Player Matchup

Jing Wei
Jing Wei
AceWolf18
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,292 Elo+
Party 1
Osiris
Osiris
MrLoskii
Osiris
Level 87
God Stats
3W - 4L
1,579 SR
Queue Stats
155W - 147L
1,501 Elo+
Party 2
Ix Chel
Ix Chel
OGJ047
Ix Chel
Level 67
God Stats
0W - 3L
1,213 SR
Queue Stats
65W - 56L
1,533 Elo+
Party 2
Bellona
Bellona
SupermanJTG
Bellona
Level 129
God Stats
1W - 2L
1,241 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 1
Bacchus
Bacchus
kristoferson49
Bacchus
Level 61
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 1L
1,722 Elo+
Solo
Team Averages
Level 93
1,446 SR
1,468 Elo+

VS

Team Averages
Level 133
1,631 SR
1,504 Elo+
Anhur
Anhur
 
Anhur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fifth
Ra
Level 128
God Stats
47W - 51L
1,503 SR
Queue Stats
324W - 325L
1,510 Elo+
Solo
Nu Wa
Nu Wa
MagiK Tokes
Nu Wa
Level 153
God Stats
27W - 16L
1,606 SR
Queue Stats
142W - 142L
1,478 Elo+
Solo
Ganesha
Ganesha
itssyoboygabriel
Ganesha
Level 102
God Stats
4W - 0L
1,901 SR
Queue Stats
135W - 108L
1,546 Elo+
Solo
Bastet
Bastet
wallyragnar
Bastet
Level 132
God Stats
9W - 8L
1,645 SR
Queue Stats
280W - 265L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AceWolf18
Jing Wei
10
0 / 3 / 0
5,471
456
3,849
5,930
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
MrLoskii
Osiris
12
2 / 1 / 3
6,536
545
4,988
9,144
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
OGJ047
Ix Chel
12
4 / 5 / 2
6,699
558
5,430
10,187
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
SupermanJTG
Bellona
9
1 / 3 / 0
5,731
478
4,932
12,214
10,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 1 / 0
4,752
396
3,231
6,494
5,727
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 0 / 0
7,057
588
4,843
5,424
1,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
13
3 / 1 / 0
7,411
618
6,212
7,386
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
4 / 4 / 1
7,310
609
5,822
4,884
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 5
7,155
596
3,823
9,386
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
12
1 / 2 / 6
6,502
542
6,113
11,257
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
13
13
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
0
5
L
Jing Wei
AceWolf18
Jing Wei
0
3
0
0
W
Ra
3
1
0
3
W
4
4
1
1.13
L
Osiris
MrLoskii
Osiris
2
1
3
3.5
L
Ix Chel
OGJ047
Ix Chel
4
5
2
1
L
Bellona
SupermanJTG
Bellona
1
3
0
0.33
W
0
0
5
2.5
L
0
1
0
0
W
Bastet
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,430
Damage
26,813
43,969
Taken
38,337
24,335
Mitigated
19,662
13,675
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,843
1,906
0
2,112
5,424
1,952
845
1,338
4,078
0
54,088
L
Jing Wei
AceWolf18
Jing Wei
3,849
2,920
0
1,488
5,930
1,378
0
1,727
4,203
0
33,736
W
Ra
6,212
607
540
5,474
7,386
5,665
0
0
7,386
46,423
1,585
W
5,822
2,765
0
200
4,884
1,390
201
2,753
1,795
40,375
2,070
L
Osiris
MrLoskii
Osiris
4,988
2,205
0
6,220
9,144
4,402
0
1,681
7,463
0
48,808
L
Ix Chel
OGJ047
Ix Chel
5,430
438
258
2,528
10,187
2,795
0
4,472
5,715
45,189
0
L
Bellona
SupermanJTG
Bellona
4,932
2,181
0
2,351
12,214
10,033
0
5,387
6,771
0
37,682
W
3,823
430
0
3,117
9,386
6,463
0
1,984
7,402
24,672
0
L
3,231
79
0
830
6,494
5,727
0
2,009
4,485
15,000
422
W
Bastet
6,113
1,304
0
3,603
11,257
4,192
0
1,857
9,031
0
41,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
35,435
280
Minions Killed
359
0
Camps Cleared
0
1,183,602
Distance Traveled
1,225,158
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,057
588
134
11
0
219,571
2
L
Jing Wei
5,471
456
55
5
0
224,588
2
W
Ra
7,411
618
83
7
0
227,038
3
W
Nu Wa
7,310
609
75
6
0
212,369
0
L
Osiris
6,536
545
77
6
0
280,455
2
L
Ix Chel
6,699
558
79
7
0
231,612
2
L
Bellona
5,731
478
51
4
0
214,824
0
W
Ganesha
7,155
596
2
0
0
269,378
2
L
Bacchus
4,752
396
18
2
0
232,123
0
W
Bastet
6,502
542
65
5
0
296,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role