Player Matchup

Poseidon
Poseidon
BlaCkCentINeL082
Poseidon
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,317 Elo+
Party 2
Chang'e
Chang'e
Ernleo123
Chang'e
Level 176
God Stats
1W - 0L
1,570 SR
Queue Stats
20W - 22L
1,514 Elo+
Party 2
Ah Puch
Ah Puch
eduardo_g0896
Ah Puch
Level 115
God Stats
3W - 1L
1,448 SR
Queue Stats
6W - 8L
1,470 Elo+
Party 2
Team Averages
Level 146
1,506 SR
1,433 Elo+

VS

Team Averages
Level 72
1,559 SR
1,499 Elo+
Bacchus
Bacchus
StampedSteak416
Bacchus
Level 69
God Stats
10W - 8L
1,612 SR
Queue Stats
287W - 298L
1,444 Elo+
Solo
Medusa
Medusa
Strawberry9966
Medusa
Level 60
God Stats
4W - 2L
1,748 SR
Queue Stats
190W - 192L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
jaijai47
Ix Chel
Level 88
God Stats
2W - 4L
1,318 SR
Queue Stats
345W - 351L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,221
922
6,601
5,158
1,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Ernleo123
Chang'e
14
3 / 1 / 5
8,511
851
5,809
7,078
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
13
0 / 1 / 6
7,653
765
5,480
3,882
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,670
767
4,649
9,975
8,473
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 1
7,855
786
1,707
6,161
1,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ix Chel
jaijai47
Ix Chel
13
1 / 2 / 1
7,640
764
3,453
7,103
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Chang'e
Ernleo123
Chang'e
3
1
5
5.5
L
1
4
2
0.5
L
1
3
1
0.5
W
Ah Puch
0
1
6
3
L
Ix Chel
jaijai47
Ix Chel
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,890
Damage
9,809
16,118
Taken
23,239
6,038
Mitigated
12,094
5,912
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,601
1,184
30
139
5,158
1,620
769
1,944
3,214
32,073
840
W
Chang'e
Ernleo123
Chang'e
5,809
173
1,492
3,528
7,078
3,034
450
3,467
3,611
29,480
0
L
4,649
613
0
490
9,975
8,473
98
5,753
3,589
9,556
1,522
L
1,707
722
0
547
6,161
1,703
609
4,859
921
0
23,613
W
Ah Puch
5,480
143
0
723
3,882
1,384
344
2,137
1,745
16,841
540
L
Ix Chel
jaijai47
Ix Chel
3,453
270
446
2,685
7,103
1,918
317
5,339
1,207
22,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,385
Gold Earned
23,165
145
Minions Killed
106
0
Camps Cleared
0
565,210
Distance Traveled
563,743
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,221
922
57
6
0
207,159
0
W
Chang'e
8,511
851
43
4
0
180,402
0
L
Bacchus
7,670
767
13
1
0
182,058
1
L
Medusa
7,855
786
36
4
0
182,764
0
W
Ah Puch
7,653
765
45
5
0
177,649
0
L
Ix Chel
7,640
764
57
6
0
198,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role