Player Matchup

Gilgamesh
Gilgamesh
ApolUwU
Gilgamesh
Level 122
God Stats
5W - 1L
1,762 SR
Queue Stats
169W - 144L
1,532 Elo+
Solo
Artemis
Artemis
KwinLynn
Artemis
Level 80
God Stats
7W - 1L
1,669 SR
Queue Stats
394W - 407L
1,467 Elo+
Solo
Atlas
Atlas
MBNatee
Atlas
Level 196
God Stats
1W - 0L
1,472 SR
Queue Stats
8W - 12L
1,414 Elo+
Party 2
Vulcan
Vulcan
SupportSimp
Vulcan
Level 139
God Stats
8W - 6L
1,567 SR
Queue Stats
313W - 308L
1,539 Elo+
Solo
Guan Yu
Guan Yu
Thick_Ox
Guan Yu
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 57L
1,400 Elo+
Party 2
Team Averages
Level 139
1,594 SR
1,471 Elo+

VS

Team Averages
Level 153
1,375 SR
1,556 Elo+
Medusa
Medusa
BannedSilkyTim
Medusa
Level 147
God Stats
0W - 2L
1,285 SR
Queue Stats
172W - 186L
1,541 Elo+
Solo
Amaterasu
Amaterasu
Blehblah
Amaterasu
Level 156
God Stats
3W - 5L
1,429 SR
Queue Stats
92W - 100L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
Fudoy
Guan Yu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 124L
1,589 Elo+
Party 1
Persephone
Persephone
Natsins
Persephone
Level 157
God Stats
0W - 3L
1,206 SR
Queue Stats
47W - 37L
1,546 Elo+
Solo
King Arthur
King Arthur
T3T0N1
King Arthur
Level 158
God Stats
6W - 9L
1,456 SR
Queue Stats
570W - 558L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ApolUwU
Gilgamesh
18
13 / 2 / 14
11,427
879
10,935
15,757
14,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
KwinLynn
Artemis
18
7 / 3 / 18
10,746
827
16,872
15,250
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
MBNatee
Atlas
18
5 / 2 / 20
10,682
822
20,385
15,558
12,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
17
6 / 3 / 13
10,708
824
19,430
10,963
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Guan Yu
Thick_Ox
Guan Yu
16
1 / 2 / 27
10,558
812
6,769
17,985
11,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
8,960
689
12,098
12,778
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Blehblah
Amaterasu
15
3 / 6 / 5
8,673
667
13,660
19,088
15,098
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Fudoy
Guan Yu
15
1 / 8 / 6
8,894
684
5,446
17,383
15,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Persephone
Natsins
Persephone
16
4 / 4 / 5
9,990
768
19,334
12,480
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
T3T0N1
King Arthur
15
1 / 6 / 6
8,568
659
11,832
16,248
15,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
37
32
Kills
11
12
Deaths
31
92
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ApolUwU
Gilgamesh
13
2
14
10
L
2
7
4
0.57
L
Amaterasu
Blehblah
Amaterasu
3
6
5
0.92
L
Guan Yu
Fudoy
Guan Yu
1
8
6
0.5
W
Artemis
KwinLynn
Artemis
7
3
18
5.33
W
Atlas
MBNatee
Atlas
5
2
20
7.5
L
Persephone
Natsins
Persephone
4
4
5
1.63
W
Vulcan
6
3
13
4.17
L
King Arthur
T3T0N1
King Arthur
1
6
6
0.67
W
Guan Yu
Thick_Ox
Guan Yu
1
2
27
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,391
Damage
62,370
75,513
Taken
77,977
51,213
Mitigated
53,972
33,755
Healing
18,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ApolUwU
Gilgamesh
10,935
3,050
548
796
15,757
14,910
1,014
5,483
10,274
0
19,113
L
12,098
3,949
0
1,059
12,778
4,180
0
6,659
5,400
0
30,028
L
Amaterasu
Blehblah
Amaterasu
13,660
3,117
1,318
6,226
19,088
15,098
0
7,899
10,332
0
20,855
L
Guan Yu
Fudoy
Guan Yu
5,446
292
3,002
2,290
17,383
15,382
0
8,190
8,350
0
11,222
W
Artemis
KwinLynn
Artemis
16,872
9,030
247
1,899
15,250
7,290
552
3,618
11,632
0
32,841
W
Atlas
MBNatee
Atlas
20,385
4,878
1,231
2,427
15,558
12,227
551
5,804
9,754
28,563
978
L
Persephone
Natsins
Persephone
19,334
873
0
2,359
12,480
4,279
0
6,631
5,050
43,531
0
W
Vulcan
19,430
551
63
323
10,963
5,354
385
1,789
9,174
43,226
0
L
King Arthur
T3T0N1
King Arthur
11,832
626
417
1,683
16,248
15,033
0
6,297
9,221
2,193
21,569
W
Guan Yu
Thick_Ox
Guan Yu
6,769
678
16,563
9,658
17,985
11,432
680
4,648
13,337
0
10,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,121
Gold Earned
45,085
158
Minions Killed
138
0
Camps Cleared
0
1,345,567
Distance Traveled
1,100,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,427
879
14
1
0
256,306
0
L
Medusa
8,960
689
34
3
0
233,107
0
L
Amaterasu
8,673
667
10
1
0
221,073
0
L
Guan Yu
8,894
684
13
1
0
211,761
0
W
Artemis
10,746
827
48
4
0
232,984
0
W
Atlas
10,682
822
36
3
0
273,013
0
L
Persephone
9,990
768
58
4
0
211,165
0
W
Vulcan
10,708
824
52
4
0
288,626
0
L
King Arthur
8,568
659
23
2
0
222,956
0
W
Guan Yu
10,558
812
8
1
0
294,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role