamond V
Level 118
God Stats
6W - 7L
1,684 SR
Queue Stats
115W - 93L
1,808 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
Hunk302
Kumbhakarna
Platinum III
Level 155
God Stats
4W - 8L
1,360 SR
Queue Stats
110W - 111L
1,800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
2 / 1 / 0
4,236
847
3,554
4,224
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
 
Xbalanque
6
0 / 1 / 1
3,824
765
1,402
3,180
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ra
 
Ra
7
0 / 1 / 0
3,814
763
1,485
2,062
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
TTHEKINGG
Ne Zha
8
1 / 1 / 0
3,941
788
1,759
3,891
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
gabocorbo
Kuzenbo
6
0 / 0 / 1
3,782
756
1,219
4,310
2,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaBaba YagaAgni

VS

Bans
SobekAphroditeGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
0 / 0 / 3
3,537
707
2,327
3,594
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chiron
AdeZorNate
Chiron
1
0 / 0 / 0
1,085
217
0
0
0
Janus
ETHER10N
Janus
8
4 / 0 / 0
4,477
895
2,689
2,256
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
6
0 / 2 / 0
3,613
723
1,648
4,565
1,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
Hunk302
Kumbhakarna
7
0 / 1 / 1
3,194
639
912
4,121
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
0
2
W
Xbalanque
 
Xbalanque
0
1
1
0.5
W
Ra
 
Ra
0
1
0
0
L
Cliodhna
 
Cliodhna
0
0
3
1.5
L
Chiron
AdeZorNate
Chiron
0
0
0
0
L
Janus
ETHER10N
Janus
4
0
0
4
L
Anhur
0
2
0
0
L
Kumbhakarna
Hunk302
Kumbhakarna
0
1
1
0.5
W
Ne Zha
TTHEKINGG
Ne Zha
1
1
0
1
W
Kuzenbo
gabocorbo
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,419
Damage
7,576
17,667
Taken
14,536
6,732
Mitigated
4,316
5,441
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,554
437
0
1,676
4,224
1,862
0
292
3,932
0
20,204
W
Xbalanque
 
Xbalanque
1,402
566
0
1,133
3,180
770
269
1,479
1,631
0
23,354
W
Ra
 
Ra
1,485
100
217
762
2,062
477
0
429
1,525
21,435
0
L
Cliodhna
 
Cliodhna
2,327
338
0
1,338
3,594
994
0
1,150
2,253
0
15,002
L
Chiron
AdeZorNate
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Janus
ETHER10N
Janus
2,689
186
0
500
2,256
489
0
942
1,250
20,389
0
L
Anhur
1,648
1,000
0
1,882
4,565
1,028
0
0
4,565
0
15,888
L
Kumbhakarna
Hunk302
Kumbhakarna
912
65
0
1,024
4,121
1,805
0
357
3,764
11,593
0
W
Ne Zha
TTHEKINGG
Ne Zha
1,759
509
0
602
3,891
1,225
0
686
3,075
0
21,791
W
Kuzenbo
gabocorbo
Kuzenbo
1,219
601
0
1,051
4,310
2,398
0
405
3,903
9,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,597
Gold Earned
15,906
176
Minions Killed
126
0
Camps Cleared
0
633,684
Distance Traveled
460,730
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,236
847
41
8
0
142,479
0
W
Xbalanque
3,824
765
34
7
0
108,074
0
W
Ra
3,814
763
42
8
0
125,203
0
L
Cliodhna
3,537
707
21
4
0
138,276
0
L
Chiron
1,085
217
0
0
0
0
0
L
Janus
4,477
895
56
11
0
125,660
0
L
Anhur
3,613
723
29
6
0
97,338
1
L
Kumbhakarna
3,194
639
20
4
0
99,456
0
W
Ne Zha
3,941
788
45
9
0
139,553
0
W
Kuzenbo
3,782
756
14
3
0
118,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role