Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ole1Ball
Danzaburou
Level 127
God Stats
2W - 0L
1,693 SR
Queue Stats
40W - 44L
1,437 Elo+
Solo
Discordia
Discordia
OrginalSin
Discordia
Level 145
God Stats
13W - 7L
1,680 SR
Queue Stats
523W - 509L
1,478 Elo+
Solo
Da Ji
Da Ji
PrivateBanger
Da Ji
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,485 Elo+
Party 1
Thanatos
Thanatos
TankHase
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,415 Elo+
Party 1
Team Averages
Level 89
1,575 SR
1,463 Elo+

VS

Team Averages
Level 87
1,524 SR
1,486 Elo+
Freya
Freya
Jjwade
Freya
Level 34
God Stats
3W - 7L
1,287 SR
Queue Stats
43W - 53L
1,339 Elo+
Party 2
Kukulkan
Kukulkan
JurgRhua
Kukulkan
Level 159
God Stats
179W - 221L
1,457 SR
Queue Stats
636W - 671L
1,479 Elo+
Solo
Neith
Neith
OberynPond
Neith
Level 127
God Stats
18W - 21L
1,485 SR
Queue Stats
279W - 271L
1,533 Elo+
Solo
Olorun
Olorun
ShroomDude
Olorun
Level 81
God Stats
28W - 9L
1,741 SR
Queue Stats
321W - 89L
1,740 Elo+
Solo
Jormungandr
Jormungandr
vInrok
Jormungandr
Level 36
God Stats
9W - 6L
1,649 SR
Queue Stats
43W - 56L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 0 / 9
7,503
1,251
9,405
2,566
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Ole1Ball
Danzaburou
12
0 / 0 / 8
6,673
1,112
1,648
1,662
583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Discordia
OrginalSin
Discordia
12
2 / 0 / 9
7,020
1,170
6,270
1,590
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
6 / 2 / 6
7,765
1,294
8,225
5,317
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
TankHase
Thanatos
12
3 / 0 / 5
7,093
1,182
2,223
3,414
1,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

385

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jjwade
Freya
11
1 / 6 / 1
6,433
1,072
1,964
8,599
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
JurgRhua
Kukulkan
11
0 / 5 / 0
6,214
1,036
4,836
7,703
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
10
0 / 0 / 0
5,482
914
395
419
100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ShroomDude
Olorun
11
1 / 2 / 1
6,514
1,086
2,148
4,929
1,668
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
vInrok
Jormungandr
11
0 / 2 / 2
6,286
1,048
3,261
11,295
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
15
Kills
2
2
Deaths
15
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
9
8.5
L
Freya
Jjwade
Freya
1
6
1
0.25
L
Kukulkan
JurgRhua
Kukulkan
0
5
0
0
L
Neith
0
0
0
0
W
Danzaburou
Ole1Ball
Danzaburou
0
0
8
4
W
Discordia
OrginalSin
Discordia
2
0
9
6.5
W
6
2
6
4.5
L
Olorun
ShroomDude
Olorun
1
2
1
0.75
W
Thanatos
TankHase
Thanatos
3
0
5
5.5
L
Jormungandr
vInrok
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,771
Damage
12,604
14,549
Taken
32,945
5,431
Mitigated
13,531
1,505
Healing
2,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,405
3,635
0
0
2,566
816
0
2,077
375
21,797
621
L
Freya
Jjwade
Freya
1,964
681
0
214
8,599
2,299
0
3,849
4,578
5,951
0
L
Kukulkan
JurgRhua
Kukulkan
4,836
145
0
752
7,703
2,190
0
2,502
5,140
26,791
0
L
Neith
395
0
0
0
419
100
0
419
0
0
420
W
Danzaburou
Ole1Ball
Danzaburou
1,648
458
0
216
1,662
583
0
1,268
355
0
10,894
W
Discordia
OrginalSin
Discordia
6,270
95
70
328
1,590
519
0
1,049
502
17,314
0
W
8,225
1,824
0
15
5,317
2,392
0
4,585
590
0
13,259
L
Olorun
ShroomDude
Olorun
2,148
778
482
902
4,929
1,668
0
1,820
3,021
17,382
0
W
Thanatos
TankHase
Thanatos
2,223
734
0
876
3,414
1,121
0
2,799
518
0
6,510
L
Jormungandr
vInrok
Jormungandr
3,261
449
0
413
11,295
7,274
0
6,265
4,684
18,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
30,929
109
Minions Killed
124
6
Camps Cleared
3
549,388
Distance Traveled
393,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,503
1,251
34
6
1
112,899
0
L
Freya
6,433
1,072
7
1
1
86,295
0
L
Kukulkan
6,214
1,036
63
11
1
87,025
0
L
Neith
5,482
914
1
0
0
9,432
0
W
Danzaburou
6,673
1,112
30
5
3
83,030
0
W
Discordia
7,020
1,170
24
4
1
124,354
0
W
Da Ji
7,765
1,294
10
2
1
104,937
0
L
Olorun
6,514
1,086
29
5
1
103,698
0
W
Thanatos
7,093
1,182
11
2
0
124,168
0
L
Jormungandr
6,286
1,048
24
4
0
106,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role