Player Matchup

Ymir
Ymir
 
Ymir
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Fonerbart
Mercury
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 6L
1,936 Elo+
Party 1
Skadi
Skadi
TheGreatLumpia
Skadi
Level 154
God Stats
8W - 0L
2,022 SR
Queue Stats
165W - 15L
2,047 Elo+
Party 1
Baron Samedi
Baron Samedi
rdsiismite
Baron Samedi
Level 156
God Stats
4W - 3L
1,560 SR
Queue Stats
257W - 306L
1,452 Elo+
Solo
Team Averages
Level 154
1,616 SR
1,687 Elo+

VS

Team Averages
Level 130
1,548 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GrimJefe
Hercules
Level 149
God Stats
6W - 12L
1,414 SR
Queue Stats
380W - 263L
1,548 Elo+
Party 2
The Morrigan
The Morrigan
NousDawnpaw
The Morrigan
Level 79
God Stats
2W - 2L
1,819 SR
Queue Stats
22W - 26L
1,631 Elo+
Solo
Thor
Thor
YoungPanda209
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
1,449 Elo+
Party 2
Ix Chel
Ix Chel
eviek
Ix Chel
Level 147
God Stats
999W - 1,040L
1,506 SR
Queue Stats
1,028W - 1,076L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 9
7,594
1,519
4,095
7,289
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
 
Baba Yaga
12
1 / 0 / 8
6,584
1,317
3,305
1,596
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Fonerbart
Mercury
12
3 / 0 / 7
7,160
1,432
4,642
3,782
1,338
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 1 / 7
7,941
1,588
6,451
3,487
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
rdsiismite
Baron Samedi
12
1 / 1 / 6
6,545
1,309
3,594
2,285
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

376

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 2 / 2
6,445
1,289
4,824
4,890
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
GrimJefe
Hercules
11
2 / 4 / 0
6,748
1,350
3,803
7,852
5,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
NousDawnpaw
The Morrigan
10
0 / 4 / 1
5,899
1,180
3,286
5,062
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 2 / 2
6,068
1,214
3,556
7,256
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ix Chel
eviek
Ix Chel
10
0 / 0 / 0
5,427
1,085
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
12
Kills
2
2
Deaths
12
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
9
6.5
W
Baba Yaga
 
Baba Yaga
1
0
8
5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
2
0.5
W
Mercury
Fonerbart
Mercury
3
0
7
6.5
L
Hercules
GrimJefe
Hercules
2
4
0
0.5
L
The Morrigan
NousDawnpaw
The Morrigan
0
4
1
0.13
W
5
1
7
8.5
L
0
2
2
0.5
L
Ix Chel
eviek
Ix Chel
0
0
0
0
W
Baron Samedi
rdsiismite
Baron Samedi
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,087
Damage
15,469
18,439
Taken
25,060
10,120
Mitigated
11,486
5,106
Healing
1,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,095
797
0
1,804
7,289
5,990
0
1,340
5,804
7,517
0
W
Baba Yaga
 
Baba Yaga
3,305
238
0
792
1,596
581
0
0
1,596
13,477
0
L
Ah Muzen Cab
 
Ah Muzen Cab
4,824
977
0
0
4,890
1,725
0
2,773
2,117
0
29,543
W
Mercury
Fonerbart
Mercury
4,642
2,219
0
1,449
3,782
1,338
0
993
2,753
0
19,437
L
Hercules
GrimJefe
Hercules
3,803
847
0
985
7,852
5,828
0
2,944
4,908
0
14,915
L
The Morrigan
NousDawnpaw
The Morrigan
3,286
282
0
269
5,062
1,669
0
1,419
3,598
10,498
657
W
6,451
2,494
0
140
3,487
1,145
0
470
2,952
0
23,603
L
3,556
263
0
0
7,256
2,264
0
3,829
3,427
0
8,320
L
Ix Chel
eviek
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
rdsiismite
Baron Samedi
3,594
237
504
417
2,285
1,066
0
0
2,251
10,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,824
Gold Earned
30,587
135
Minions Killed
116
6
Camps Cleared
3
564,241
Distance Traveled
425,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,594
1,519
11
2
1
108,430
0
W
Baba Yaga
6,584
1,317
22
4
0
112,083
0
L
Ah Muzen Cab
6,445
1,289
51
10
1
117,519
0
W
Mercury
7,160
1,432
38
8
2
139,465
0
L
Hercules
6,748
1,350
25
5
1
104,768
0
L
The Morrigan
5,899
1,180
31
6
1
103,450
0
W
Skadi
7,941
1,588
42
8
3
108,861
0
L
Thor
6,068
1,214
9
2
0
99,891
0
L
Ix Chel
5,427
1,085
0
0
0
0
0
W
Baron Samedi
6,545
1,309
22
4
0
95,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role