Player Matchup

Tsukuyomi
Tsukuyomi
Bust2Qik
Tsukuyomi
Level 73
God Stats
11W - 15L
1,472 SR
Queue Stats
51W - 51L
1,516 Elo+
Party 1
Surtr
Surtr
FLYIN_FISH-224
Surtr
Level 124
God Stats
0W - 1L
1,487 SR
Queue Stats
32W - 33L
1,466 Elo+
Party 1
Hachiman
Hachiman
Spookybox
Hachiman
Level 17
God Stats
2W - 1L
1,819 SR
Queue Stats
13W - 14L
1,504 Elo+
Party 3
Kukulkan
Kukulkan
YozoraKami-
Kukulkan
Level 77
God Stats
1W - 2L
1,557 SR
Queue Stats
182W - 174L
1,536 Elo+
Party 1
Ix Chel
Ix Chel
breaderik
Ix Chel
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,475 Elo+
Party 3
Team Averages
Level 90
1,567 SR
1,499 Elo+

VS

Team Averages
Level 121
1,480 SR
1,490 Elo+
Surtr
Surtr
Dr BeanGod
Surtr
Level 126
God Stats
23W - 20L
1,528 SR
Queue Stats
67W - 73L
1,505 Elo+
Party 2
Maui
Maui
IBigIBruce
Maui
Level 69
God Stats
21W - 26L
1,376 SR
Queue Stats
112W - 121L
1,436 Elo+
Party 4
Yu Huang
Yu Huang
Keebsler
Yu Huang
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
476W - 442L
1,529 Elo+
Party 2
Thor
Thor
SassyBirch0786
Thor
Level 140
God Stats
14W - 7L
1,553 SR
Queue Stats
181W - 187L
1,458 Elo+
Solo
Anubis
Anubis
xTVVIZZx
Anubis
Level 109
God Stats
22W - 31L
1,442 SR
Queue Stats
137W - 132L
1,519 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bust2Qik
Tsukuyomi
13
1 / 2 / 0
7,272
428
4,941
13,347
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 0
7,830
461
4,311
11,696
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Spookybox
Hachiman
13
0 / 2 / 0
7,202
424
3,956
7,064
2,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
YozoraKami-
Kukulkan
15
0 / 2 / 0
8,430
496
5,093
8,649
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
breaderik
Ix Chel
12
0 / 0 / 0
7,235
426
9,833
10,048
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
3 / 0 / 2
10,290
605
9,657
14,412
11,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

13
0 / 0 / 3
7,924
466
2,707
10,692
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Keebsler
Yu Huang
17
1 / 0 / 3
9,988
588
9,597
6,167
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 1
8,945
526
6,046
13,468
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
xTVVIZZx
Anubis
14
2 / 0 / 1
8,408
495
5,435
6,595
3,427
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bust2Qik
Tsukuyomi
1
2
0
0.5
W
Surtr
3
0
2
4
L
0
3
0
0
W
0
0
3
1.5
W
Yu Huang
Keebsler
Yu Huang
1
0
3
2.5
W
3
1
1
3.5
L
Hachiman
Spookybox
Hachiman
0
2
0
0
L
Kukulkan
YozoraKami-
Kukulkan
0
2
0
0
L
Ix Chel
breaderik
Ix Chel
0
0
0
0
W
Anubis
xTVVIZZx
Anubis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,134
Damage
33,442
50,804
Taken
51,334
26,100
Mitigated
32,424
17,601
Healing
20,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bust2Qik
Tsukuyomi
4,941
817
0
6,966
13,347
4,583
0
5,034
7,967
0
57,762
W
Surtr
9,657
3,528
0
2,889
14,412
11,886
529
2,741
10,933
3,865
79,586
L
4,311
1,420
0
2,975
11,696
8,242
0
1,514
10,084
1,219
57,527
W
2,707
262
0
3,195
10,692
9,043
0
4,271
6,381
29,702
0
W
Yu Huang
Keebsler
Yu Huang
9,597
294
0
1,653
6,167
2,491
124
2,203
3,824
73,897
2,886
W
6,046
338
0
8,231
13,468
5,577
0
2,817
10,483
0
87,709
L
Hachiman
Spookybox
Hachiman
3,956
2,540
0
1,856
7,064
2,453
0
3,563
3,493
0
42,969
L
Kukulkan
YozoraKami-
Kukulkan
5,093
173
0
1,460
8,649
3,177
0
2,733
5,594
69,520
991
L
Ix Chel
breaderik
Ix Chel
9,833
1,706
1,217
3,127
10,048
7,645
0
4,806
5,122
42,052
1,604
W
Anubis
xTVVIZZx
Anubis
5,435
149
560
3,614
6,595
3,427
0
2,884
3,711
53,061
2,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,969
Gold Earned
45,555
498
Minions Killed
584
0
Camps Cleared
0
1,674,643
Distance Traveled
1,655,815
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,272
428
100
6
0
384,227
0
W
Surtr
10,290
605
139
8
0
288,732
3
L
Surtr
7,830
461
111
7
0
280,000
0
W
Maui
7,924
466
57
3
0
333,279
0
W
Yu Huang
9,988
588
168
10
0
332,110
5
W
Thor
8,945
526
117
7
0
400,164
0
L
Hachiman
7,202
424
96
6
0
336,930
0
L
Kukulkan
8,430
496
147
9
0
336,890
7
L
Ix Chel
7,235
426
44
3
0
336,596
1
W
Anubis
8,408
495
103
6
0
301,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role