Player Matchup

Hera
Hera
Celldeth
Hera
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,451 Elo+
Party 1
Da Ji
Da Ji
Critiks
Da Ji
Level 156
God Stats
3W - 4L
1,380 SR
Queue Stats
452W - 453L
1,478 Elo+
Party 1
Hou Yi
Hou Yi
DeadlySouljur
Hou Yi
Level 158
God Stats
3W - 2L
1,561 SR
Queue Stats
343W - 360L
1,472 Elo+
Party 1
Athena
Athena
N1GHTRIDER420
Athena
Level 156
God Stats
21W - 9L
1,672 SR
Queue Stats
878W - 967L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
SlayerMan5
Baron Samedi
Level 125
God Stats
5W - 1L
1,930 SR
Queue Stats
358W - 213L
1,516 Elo+
Solo
Team Averages
Level 151
1,609 SR
1,491 Elo+

VS

Team Averages
Level 124
1,749 SR
1,526 Elo+
Ares
Ares
Cardrim
Ares
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,638 Elo+
Solo
Chernobog
Chernobog
Elisarew
Chernobog
Level 148
God Stats
2W - 1L
1,837 SR
Queue Stats
508W - 537L
1,471 Elo+
Solo
Hades
Hades
RougarxMussy
Hades
Level 103
God Stats
1W - 1L
1,798 SR
Queue Stats
442W - 342L
1,532 Elo+
Solo
Fafnir
Fafnir
White Hors3 976
Fafnir
Level 124
God Stats
4W - 3L
1,699 SR
Queue Stats
178W - 184L
1,465 Elo+
Solo
Eset
Eset
jesuslike21
Eset
Level 146
God Stats
2W - 2L
1,911 SR
Queue Stats
221W - 220L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
3 / 0 / 6
6,057
1,211
5,680
1,960
647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Critiks
Da Ji
10
3 / 2 / 4
5,809
1,162
3,628
3,933
2,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 6
5,358
1,072
4,985
3,542
1,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 0 / 8
5,660
1,132
2,697
6,078
4,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
SlayerMan5
Baron Samedi
9
2 / 1 / 2
5,384
1,077
3,779
2,188
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cardrim
Ares
9
0 / 1 / 3
5,330
1,066
3,033
5,413
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
Elisarew
Chernobog
9
0 / 3 / 3
5,187
1,037
3,362
5,160
1,698
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 3 / 1
5,910
1,182
5,861
5,589
2,589
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 4
5,223
1,045
1,912
5,874
5,517
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 1 / 1
4,830
966
1,451
955
292
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
9
Kills
5
5
Deaths
9
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
Cardrim
Ares
0
1
3
1.5
W
Hera
3
0
6
6
W
Da Ji
Critiks
Da Ji
3
2
4
2.5
W
1
2
6
2
L
Chernobog
Elisarew
Chernobog
0
3
3
0.5
W
0
0
8
4
L
4
3
1
1.5
W
Baron Samedi
SlayerMan5
Baron Samedi
2
1
2
3
L
0
1
4
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,769
Damage
15,619
17,701
Taken
22,991
9,832
Mitigated
14,346
7,374
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Cardrim
Ares
3,033
30
136
580
5,413
4,250
0
2,551
2,782
4,523
0
W
Hera
5,680
1,846
51
629
1,960
647
0
1,654
306
14,180
0
W
Da Ji
Critiks
Da Ji
3,628
344
0
645
3,933
2,324
0
2,934
999
0
3,882
W
4,985
2,247
0
385
3,542
1,059
0
2,399
1,143
0
9,207
L
Chernobog
Elisarew
Chernobog
3,362
1,543
123
1,193
5,160
1,698
0
2,833
2,239
0
13,412
W
2,697
400
1,425
1,857
6,078
4,920
0
3,272
2,806
3,137
2,336
L
5,861
424
614
2,062
5,589
2,589
0
2,130
3,344
12,214
0
W
Baron Samedi
SlayerMan5
Baron Samedi
3,779
525
1,850
532
2,188
882
0
1,998
190
11,235
0
L
1,912
340
714
2,592
5,874
5,517
0
2,804
2,938
6,570
0
L
1,451
49
0
99
955
292
0
670
285
3,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
26,480
51
Minions Killed
47
0
Camps Cleared
0
532,783
Distance Traveled
482,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,330
1,066
3
1
0
115,514
0
W
Hera
6,057
1,211
13
3
0
116,206
0
W
Da Ji
5,809
1,162
0
0
0
107,450
0
W
Hou Yi
5,358
1,072
15
3
0
106,298
0
L
Chernobog
5,187
1,037
17
3
0
105,933
0
W
Athena
5,660
1,132
9
2
0
125,073
0
L
Hades
5,910
1,182
16
3
0
88,469
0
W
Baron Samedi
5,384
1,077
14
3
0
77,756
0
L
Fafnir
5,223
1,045
8
2
0
125,197
0
L
Eset
4,830
966
3
1
0
47,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role