Player Matchup

Anubis
Anubis
Arkem-_-
Anubis
Level 41
God Stats
4W - 4L
1,645 SR
Queue Stats
65W - 70L
1,511 Elo+
Party 2
Loki
Loki
FIRELORD945
Loki
Level 96
God Stats
4W - 3L
1,736 SR
Queue Stats
75W - 69L
1,560 Elo+
Party 2
Susano
Susano
Heaguer
Susano
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,588 Elo+
Solo
Neith
Neith
Ice General4
Neith
Level 51
God Stats
0W - 2L
1,312 SR
Queue Stats
79W - 82L
1,543 Elo+
Party 2
Zeus
Zeus
Palin113
Zeus
Level 18
God Stats
2W - 2L
1,831 SR
Queue Stats
4W - 5L
1,651 Elo+
Party 2
Team Averages
Level 73
1,605 SR
1,571 Elo+

VS

Team Averages
Level 113
1,578 SR
1,483 Elo+
Scylla
Scylla
SoloSock
Scylla
Level 62
God Stats
15W - 8L
1,614 SR
Queue Stats
112W - 118L
1,543 Elo+
Solo
Hercules
Hercules
T0gu
Hercules
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Xbalanque
Xbalanque
WTcP Breezy
Xbalanque
Level 115
God Stats
1W - 0L
1,743 SR
Queue Stats
32W - 29L
1,477 Elo+
Party 1
Anubis
Anubis
X4ND3RDR4G
Anubis
Level 123
God Stats
284W - 244L
1,535 SR
Queue Stats
433W - 391L
1,420 Elo+
Solo
Bacchus
Bacchus
alekzkazh
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arkem-_-
Anubis
13
3 / 7 / 2
8,234
515
10,127
13,346
5,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
6 / 5 / 4
8,686
543
11,234
13,803
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Heaguer
Susano
14
1 / 3 / 3
8,039
502
7,517
16,706
5,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 3
8,728
546
9,910
9,144
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zeus
13
0 / 5 / 1
7,685
480
1,840
6,827
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SoloSock
Scylla
16
6 / 3 / 4
9,132
571
9,547
10,376
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
T0gu
Hercules
14
5 / 4 / 3
8,636
540
9,347
18,441
14,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
WTcP Breezy
Xbalanque
15
1 / 2 / 4
8,568
536
8,109
10,124
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
X4ND3RDR4G
Anubis
15
9 / 1 / 0
9,472
592
8,820
9,752
3,911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
alekzkazh
Bacchus
12
2 / 2 / 5
7,908
494
4,199
9,781
9,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
12
Kills
23
23
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
Arkem-_-
Anubis
3
7
2
0.57
L
6
5
4
1.6
L
Susano
Heaguer
Susano
1
3
3
0.83
L
2
3
3
1.17
L
Zeus
0
5
1
0.1
W
Scylla
SoloSock
Scylla
6
3
4
2.67
W
Hercules
T0gu
Hercules
5
4
3
1.63
W
Xbalanque
WTcP Breezy
Xbalanque
1
2
4
1.5
W
Anubis
X4ND3RDR4G
Anubis
9
1
0
9
W
Bacchus
alekzkazh
Bacchus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,628
Damage
40,022
59,826
Taken
58,474
18,429
Mitigated
33,671
14,359
Healing
23,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Arkem-_-
Anubis
10,127
1,498
0
5,075
13,346
5,188
269
2,593
10,036
46,963
582
L
11,234
3,300
0
2,343
13,803
3,660
99
5,627
8,176
0
46,380
L
Susano
Heaguer
Susano
7,517
1,518
0
3,313
16,706
5,666
0
4,692
11,829
0
59,920
L
9,910
3,480
0
2,647
9,144
2,549
368
3,656
5,488
0
70,553
L
Zeus
1,840
264
0
981
6,827
1,366
0
5,897
930
38,108
812
W
Scylla
SoloSock
Scylla
9,547
1,741
0
3,952
10,376
2,936
0
696
9,680
67,372
101
W
Hercules
T0gu
Hercules
9,347
2,512
0
8,215
18,441
14,169
72
9,787
8,654
420
44,898
W
Xbalanque
WTcP Breezy
Xbalanque
8,109
2,717
0
3,822
10,124
3,560
825
0
10,124
0
77,692
W
Anubis
X4ND3RDR4G
Anubis
8,820
96
0
4,322
9,752
3,911
57
1,153
8,599
56,848
1,002
W
Bacchus
alekzkazh
Bacchus
4,199
802
0
2,963
9,781
9,095
0
598
9,183
17,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,372
Gold Earned
43,716
422
Minions Killed
417
0
Camps Cleared
0
1,477,657
Distance Traveled
1,639,637
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,234
515
72
5
0
221,730
0
L
Loki
8,686
543
55
3
0
367,385
6
L
Susano
8,039
502
89
6
0
338,374
0
L
Neith
8,728
546
119
7
0
296,529
1
L
Zeus
7,685
480
87
5
0
253,639
0
W
Scylla
9,132
571
114
7
0
333,015
2
W
Hercules
8,636
540
67
4
0
316,212
2
W
Xbalanque
8,568
536
128
8
0
333,279
3
W
Anubis
9,472
592
88
6
0
296,350
4
W
Bacchus
7,908
494
20
1
0
360,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role