Player Matchup

Jing Wei
Jing Wei
ChArLiE-BiT-Me07
Jing Wei
Level 62
God Stats
7W - 3L
1,583 SR
Queue Stats
455W - 447L
1,449 Elo+
Solo
Hercules
Hercules
Drakefeisboy
Hercules
Level 68
God Stats
7W - 6L
1,592 SR
Queue Stats
233W - 223L
1,464 Elo+
Solo
Ares
Ares
Eazyduzit4ya
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,384 Elo+
Solo
Ymir
Ymir
Giraud
Ymir
Level 157
God Stats
8W - 4L
1,626 SR
Queue Stats
443W - 420L
1,483 Elo+
Party 2
Arachne
Arachne
el_av
Arachne
Level 159
God Stats
1W - 2L
1,203 SR
Queue Stats
522W - 512L
1,474 Elo+
Party 2
Team Averages
Level 103
1,501 SR
1,451 Elo+

VS

Team Averages
Level 112
1,586 SR
1,452 Elo+
Cu Chulainn
Cu Chulainn
Crumbliess
Cu Chulainn
Level 101
God Stats
0W - 1L
1,308 SR
Queue Stats
18W - 15L
1,449 Elo+
Solo
Cabrakan
Cabrakan
OakSoulTaker
Cabrakan
Level 126
God Stats
1W - 1L
1,768 SR
Queue Stats
130W - 153L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
YaboiSpud
Hun Batz
Level 38
God Stats
1W - 1L
1,686 SR
Queue Stats
7W - 10L
1,396 Elo+
Solo
Lancelot
Lancelot
m0RtuSS
Lancelot
Level 139
God Stats
7W - 5L
1,667 SR
Queue Stats
217W - 215L
1,433 Elo+
Solo
Ganesha
Ganesha
twjsted
Ganesha
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 165L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
6,332
1,266
6,446
3,683
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
Drakefeisboy
Hercules
10
1 / 1 / 9
6,059
1,212
4,489
9,333
6,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 7
6,379
1,276
3,610
5,038
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
Giraud
Ymir
12
2 / 0 / 9
6,890
1,378
8,850
9,864
5,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arachne
el_av
Arachne
12
4 / 1 / 6
6,547
1,309
4,886
5,648
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crumbliess
Cu Chulainn
12
3 / 2 / 0
5,896
1,179
6,822
5,884
4,973
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
OakSoulTaker
Cabrakan
10
0 / 3 / 3
5,387
1,077
3,829
10,132
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
YaboiSpud
Hun Batz
6
0 / 2 / 0
4,587
917
2,622
2,379
1,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
m0RtuSS
Lancelot
9
0 / 3 / 2
5,213
1,043
3,034
5,042
4,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
twjsted
Ganesha
12
0 / 1 / 3
5,337
1,067
7,504
10,051
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
11
Kills
3
3
Deaths
11
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Cu Chulainn
Crumbliess
Cu Chulainn
3
2
0
1.5
W
Hercules
Drakefeisboy
Hercules
1
1
9
5.5
W
3
1
7
6.5
W
Ymir
Giraud
Ymir
2
0
9
6.5
L
Cabrakan
OakSoulTaker
Cabrakan
0
3
3
0.5
L
Hun Batz
YaboiSpud
Hun Batz
0
2
0
0
W
Arachne
el_av
Arachne
4
1
6
7
L
Lancelot
m0RtuSS
Lancelot
0
3
2
0.33
L
Ganesha
twjsted
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,281
Damage
23,811
33,566
Taken
33,488
23,054
Mitigated
24,744
19,303
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,446
4,326
1,086
722
3,683
1,289
814
1,100
2,415
0
18,003
L
Cu Chulainn
Crumbliess
Cu Chulainn
6,822
1,333
0
900
5,884
4,973
0
2,113
3,695
0
12,296
W
Hercules
Drakefeisboy
Hercules
4,489
1,289
311
4,946
9,333
6,161
372
3,548
5,447
0
7,406
W
3,610
29
514
848
5,038
4,652
0
1,072
3,756
5,444
0
W
Ymir
Giraud
Ymir
8,850
54
1,953
5,313
9,864
5,063
150
2,673
6,856
16,732
0
L
Cabrakan
OakSoulTaker
Cabrakan
3,829
723
335
3,326
10,132
8,335
0
2,635
7,359
7,855
0
L
Hun Batz
YaboiSpud
Hun Batz
2,622
626
0
250
2,379
1,057
0
1,542
837
0
5,483
W
Arachne
el_av
Arachne
4,886
3,140
1,728
1,882
5,648
5,889
125
1,766
3,667
0
8,813
L
Lancelot
m0RtuSS
Lancelot
3,034
227
843
453
5,042
4,256
5
2,429
2,544
0
6,340
L
Ganesha
twjsted
Ganesha
7,504
708
1,215
4,876
10,051
6,123
0
3,741
6,135
16,885
1,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,207
Gold Earned
26,420
66
Minions Killed
63
0
Camps Cleared
0
565,070
Distance Traveled
559,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,332
1,266
23
5
0
118,270
0
L
Cu Chulainn
5,896
1,179
19
4
0
138,511
0
W
Hercules
6,059
1,212
4
1
0
131,313
0
W
Ares
6,379
1,276
5
1
0
96,570
0
W
Ymir
6,890
1,378
20
4
0
105,268
0
L
Cabrakan
5,387
1,077
21
4
0
112,700
0
L
Hun Batz
4,587
917
9
2
0
60,385
0
W
Arachne
6,547
1,309
14
3
0
113,649
0
L
Lancelot
5,213
1,043
14
3
0
127,795
0
L
Ganesha
5,337
1,067
0
0
0
119,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role