Player Matchup

Cernunnos
Cernunnos
FireLordZuko116
Cernunnos
Level 103
God Stats
3W - 5L
1,511 SR
Queue Stats
236W - 246L
1,390 Elo+
Solo
Ishtar
Ishtar
HighAndSmighty
Ishtar
Level 174
God Stats
11W - 11L
1,555 SR
Queue Stats
388W - 415L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
Vybe_01
Kuzenbo
Level 105
God Stats
2W - 2L
1,562 SR
Queue Stats
194W - 162L
1,527 Elo+
Solo
Kali
Kali
XBlueBlazeStar
Kali
Level 86
God Stats
2W - 1L
1,822 SR
Queue Stats
165W - 153L
1,471 Elo+
Party 1
Camazotz
Camazotz
campingcappy101
Camazotz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 195L
1,486 Elo+
Party 1
Team Averages
Level 114
1,590 SR
1,472 Elo+

VS

Team Averages
Level 126
1,590 SR
1,485 Elo+
Ah Puch
Ah Puch
Blimpway
Ah Puch
Level 131
God Stats
5W - 3L
1,538 SR
Queue Stats
75W - 85L
1,498 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dduuffff08
Ah Muzen Cab
Level 48
God Stats
5W - 2L
1,613 SR
Queue Stats
222W - 224L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
Melted Poptarts
Kuzenbo
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 164L
1,514 Elo+
Party 2
Ao Kuang
Ao Kuang
SIRDI0S
Ao Kuang
Level 194
God Stats
9W - 3L
1,806 SR
Queue Stats
463W - 328L
1,450 Elo+
Solo
Danzaburou
Danzaburou
TheSkeaton20
Danzaburou
Level 139
God Stats
8W - 8L
1,490 SR
Queue Stats
195W - 220L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FireLordZuko116
Cernunnos
14
3 / 4 / 8
8,143
814
11,956
8,180
3,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 4 / 6
8,355
836
8,306
7,720
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Vybe_01
Kuzenbo
15
4 / 5 / 5
8,963
896
6,654
12,287
16,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 8 / 4
6,739
674
3,620
13,127
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
13
1 / 4 / 6
7,413
741
4,585
10,059
4,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blimpway
Ah Puch
16
4 / 3 / 14
9,167
917
14,560
7,707
3,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
Dduuffff08
Ah Muzen Cab
15
6 / 2 / 10
9,484
948
7,840
10,395
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 15
8,896
890
5,675
15,757
22,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
SIRDI0S
Ao Kuang
16
9 / 2 / 10
10,413
1,041
6,891
10,782
10,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TheSkeaton20
Danzaburou
16
4 / 2 / 15
9,378
938
12,288
8,379
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
13
Kills
25
25
Deaths
13
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Blimpway
Ah Puch
4
3
14
3.67
W
Ah Muzen Cab
Dduuffff08
Ah Muzen Cab
6
2
10
5.5
L
Cernunnos
FireLordZuko116
Cernunnos
3
4
8
1.75
L
4
4
6
1.75
W
2
4
15
2.38
W
Ao Kuang
SIRDI0S
Ao Kuang
9
2
10
7
W
Danzaburou
TheSkeaton20
Danzaburou
4
2
15
5.75
L
Kuzenbo
Vybe_01
Kuzenbo
4
5
5
1.3
L
1
8
4
0.38
L
Camazotz
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,121
Damage
47,254
51,373
Taken
53,020
33,072
Mitigated
44,585
10,146
Healing
19,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Blimpway
Ah Puch
14,560
259
151
962
7,707
3,541
182
1,553
6,154
29,857
1,011
W
Ah Muzen Cab
Dduuffff08
Ah Muzen Cab
7,840
2,195
1,106
1,908
10,395
4,898
949
1,581
8,814
0
20,433
L
Cernunnos
FireLordZuko116
Cernunnos
11,956
4,151
0
1,036
8,180
3,502
0
3,878
4,217
0
22,380
L
8,306
5,273
1,177
819
7,720
3,199
0
4,498
3,015
0
24,230
W
5,675
1,980
1,896
4,179
15,757
22,094
27
1,186
14,571
10,912
201
W
Ao Kuang
SIRDI0S
Ao Kuang
6,891
1,139
1,527
4,079
10,782
10,289
710
958
9,824
10,425
1,695
W
Danzaburou
TheSkeaton20
Danzaburou
12,288
3,830
852
3,005
8,379
3,763
2,550
1,246
7,133
0
26,414
L
Kuzenbo
Vybe_01
Kuzenbo
6,654
2,436
581
1,082
12,287
16,005
0
6,132
6,007
10,429
227
L
3,620
1,948
183
2,337
13,127
5,384
0
6,832
6,219
0
10,043
L
Camazotz
4,585
408
741
2,190
10,059
4,982
0
4,181
5,833
0
9,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,613
Gold Earned
47,338
131
Minions Killed
120
0
Camps Cleared
0
887,857
Distance Traveled
936,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,167
917
35
4
0
184,852
0
W
Ah Muzen Cab
9,484
948
27
3
0
215,843
0
L
Cernunnos
8,143
814
46
5
0
169,982
0
L
Ishtar
8,355
836
55
6
0
164,612
0
W
Kuzenbo
8,896
890
5
1
0
204,511
0
W
Ao Kuang
10,413
1,041
19
2
0
162,089
0
W
Danzaburou
9,378
938
34
3
0
169,320
0
L
Kuzenbo
8,963
896
7
1
0
183,609
0
L
Kali
6,739
674
11
1
0
170,760
0
L
Camazotz
7,413
741
12
1
0
198,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role