Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
M3li Time
Arachne
Level 156
God Stats
2W - 3L
1,513 SR
Queue Stats
274W - 259L
1,464 Elo+
Solo
Chronos
Chronos
king_fastfree
Chronos
Level 228
God Stats
120W - 106L
1,603 SR
Queue Stats
712W - 663L
1,493 Elo+
Solo
Anhur
Anhur
merengue_TLB
Anhur
Level 129
God Stats
7W - 12L
1,303 SR
Queue Stats
308W - 302L
1,468 Elo+
Solo
Team Averages
Level 144
1,484 SR
1,485 Elo+

VS

Team Averages
Level 96
1,533 SR
1,516 Elo+
Baron Samedi
Baron Samedi
ChicoMalo42
Baron Samedi
Level 141
God Stats
6W - 6L
1,536 SR
Queue Stats
508W - 594L
1,539 Elo+
Party 1
Geb
Geb
Chilay
Geb
Level 126
God Stats
27W - 18L
1,582 SR
Queue Stats
387W - 458L
1,521 Elo+
Party 1
Cupid
Cupid
Jocarus
Cupid
Level 109
God Stats
1W - 0L
1,694 SR
Queue Stats
416W - 483L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
NotASmurf2032
Zhong Kui
Level 86
God Stats
117W - 85L
1,565 SR
Queue Stats
261W - 205L
1,549 Elo+
Solo
Nu Wa
Nu Wa
TFlatts1
Nu Wa
Level 17
God Stats
1W - 1L
1,288 SR
Queue Stats
21W - 28L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 5 / 0
5,672
516
8,021
7,020
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
9
0 / 2 / 0
5,465
497
3,981
10,803
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
M3li Time
Arachne
10
0 / 4 / 0
4,889
444
1,372
7,570
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chronos
10
0 / 3 / 0
5,002
455
3,541
9,187
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
5,650
514
1,711
5,362
1,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChicoMalo42
Baron Samedi
11
5 / 1 / 5
6,747
613
7,157
8,415
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
Chilay
Geb
8
1 / 1 / 5
5,635
512
3,016
7,633
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Jocarus
Cupid
10
0 / 0 / 3
5,636
512
2,264
3,772
956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
NotASmurf2032
Zhong Kui
14
3 / 0 / 2
7,932
721
8,717
8,018
5,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Nu Wa
TFlatts1
Nu Wa
11
5 / 1 / 7
6,669
606
6,058
4,836
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
14
14
Deaths
3
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
0
0.4
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Baron Samedi
ChicoMalo42
Baron Samedi
5
1
5
7.5
W
Geb
Chilay
Geb
1
1
5
3.5
W
Cupid
Jocarus
Cupid
0
0
3
1.5
L
Arachne
M3li Time
Arachne
0
4
0
0
W
Zhong Kui
NotASmurf2032
Zhong Kui
3
0
2
4
W
Nu Wa
TFlatts1
Nu Wa
5
1
7
8.5
L
Chronos
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,626
Damage
27,212
39,942
Taken
32,674
12,242
Mitigated
13,656
7,383
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,021
2,503
0
678
7,020
1,688
0
4,479
2,395
33,047
1,290
L
Sun Wukong
 
Sun Wukong
3,981
466
0
2,184
10,803
4,551
0
7,983
2,681
0
35,779
W
Baron Samedi
ChicoMalo42
Baron Samedi
7,157
666
206
3,996
8,415
2,582
0
2,656
5,496
47,346
994
W
Geb
Chilay
Geb
3,016
345
0
2,215
7,633
3,708
0
2,876
4,585
15,880
843
W
Cupid
Jocarus
Cupid
2,264
1,259
586
2,358
3,772
956
0
1,238
2,468
0
38,211
L
Arachne
M3li Time
Arachne
1,372
966
0
1,215
7,570
2,136
0
3,682
3,659
0
27,233
W
Zhong Kui
NotASmurf2032
Zhong Kui
8,717
1,378
0
6,580
8,018
5,311
474
586
7,304
69,262
1,509
W
Nu Wa
TFlatts1
Nu Wa
6,058
834
0
1,369
4,836
1,099
29
2,975
1,659
37,079
0
L
Chronos
3,541
411
0
1,781
9,187
2,475
0
5,278
3,756
35,756
2,439
L
1,711
1,292
0
1,525
5,362
1,392
0
2,528
2,686
0
40,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,678
Gold Earned
32,619
318
Minions Killed
387
0
Camps Cleared
0
1,111,515
Distance Traveled
1,054,498
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,672
516
69
6
0
208,367
0
L
Sun Wukong
5,465
497
72
7
0
234,772
0
W
Baron Samedi
6,747
613
93
8
0
227,243
0
W
Geb
5,635
512
12
1
0
229,518
5
W
Cupid
5,636
512
89
8
0
207,575
0
L
Arachne
4,889
444
47
4
0
249,391
6
W
Zhong Kui
7,932
721
128
12
0
182,156
3
W
Nu Wa
6,669
606
65
6
0
208,006
0
L
Chronos
5,002
455
65
6
0
215,493
2
L
Anhur
5,650
514
65
6
0
203,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role