Player Matchup

Thor
Thor
 
Thor
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
EmanLifts
Hercules
Level 133
God Stats
9W - 8L
1,747 SR
Queue Stats
62W - 53L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
InGallows
Cernunnos
Level 104
God Stats
6W - 1L
1,568 SR
Queue Stats
73W - 62L
1,564 Elo+
Party 1
He Bo
He Bo
LeoR1096
He Bo
Level 103
God Stats
1W - 1L
1,516 SR
Queue Stats
75W - 88L
1,524 Elo+
Party 3
Agni
Agni
madman6069
Agni
Level 102
God Stats
2W - 0L
1,742 SR
Queue Stats
108W - 81L
1,558 Elo+
Solo
Team Averages
Level 116
1,614 SR
1,540 Elo+

VS

Team Averages
Level 125
1,577 SR
1,447 Elo+
Izanami
Izanami
 
Izanami
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BucketsOfCoom
Ao Kuang
Level 87
God Stats
1W - 1L
1,497 SR
Queue Stats
16W - 14L
1,460 Elo+
Party 2
Bacchus
Bacchus
FastestCowAlive
Bacchus
Level 133
God Stats
0W - 1L
1,910 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 2
Mulan
Mulan
XaviiKrypto
Mulan
Level 87
God Stats
7W - 8L
1,478 SR
Queue Stats
249W - 265L
1,510 Elo+
Solo
Skadi
Skadi
igotlice
Skadi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
3 / 1 / 0
4,643
929
2,412
4,089
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
EmanLifts
Hercules
7
3 / 0 / 2
3,957
791
2,610
4,809
2,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
InGallows
Cernunnos
6
0 / 1 / 4
3,641
728
1,629
2,688
677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
LeoR1096
He Bo
7
3 / 0 / 1
4,080
816
2,236
2,167
409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 0 / 0
4,177
835
1,450
2,175
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 1
3,585
717
552
2,595
635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
BucketsOfCoom
Ao Kuang
7
1 / 2 / 0
3,523
705
1,071
3,688
1,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

6
0 / 2 / 1
3,726
745
1,573
3,869
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

3
0 / 2 / 0
2,853
571
411
1,878
457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Skadi
igotlice
Skadi
7
1 / 3 / 0
3,512
702
2,222
3,370
945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
0
3
L
Izanami
 
Izanami
0
1
1
0.5
L
Ao Kuang
BucketsOfCoom
Ao Kuang
1
2
0
0.5
W
Hercules
EmanLifts
Hercules
3
0
2
4
L
0
2
1
0.25
W
Cernunnos
InGallows
Cernunnos
0
1
4
2
W
He Bo
LeoR1096
He Bo
3
0
1
3.5
L
0
2
0
0
L
Skadi
igotlice
Skadi
1
3
0
0.33
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,337
Damage
5,829
15,928
Taken
15,400
5,808
Mitigated
5,751
6,721
Healing
3,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,412
457
0
1,093
4,089
1,750
0
632
3,426
0
22,813
L
Izanami
 
Izanami
552
443
0
930
2,595
635
0
1,023
1,572
0
14,501
L
Ao Kuang
BucketsOfCoom
Ao Kuang
1,071
162
0
994
3,688
1,270
0
1,450
2,238
12,027
0
W
Hercules
EmanLifts
Hercules
2,610
1,518
0
2,061
4,809
2,501
0
507
4,302
0
12,171
L
1,573
286
0
824
3,869
2,444
0
689
3,180
5,492
0
W
Cernunnos
InGallows
Cernunnos
1,629
832
0
1,384
2,688
677
0
707
1,981
0
18,651
W
He Bo
LeoR1096
He Bo
2,236
112
0
1,582
2,167
409
0
224
1,943
20,243
0
L
411
148
0
283
1,878
457
0
0
1,878
0
4,817
L
Skadi
igotlice
Skadi
2,222
1,306
0
134
3,370
945
0
524
2,846
0
23,926
W
1,450
216
0
601
2,175
471
0
414
1,632
23,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,498
Gold Earned
17,199
180
Minions Killed
126
0
Camps Cleared
0
579,745
Distance Traveled
479,113
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,643
929
39
8
0
99,351
0
L
Izanami
3,585
717
38
8
0
92,388
0
L
Ao Kuang
3,523
705
25
5
0
119,492
0
W
Hercules
3,957
791
22
4
0
117,374
0
L
Bacchus
3,726
745
9
2
0
122,039
2
W
Cernunnos
3,641
728
33
7
0
109,011
0
W
He Bo
4,080
816
43
9
0
135,255
0
L
Mulan
2,853
571
13
3
0
45,851
0
L
Skadi
3,512
702
41
8
0
99,343
0
W
Agni
4,177
835
43
9
0
118,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role