Player Matchup

Kukulkan
Kukulkan
AHolyHellhound
Kukulkan
Level 68
God Stats
7W - 4L
1,613 SR
Queue Stats
285W - 271L
1,512 Elo+
Party 1
Ares
Ares
Beast_Mode_0329
Ares
Level 103
God Stats
6W - 6L
1,396 SR
Queue Stats
222W - 212L
1,469 Elo+
Party 2
King Arthur
King Arthur
Bombasticbee
King Arthur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 212L
1,471 Elo+
Party 2
Chang'e
Chang'e
Gweedo619
Chang'e
Level 83
God Stats
2W - 3L
1,358 SR
Queue Stats
308W - 296L
1,507 Elo+
Party 1
Artemis
Artemis
KeefRichards
Artemis
Level 136
God Stats
17W - 17L
1,515 SR
Queue Stats
535W - 540L
1,537 Elo+
Solo
Team Averages
Level 109
1,476 SR
1,499 Elo+

VS

Team Averages
Level 136
1,431 SR
1,470 Elo+
Achilles
Achilles
HiFunktioning
Achilles
Level 149
God Stats
1W - 3L
1,506 SR
Queue Stats
210W - 232L
1,519 Elo+
Solo
Thanatos
Thanatos
MILKMAN306
Thanatos
Level 146
God Stats
3W - 4L
1,482 SR
Queue Stats
316W - 331L
1,460 Elo+
Solo
Tiamat
Tiamat
OG Swizz1
Tiamat
Level 149
God Stats
4W - 15L
1,182 SR
Queue Stats
391W - 428L
1,429 Elo+
Party 3
Terra
Terra
StarLord184
Terra
Level 106
God Stats
3W - 3L
1,625 SR
Queue Stats
197W - 196L
1,494 Elo+
Solo
Rama
Rama
gopher45
Rama
Level 128
God Stats
2W - 5L
1,359 SR
Queue Stats
256W - 289L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 1 / 9
11,257
866
12,988
7,270
4,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 2 / 9
11,011
847
8,200
17,164
27,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Bombasticbee
King Arthur
14
1 / 3 / 7
9,236
710
5,490
15,054
17,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
Gweedo619
Chang'e
14
0 / 3 / 9
9,146
704
5,586
12,494
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
KeefRichards
Artemis
18
7 / 1 / 7
10,871
836
13,712
10,839
5,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HiFunktioning
Achilles
1
0 / 1 / 0
3,372
259
0
607
213
Thanatos
MILKMAN306
Thanatos
14
3 / 6 / 5
9,038
695
8,123
14,787
11,699
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
OG Swizz1
Tiamat
15
4 / 4 / 1
9,777
752
6,366
7,630
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 2 / 6
9,473
729
8,812
16,708
17,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
18
1 / 4 / 2
9,283
714
15,031
14,992
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
16
Kills
9
10
Deaths
17
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
1
9
8.5
W
4
2
9
4.25
W
King Arthur
Bombasticbee
King Arthur
1
3
7
1.5
W
Chang'e
Gweedo619
Chang'e
0
3
9
1.5
L
Achilles
HiFunktioning
Achilles
0
1
0
0
W
Artemis
KeefRichards
Artemis
7
1
7
10.5
L
Thanatos
MILKMAN306
Thanatos
3
6
5
0.92
L
Tiamat
OG Swizz1
Tiamat
4
4
1
1.13
L
1
2
6
2
L
Rama
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,976
Damage
38,332
62,821
Taken
54,724
60,708
Mitigated
43,152
24,453
Healing
21,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,988
820
1,127
1,435
7,270
4,570
2,251
1,901
5,369
37,471
0
W
8,200
666
924
2,392
17,164
27,176
1,598
4,183
12,981
18,301
1,904
W
King Arthur
Bombasticbee
King Arthur
5,490
297
657
852
15,054
17,783
357
2,639
12,415
1,252
14,573
W
Chang'e
Gweedo619
Chang'e
5,586
627
8,936
5,413
12,494
5,779
791
3,238
9,256
13,426
1,243
L
Achilles
HiFunktioning
Achilles
0
0
0
0
607
213
0
0
607
0
0
W
Artemis
KeefRichards
Artemis
13,712
6,917
598
2,119
10,839
5,400
3,277
2,612
8,227
0
34,208
L
Thanatos
MILKMAN306
Thanatos
8,123
1,557
0
4,145
14,787
11,699
12
5,230
9,557
0
14,628
L
Tiamat
OG Swizz1
Tiamat
6,366
174
171
767
7,630
6,201
0
1,860
5,770
19,878
0
L
8,812
450
5,964
6,026
16,708
17,598
0
11,216
5,492
13,052
605
L
Rama
15,031
6,153
1,151
3,699
14,992
7,441
0
8,721
6,271
0
50,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,521
Gold Earned
40,943
153
Minions Killed
122
0
Camps Cleared
0
1,169,227
Distance Traveled
792,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,257
866
60
5
0
253,141
0
W
Ares
11,011
847
25
2
0
238,342
0
W
King Arthur
9,236
710
15
1
0
193,650
0
W
Chang'e
9,146
704
22
2
0
273,148
0
L
Achilles
3,372
259
0
0
0
0
0
W
Artemis
10,871
836
31
2
0
210,946
0
L
Thanatos
9,038
695
11
1
0
190,735
0
L
Tiamat
9,777
752
35
3
0
133,352
0
L
Terra
9,473
729
8
1
0
264,989
0
L
Rama
9,283
714
68
5
0
203,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role