Player Matchup

Mulan
Mulan
BEHINDthVEIL
Mulan
Level 159
God Stats
23W - 13L
1,683 SR
Queue Stats
118W - 133L
1,498 Elo+
Party 1
Eset
Eset
DaddysCreamSock
Eset
Level 142
God Stats
11W - 15L
1,531 SR
Queue Stats
546W - 499L
1,636 Elo+
Solo
Medusa
Medusa
Mephala2020
Medusa
Level 148
God Stats
7W - 6L
1,534 SR
Queue Stats
92W - 87L
1,554 Elo+
Solo
Chiron
Chiron
Trompyy
Chiron
Level 155
God Stats
2W - 2L
1,369 SR
Queue Stats
22W - 16L
1,588 Elo+
Solo
Hera
Hera
rawiswar49r
Hera
Level 163
God Stats
14W - 19L
1,604 SR
Queue Stats
429W - 434L
1,480 Elo+
Party 1
Team Averages
Level 153
1,544 SR
1,551 Elo+

VS

Team Averages
Level 132
1,578 SR
1,522 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Baxx4
Fenrir
Level 95
God Stats
2W - 2L
1,721 SR
Queue Stats
253W - 232L
1,519 Elo+
Party 2
Bakasura
Bakasura
PainBaguette99
Bakasura
Level 121
God Stats
3W - 2L
1,549 SR
Queue Stats
82W - 74L
1,523 Elo+
Solo
Apollo
Apollo
Tzasus
Apollo
Level 160
God Stats
3W - 1L
1,589 SR
Queue Stats
79W - 59L
1,572 Elo+
Solo
Cupid
Cupid
rhnyk
Cupid
Level 128
God Stats
9W - 11L
1,531 SR
Queue Stats
191W - 169L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,130
626
1,098
2,622
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
3 / 0 / 1
4,121
824
2,292
3,408
952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
6
1 / 0 / 3
3,734
747
3,609
2,438
639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Trompyy
Chiron
1
0 / 0 / 0
2,478
496
0
0
0
7
0 / 1 / 0
3,699
740
840
1,387
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 2 / 0
3,322
664
1,269
4,815
1,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Baxx4
Fenrir
6
1 / 1 / 0
3,541
708
800
3,868
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
7
0 / 0 / 0
4,124
825
458
1,983
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Tzasus
Apollo
6
0 / 1 / 0
3,280
656
1,716
3,019
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cupid
rhnyk
Cupid
7
0 / 0 / 1
3,671
734
646
1,928
449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
0
0
L
0
0
0
0
W
Fenrir
Baxx4
Fenrir
1
1
0
1
L
3
0
1
3.5
L
Medusa
1
0
3
2.5
W
Bakasura
0
0
0
0
L
Chiron
Trompyy
Chiron
0
0
0
0
W
Apollo
Tzasus
Apollo
0
1
0
0
L
0
1
0
0
W
Cupid
rhnyk
Cupid
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,839
Damage
4,889
9,855
Taken
15,613
2,589
Mitigated
4,731
3,976
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,269
164
720
2,665
4,815
1,728
0
851
3,964
11,908
0
L
1,098
314
0
1,379
2,622
748
0
0
2,622
0
11,717
W
Fenrir
Baxx4
Fenrir
800
302
0
2,133
3,868
1,034
0
714
3,122
0
14,743
L
2,292
279
0
1,798
3,408
952
0
597
2,811
10,328
0
L
Medusa
3,609
1,567
0
480
2,438
639
0
672
1,766
0
18,420
W
Bakasura
458
372
0
1,302
1,983
718
124
0
1,983
0
15,457
L
Chiron
Trompyy
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Tzasus
Apollo
1,716
1,198
0
899
3,019
802
0
1,161
1,858
0
16,645
L
840
166
0
319
1,387
250
0
0
1,387
16,350
373
W
Cupid
rhnyk
Cupid
646
278
82
1,121
1,928
449
0
296
1,554
0
20,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,162
Gold Earned
17,938
124
Minions Killed
163
0
Camps Cleared
0
398,886
Distance Traveled
530,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,322
664
15
3
0
94,841
0
L
Mulan
3,130
626
24
5
0
72,068
0
W
Fenrir
3,541
708
39
8
0
136,938
0
L
Eset
4,121
824
17
3
0
107,436
0
L
Medusa
3,734
747
35
7
0
106,466
0
W
Bakasura
4,124
825
39
8
0
98,625
0
L
Chiron
2,478
496
0
0
0
0
0
W
Apollo
3,280
656
27
5
0
99,718
0
L
Hera
3,699
740
48
10
0
112,916
0
W
Cupid
3,671
734
43
9
0
100,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role