Player Matchup

Eset
Eset
 
Eset
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BIGBOOTYFLAVORS
Ra
Level 149
God Stats
14W - 11L
1,605 SR
Queue Stats
555W - 500L
1,525 Elo+
Solo
Cupid
Cupid
ExaltedBI4d3
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 156L
1,503 Elo+
Party 1
Camazotz
Camazotz
Mrshroom98
Camazotz
Level 158
God Stats
1W - 1L
1,317 SR
Queue Stats
145W - 123L
1,532 Elo+
Solo
Team Averages
Level 156
1,484 SR
1,512 Elo+

VS

Team Averages
Level 141
1,553 SR
1,528 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
RichardR1der
Loki
Level 155
God Stats
46W - 28L
1,678 SR
Queue Stats
210W - 185L
1,576 Elo+
Solo
Aphrodite
Aphrodite
Solaire927
Aphrodite
Level 134
God Stats
4W - 3L
1,628 SR
Queue Stats
534W - 543L
1,529 Elo+
Solo
Rama
Rama
Suqmidiq1337
Rama
Level 146
God Stats
23W - 30L
1,452 SR
Queue Stats
133W - 133L
1,477 Elo+
Solo
Yemoja
Yemoja
mbodiene
Yemoja
Level 106
God Stats
2W - 2L
1,510 SR
Queue Stats
309W - 276L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
7 / 0 / 2
7,178
718
11,560
4,743
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
 
Geb
10
1 / 1 / 3
6,110
611
3,539
7,829
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 0
7,313
731
2,161
4,756
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 0
5,315
532
2,163
5,547
1,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Camazotz
Mrshroom98
Camazotz
10
1 / 0 / 5
5,563
556
3,652
8,852
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 1
5,836
584
4,742
4,584
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 5 / 0
5,279
528
3,017
11,167
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Solaire927
Aphrodite
10
0 / 3 / 0
5,335
534
1,803
7,273
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 1
6,639
664
4,714
5,598
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
mbodiene
Yemoja
8
1 / 1 / 0
5,243
524
2,287
6,758
3,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
0
2
8
W
Geb
 
Geb
1
1
3
2.5
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
2
0
0
2
W
0
2
0
0
W
Camazotz
Mrshroom98
Camazotz
1
0
5
3.5
L
0
5
0
0
L
Aphrodite
Solaire927
Aphrodite
0
3
0
0
L
2
0
1
2.5
L
Yemoja
mbodiene
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,075
Damage
16,563
31,727
Taken
35,380
12,183
Mitigated
11,571
13,243
Healing
16,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
11,560
1,130
121
1,727
4,743
1,787
0
1,464
3,181
48,557
339
W
Geb
 
Geb
3,539
90
0
2,139
7,829
4,700
7
1,722
6,009
13,904
1,537
L
Nu Wa
 
Nu Wa
4,742
645
0
734
4,584
1,265
0
2,192
2,093
35,026
0
W
2,161
320
0
3,028
4,756
1,401
0
2,216
2,166
53,025
1,176
W
2,163
1,013
0
2,373
5,547
1,420
0
987
4,462
0
40,175
W
Camazotz
Mrshroom98
Camazotz
3,652
1,735
0
3,855
8,852
2,875
0
1,734
6,957
0
39,857
L
3,017
895
0
4,300
11,167
2,797
0
4,854
6,067
0
49,195
L
Aphrodite
Solaire927
Aphrodite
1,803
298
1,866
3,346
7,273
2,179
0
3,706
3,184
31,333
0
L
4,714
3,881
0
2,526
5,598
1,754
230
1,154
4,444
0
49,152
L
Yemoja
mbodiene
Yemoja
2,287
375
1,690
2,046
6,758
3,576
0
3,903
2,650
14,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,479
Gold Earned
28,332
381
Minions Killed
371
0
Camps Cleared
0
1,130,178
Distance Traveled
969,523
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,178
718
108
11
0
232,373
8
W
Geb
6,110
611
16
2
0
213,187
0
L
Nu Wa
5,836
584
84
8
0
198,037
0
W
Ra
7,313
731
116
12
0
212,350
3
W
Cupid
5,315
532
85
9
0
206,813
0
W
Camazotz
5,563
556
56
6
0
265,455
1
L
Loki
5,279
528
88
9
0
219,804
0
L
Aphrodite
5,335
534
79
8
0
198,534
1
L
Rama
6,639
664
100
10
0
189,573
2
L
Yemoja
5,243
524
20
2
0
163,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role