Player Matchup

Nemesis
Nemesis
Athozz1926
Nemesis
Level 186
God Stats
1W - 3L
1,226 SR
Queue Stats
140W - 161L
1,461 Elo+
Solo
Ullr
Ullr
InfinityxTwo
Ullr
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 46L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
XXERTZ
Cthulhu
Level 138
God Stats
64W - 46L
1,727 SR
Queue Stats
248W - 217L
1,556 Elo+
Solo
Ymir
Ymir
geyecom
Ymir
Level 49
God Stats
1W - 1L
1,778 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2
Kukulkan
Kukulkan
sumfin81
Kukulkan
Level 157
God Stats
0W - 4L
1,116 SR
Queue Stats
76W - 76L
1,485 Elo+
Party 2
Team Averages
Level 129
1,469 SR
1,556 Elo+

VS

Team Averages
Level 140
1,663 SR
1,492 Elo+
King Arthur
King Arthur
BetterAssassin1
King Arthur
Level 158
God Stats
2W - 0L
1,793 SR
Queue Stats
51W - 45L
1,525 Elo+
Party 1
Da Ji
Da Ji
CG Mah Man
Da Ji
Level 159
God Stats
4W - 2L
1,516 SR
Queue Stats
37W - 47L
1,430 Elo+
Party 1
Ares
Ares
DrMozz
Ares
Level 128
God Stats
3W - 1L
1,471 SR
Queue Stats
64W - 64L
1,515 Elo+
Party 3
Izanami
Izanami
G00SELESS
Izanami
Level 88
God Stats
3W - 1L
1,890 SR
Queue Stats
21W - 28L
1,475 Elo+
Party 3
Merlin
Merlin
SanSabaSongBird
Merlin
Level 168
God Stats
4W - 2L
1,644 SR
Queue Stats
251W - 220L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Athozz1926
Nemesis
10
0 / 2 / 6
5,613
561
6,004
8,316
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 3 / 0
5,327
533
7,148
8,384
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
XXERTZ
Cthulhu
12
3 / 1 / 0
7,004
700
2,677
5,980
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
geyecom
Ymir
8
0 / 3 / 4
4,858
486
2,002
8,504
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
sumfin81
Kukulkan
8
1 / 6 / 0
5,301
530
3,865
6,237
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BetterAssassin1
King Arthur
12
2 / 1 / 2
6,525
653
4,830
8,398
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
12
8 / 3 / 2
6,774
677
6,584
9,072
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
DrMozz
Ares
11
2 / 1 / 5
6,293
629
5,754
10,746
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
G00SELESS
Izanami
11
2 / 3 / 3
5,796
580
7,237
6,649
2,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 1
6,638
664
3,407
3,807
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
15
15
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Athozz1926
Nemesis
0
2
6
1.5
W
King Arthur
BetterAssassin1
King Arthur
2
1
2
3
W
Da Ji
8
3
2
3
W
Ares
DrMozz
Ares
2
1
5
4.5
W
Izanami
G00SELESS
Izanami
2
3
3
1.17
L
4
3
0
1.33
W
1
0
1
1.5
L
Cthulhu
XXERTZ
Cthulhu
3
1
0
3
L
Ymir
geyecom
Ymir
0
3
4
0.67
L
Kukulkan
sumfin81
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,696
Damage
27,812
37,421
Taken
38,672
13,314
Mitigated
18,441
5,420
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Athozz1926
Nemesis
6,004
1,569
0
1,036
8,316
2,998
0
1,070
7,246
0
37,743
W
King Arthur
BetterAssassin1
King Arthur
4,830
1,127
0
2,135
8,398
3,325
0
3,530
4,800
0
40,563
W
Da Ji
6,584
1,844
0
315
9,072
3,551
0
1,820
7,140
0
38,807
W
Ares
DrMozz
Ares
5,754
464
0
3,191
10,746
8,288
0
1,409
9,337
16,687
0
W
Izanami
G00SELESS
Izanami
7,237
4,490
0
1,105
6,649
2,125
168
503
6,146
0
55,038
L
7,148
3,966
0
883
8,384
2,391
0
2,866
5,518
0
30,442
W
3,407
646
0
1,666
3,807
1,152
0
646
3,019
60,681
2,776
L
Cthulhu
XXERTZ
Cthulhu
2,677
40
0
1,590
5,980
2,335
0
2,342
3,638
49,738
2,480
L
Ymir
geyecom
Ymir
2,002
662
0
1,536
8,504
3,891
0
2,395
6,109
9,113
504
L
Kukulkan
sumfin81
Kukulkan
3,865
296
0
375
6,237
1,699
0
315
5,922
24,597
211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,103
Gold Earned
32,026
279
Minions Killed
361
0
Camps Cleared
0
1,045,067
Distance Traveled
1,092,496
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,613
561
62
6
0
264,059
0
W
King Arthur
6,525
653
73
7
0
230,759
0
W
Da Ji
6,774
677
67
7
0
247,247
0
W
Ares
6,293
629
24
2
0
212,042
1
W
Izanami
5,796
580
91
9
0
181,080
2
L
Ullr
5,327
533
44
4
0
207,709
0
W
Merlin
6,638
664
106
11
0
221,368
2
L
Cthulhu
7,004
700
103
10
0
225,366
2
L
Ymir
4,858
486
17
2
0
155,619
2
L
Kukulkan
5,301
530
53
5
0
192,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role