Player Matchup

Gilgamesh
Gilgamesh
HxCoastoff
Gilgamesh
Level 125
God Stats
6W - 3L
1,669 SR
Queue Stats
143W - 105L
1,618 Elo+
Party 3
Medusa
Medusa
Makintashpt2
Medusa
Level 124
God Stats
6W - 2L
1,806 SR
Queue Stats
199W - 80L
1,766 Elo+
Solo
Agni
Agni
SonnyParlo
Agni
Level 149
God Stats
40W - 38L
1,579 SR
Queue Stats
126W - 124L
1,536 Elo+
Solo
Fafnir
Fafnir
Victorliciouz
Fafnir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,678 Elo+
Party 3
Nemesis
Nemesis
sj3232867294
Nemesis
Level 156
God Stats
20W - 20L
1,579 SR
Queue Stats
389W - 347L
1,569 Elo+
Party 3
Team Averages
Level 142
1,627 SR
1,634 Elo+

VS

Team Averages
Level 110
1,544 SR
1,488 Elo+
Discordia
Discordia
JabberGlock
Discordia
Level 26
God Stats
1W - 0L
1,236 SR
Queue Stats
44W - 66L
1,415 Elo+
Party 2
Ishtar
Ishtar
MtZeus
Ishtar
Level 120
God Stats
2W - 1L
1,786 SR
Queue Stats
29W - 36L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
ToraoEarthfury
Ne Zha
Level 148
God Stats
212W - 143L
1,669 SR
Queue Stats
605W - 541L
1,549 Elo+
Solo
Cthulhu
Cthulhu
craftyjester
Cthulhu
Level 108
God Stats
1W - 2L
1,257 SR
Queue Stats
22W - 32L
1,434 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ηight
Morgan Le Fay
Level 146
God Stats
1W - 0L
1,772 SR
Queue Stats
5W - 5L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HxCoastoff
Gilgamesh
15
4 / 2 / 3
9,328
933
6,133
12,964
11,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
15
3 / 2 / 3
9,103
910
4,446
10,298
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 7
8,863
886
8,605
5,969
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 5
8,397
840
618
4,582
3,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
sj3232867294
Nemesis
16
2 / 1 / 1
9,391
939
7,096
9,322
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JabberGlock
Discordia
13
0 / 2 / 3
8,347
835
1,975
3,549
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
MtZeus
Ishtar
16
2 / 1 / 4
9,773
977
6,709
6,948
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 3 / 3
9,445
945
9,835
8,803
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
craftyjester
Cthulhu
15
0 / 4 / 4
8,827
883
4,529
12,195
9,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
ηight
Morgan Le Fay
16
2 / 0 / 4
9,877
988
12,568
5,007
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
10
Kills
6
6
Deaths
10
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HxCoastoff
Gilgamesh
4
2
3
2.75
W
Discordia
JabberGlock
Discordia
0
2
3
0.75
L
Medusa
3
2
3
2.25
W
Ishtar
MtZeus
Ishtar
2
1
4
4
L
1
1
7
4.5
W
2
3
3
1.17
L
0
0
5
2.5
W
Cthulhu
craftyjester
Cthulhu
0
4
4
0.5
L
Nemesis
sj3232867294
Nemesis
2
1
1
2.5
W
Morgan Le Fay
ηight
Morgan Le Fay
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,898
Damage
35,616
43,135
Taken
36,502
23,328
Mitigated
18,697
7,425
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HxCoastoff
Gilgamesh
6,133
914
0
1,021
12,964
11,384
0
4,671
7,609
0
20,260
W
Discordia
JabberGlock
Discordia
1,975
0
0
811
3,549
994
441
1,759
1,515
13,405
0
L
Medusa
4,446
1,835
0
848
10,298
3,763
0
3,030
6,904
0
27,504
W
Ishtar
MtZeus
Ishtar
6,709
4,640
0
891
6,948
2,635
796
1,690
5,030
0
36,068
L
8,605
781
0
557
5,969
1,543
0
2,788
2,967
25,464
0
W
9,835
703
0
1,224
8,803
3,821
1,220
1,272
7,189
0
38,080
L
618
56
1,227
1,401
4,582
3,063
0
1,928
2,426
3,457
0
W
Cthulhu
craftyjester
Cthulhu
4,529
303
0
945
12,195
9,063
446
2,726
9,085
19,755
905
L
Nemesis
sj3232867294
Nemesis
7,096
2,127
0
2,371
9,322
3,575
0
4,246
4,540
0
32,686
W
Morgan Le Fay
ηight
Morgan Le Fay
12,568
1,362
0
1,414
5,007
2,184
0
882
3,937
37,950
1,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,082
Gold Earned
46,269
199
Minions Killed
242
0
Camps Cleared
0
906,037
Distance Traveled
1,129,051
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,328
933
27
3
0
231,994
0
W
Discordia
8,347
835
17
2
0
211,035
0
L
Medusa
9,103
910
50
5
0
197,188
0
W
Ishtar
9,773
977
69
7
0
197,457
0
L
Agni
8,863
886
51
5
0
163,523
2
W
Ne Zha
9,445
945
55
6
0
254,023
0
L
Fafnir
8,397
840
4
0
0
62,119
0
W
Cthulhu
8,827
883
37
4
0
217,361
0
L
Nemesis
9,391
939
67
7
0
251,213
0
W
Morgan Le Fay
9,877
988
64
6
0
249,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role