Player Matchup

Medusa
Medusa
Dreamcast4K
Medusa
Level 62
God Stats
7W - 7L
1,685 SR
Queue Stats
198W - 211L
1,475 Elo+
Solo
Nu Wa
Nu Wa
HeathenYsn
Nu Wa
Level 128
God Stats
30W - 29L
1,552 SR
Queue Stats
257W - 289L
1,453 Elo+
Party 2
Baba Yaga
Baba Yaga
IBakerI
Baba Yaga
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 123L
1,564 Elo+
Party 1
King Arthur
King Arthur
Mr Planez725
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,790 Elo+
Party 2
Da Ji
Da Ji
Zolkar
Da Ji
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 115L
1,561 Elo+
Party 1
Team Averages
Level 115
1,547 SR
1,569 Elo+

VS

Team Averages
Level 133
1,662 SR
1,526 Elo+
Bastet
Bastet
BalkonStyle
Bastet
Level 152
God Stats
7W - 1L
1,629 SR
Queue Stats
145W - 114L
1,499 Elo+
Party 3
Olorun
Olorun
BiscuitLover999
Olorun
Level 125
God Stats
3W - 0L
1,919 SR
Queue Stats
129W - 98L
1,555 Elo+
Party 4
Skadi
Skadi
Execu1ivechef
Skadi
Level 158
God Stats
46W - 17L
1,735 SR
Queue Stats
187W - 155L
1,571 Elo+
Solo
Mulan
Mulan
GetSkills550
Mulan
Level 95
God Stats
2W - 0L
1,519 SR
Queue Stats
114W - 99L
1,505 Elo+
Party 4
Sylvanus
Sylvanus
Rotzer03
Sylvanus
Level 134
God Stats
9W - 3L
1,509 SR
Queue Stats
152W - 123L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 8 / 1
6,959
464
7,050
11,896
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
14
3 / 1 / 1
8,245
550
12,507
4,566
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
IBakerI
Baba Yaga
15
3 / 2 / 1
8,243
550
7,389
9,639
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Mr Planez725
King Arthur
11
1 / 3 / 2
6,094
406
4,298
11,234
8,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Zolkar
Da Ji
12
2 / 4 / 2
6,846
456
5,159
13,645
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
2 / 2 / 2
8,088
539
6,269
12,471
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
10 / 4 / 1
10,666
711
11,664
11,515
4,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 1 / 3
9,002
600
9,500
7,688
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 1
9,494
633
4,035
13,829
7,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Rotzer03
Sylvanus
13
3 / 1 / 5
8,700
580
3,254
9,979
7,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
18
18
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
2
2
1.5
W
10
4
1
2.63
L
Medusa
1
8
1
0.19
W
2
1
3
3.5
W
1
2
1
0.75
L
Nu Wa
3
1
1
3.5
L
Baba Yaga
IBakerI
Baba Yaga
3
2
1
1.75
L
King Arthur
Mr Planez725
King Arthur
1
3
2
0.67
W
Sylvanus
Rotzer03
Sylvanus
3
1
5
5.5
L
Da Ji
Zolkar
Da Ji
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,403
Damage
34,722
50,980
Taken
55,482
21,748
Mitigated
25,621
8,113
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,269
2,154
0
6,535
12,471
3,791
0
3,467
8,659
0
65,241
W
11,664
7,418
0
3,502
11,515
4,294
88
1,725
9,693
81,391
5,462
L
Medusa
7,050
2,663
0
350
11,896
3,058
0
6,759
5,137
0
56,365
W
9,500
3,097
0
1,306
7,688
2,750
0
3,039
4,341
0
77,629
W
4,035
118
0
2,613
13,829
7,164
0
7,780
5,576
0
81,475
L
Nu Wa
12,507
4,610
0
760
4,566
1,567
0
210
4,356
52,634
0
L
Baba Yaga
IBakerI
Baba Yaga
7,389
619
0
1,968
9,639
3,626
0
2,546
7,093
60,356
554
L
King Arthur
Mr Planez725
King Arthur
4,298
505
0
420
11,234
8,796
0
3,728
7,506
363
24,226
W
Sylvanus
Rotzer03
Sylvanus
3,254
817
3,015
3,704
9,979
7,622
112
3,150
6,674
22,816
1,173
L
Da Ji
Zolkar
Da Ji
5,159
438
0
4,615
13,645
4,701
0
1,588
12,057
0
46,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,387
Gold Earned
45,950
435
Minions Killed
565
0
Camps Cleared
0
1,464,102
Distance Traveled
1,461,526
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,088
539
99
7
0
336,082
0
W
Olorun
10,666
711
139
9
0
274,342
2
L
Medusa
6,959
464
115
8
0
224,144
0
W
Skadi
9,002
600
129
9
0
306,383
4
W
Mulan
9,494
633
159
11
0
288,419
1
L
Nu Wa
8,245
550
93
6
0
287,733
4
L
Baba Yaga
8,243
550
113
8
0
291,652
0
L
King Arthur
6,094
406
41
3
0
318,750
1
W
Sylvanus
8,700
580
39
3
0
256,300
5
L
Da Ji
6,846
456
73
5
0
341,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role