Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Alejo00700
Discordia
Level 106
God Stats
2W - 5L
1,546 SR
Queue Stats
70W - 101L
1,411 Elo+
Solo
Anubis
Anubis
Grimgamer007
Anubis
Level 127
God Stats
4W - 5L
1,536 SR
Queue Stats
126W - 116L
1,550 Elo+
Solo
Medusa
Medusa
LifeRaptor
Medusa
Level 225
God Stats
1W - 4L
1,535 SR
Queue Stats
122W - 109L
1,583 Elo+
Solo
Olorun
Olorun
modusto2209
Olorun
Level 182
God Stats
0W - 1L
1,295 SR
Queue Stats
7W - 14L
1,456 Elo+
Solo
Team Averages
Level 160
1,482 SR
1,500 Elo+

VS

Team Averages
Level 150
1,566 SR
1,513 Elo+
Fenrir
Fenrir
Almodova
Fenrir
Level 106
God Stats
3W - 1L
1,595 SR
Queue Stats
124W - 93L
1,559 Elo+
Party 1
Shiva
Shiva
RayoMcQueßn
Shiva
Level 159
God Stats
4W - 7L
1,486 SR
Queue Stats
131W - 120L
1,441 Elo+
Party 1
Khepri
Khepri
Skibera
Khepri
Level 159
God Stats
3W - 1L
1,600 SR
Queue Stats
131W - 99L
1,568 Elo+
Party 1
Cerberus
Cerberus
muffin_man_050
Cerberus
Level 156
God Stats
7W - 3L
1,616 SR
Queue Stats
293W - 276L
1,499 Elo+
Solo
Eset
Eset
Ðhoko
Eset
Level 169
God Stats
2W - 0L
1,531 SR
Queue Stats
90W - 70L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 3 / 4
7,234
723
13,861
6,588
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Alejo00700
Discordia
12
0 / 5 / 4
7,049
705
5,984
6,151
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
12
1 / 2 / 4
6,967
697
4,205
3,570
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
LifeRaptor
Medusa
14
1 / 1 / 4
7,859
786
5,916
5,418
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
14
3 / 4 / 3
7,977
798
6,933
7,733
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Almodova
Fenrir
15
3 / 1 / 9
8,422
842
3,180
10,201
9,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
4 / 1 / 7
8,335
834
8,861
12,110
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Skibera
Khepri
15
3 / 2 / 8
8,836
884
5,470
11,606
9,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cerberus
15
3 / 3 / 9
8,613
861
4,361
10,342
6,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
Ðhoko
Eset
12
2 / 2 / 7
7,790
779
4,791
3,585
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
7
Kills
15
15
Deaths
9
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
4
1.33
L
Discordia
Alejo00700
Discordia
0
5
4
0.4
W
Fenrir
Almodova
Fenrir
3
1
9
7.5
L
Anubis
1
2
4
1.5
L
Medusa
LifeRaptor
Medusa
1
1
4
3
W
4
1
7
7.5
W
Khepri
Skibera
Khepri
3
2
8
3.5
L
Olorun
3
4
3
1.13
W
Cerberus
3
3
9
2.5
W
Eset
Ðhoko
Eset
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
26,663
29,460
Taken
47,844
14,056
Mitigated
33,330
5,825
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
13,861
7,080
616
527
6,588
2,566
0
2,815
3,641
0
20,685
L
Discordia
Alejo00700
Discordia
5,984
26
114
377
6,151
2,264
0
2,964
3,145
14,799
140
W
Fenrir
Almodova
Fenrir
3,180
364
119
1,411
10,201
9,218
300
5,142
5,059
0
8,250
L
Anubis
4,205
0
131
332
3,570
1,133
0
1,734
1,758
13,338
0
L
Medusa
LifeRaptor
Medusa
5,916
927
602
1,116
5,418
5,072
0
1,738
3,634
285
13,613
W
8,861
823
2,566
4,815
12,110
6,216
216
3,287
8,823
0
18,748
W
Khepri
Skibera
Khepri
5,470
175
3,239
2,429
11,606
9,741
165
4,453
7,153
12,838
925
L
Olorun
6,933
3,303
540
1,470
7,733
3,021
0
4,523
3,162
16,330
284
W
Cerberus
4,361
0
681
621
10,342
6,635
163
2,537
7,805
12,501
354
W
Eset
Ðhoko
Eset
4,791
70
246
190
3,585
1,520
311
1,564
2,021
16,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,086
Gold Earned
41,996
93
Minions Killed
98
0
Camps Cleared
0
850,806
Distance Traveled
857,484
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,234
723
14
1
0
160,864
0
L
Discordia
7,049
705
25
3
0
178,993
0
W
Fenrir
8,422
842
17
2
0
205,117
0
L
Anubis
6,967
697
19
2
0
165,409
0
L
Medusa
7,859
786
13
1
0
191,931
0
W
Shiva
8,335
834
26
3
0
184,329
0
W
Khepri
8,836
884
8
1
0
182,812
0
L
Olorun
7,977
798
22
2
0
153,609
3
W
Cerberus
8,613
861
20
2
0
183,846
0
W
Eset
7,790
779
27
3
0
101,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role