Player Matchup

Jormungandr
Jormungandr
Gold IV
El_OChelo
Jormungandr
Gold IV
Level 158
God Stats
1W - 1L
1,855 SR
Queue Stats
293W - 297L
1,492 MMR
Party 2
Nut
Nut
Silver I
Envygov
Nut
Silver I
Level 84
God Stats
0W - 1L
1,536 SR
Queue Stats
9W - 10L
1,622 MMR
Solo
Ne Zha
Ne Zha
Gold I
TheDivineShadow
Ne Zha
Gold I
Level 132
God Stats
2W - 2L
1,486 SR
Queue Stats
56W - 51L
1,689 MMR
Party 3
Vamana
Vamana
Platinum V
bolek-17
Vamana
Platinum V
Level 154
God Stats
13W - 11L
1,588 SR
Queue Stats
263W - 259L
1,834 MMR
Party 2
Thoth
Thoth
Gold II
nainull
Thoth
Gold II
Level 156
God Stats
29W - 29L
1,522 SR
Queue Stats
138W - 141L
1,537 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,598 SR
1,635 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,489 SR
1,584 MMR
Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum IV
Axfran
Arachne
Platinum IV
Level 89
God Stats
23W - 13L
1,657 SR
Queue Stats
252W - 243L
1,768 MMR
Party 1
Surtr
Surtr
Platinum II
EnemiesV2
Surtr
Platinum II
Level 148
God Stats
1W - 2L
1,270 SR
Queue Stats
99W - 91L
1,633 MMR
Solo
Xing Tian
Xing Tian
Gold II
tw1chWizardarg
Xing Tian
Gold II
Level 122
God Stats
3W - 1L
1,518 SR
Queue Stats
231W - 253L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
El_OChelo
Jormungandr
11
0 / 4 / 0
6,184
442
5,156
9,325
5,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
11
0 / 5 / 0
6,297
450
2,124
7,634
2,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 5 / 1
7,357
526
7,871
12,243
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
bolek-17
Vamana
12
1 / 5 / 0
7,138
510
8,134
18,885
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
nainull
Thoth
11
1 / 6 / 1
6,600
471
3,280
7,721
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaThanatosFreyaGebKumbhakarna

VS

Bans
HeraCabrakanNu WaMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
10 / 3 / 2
9,492
678
11,303
8,753
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
15
3 / 1 / 4
8,843
632
4,985
6,242
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
Axfran
Arachne
15
5 / 0 / 5
9,277
663
4,307
10,316
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
EnemiesV2
Surtr
14
2 / 1 / 5
8,621
616
13,123
13,274
8,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
tw1chWizardarg
Xing Tian
12
4 / 0 / 9
7,878
563
4,342
9,305
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
5
Kills
24
25
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
3
2
3.67
W
Anhur
 
Anhur
3
1
4
5
W
Arachne
Axfran
Arachne
5
0
5
7.5
L
Jormungandr
El_OChelo
Jormungandr
0
4
0
0
W
Surtr
EnemiesV2
Surtr
2
1
5
4.5
L
Nut
0
5
0
0
L
3
5
1
0.7
L
Vamana
bolek-17
Vamana
1
5
0
0.2
L
Thoth
nainull
Thoth
1
6
1
0.25
W
Xing Tian
tw1chWizardarg
Xing Tian
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,565
Damage
38,060
55,808
Taken
47,890
23,288
Mitigated
23,687
16,009
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,303
801
0
789
8,753
2,866
0
3,561
4,889
70,134
1,274
W
Anhur
 
Anhur
4,985
2,850
0
3,186
6,242
1,979
733
664
5,578
0
65,953
W
Arachne
Axfran
Arachne
4,307
2,267
0
7,493
10,316
3,731
1,311
1,318
8,919
0
75,059
L
Jormungandr
El_OChelo
Jormungandr
5,156
1,092
0
1,513
9,325
5,143
0
4,135
5,040
25,554
0
W
Surtr
EnemiesV2
Surtr
13,123
6,706
0
3,892
13,274
8,599
0
0
12,603
2,186
66,570
L
Nut
2,124
785
132
1,634
7,634
2,023
0
1,502
6,132
0
42,431
L
7,871
2,404
0
5,162
12,243
4,188
0
2,006
10,095
0
50,734
L
Vamana
bolek-17
Vamana
8,134
3,551
0
6,318
18,885
10,600
0
2,489
16,302
0
56,437
L
Thoth
nainull
Thoth
3,280
111
0
1,250
7,721
1,334
0
5,084
2,171
40,404
122
W
Xing Tian
tw1chWizardarg
Xing Tian
4,342
263
0
1,418
9,305
6,512
0
3,129
5,972
16,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
44,111
410
Minions Killed
499
0
Camps Cleared
0
1,362,281
Distance Traveled
1,477,452
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,492
678
129
9
0
280,125
3
W
Anhur
8,843
632
117
8
0
254,947
5
W
Arachne
9,277
663
112
8
0
334,750
0
L
Jormungandr
6,184
442
31
2
0
278,626
0
W
Surtr
8,621
616
111
8
0
271,667
2
L
Nut
6,297
450
80
6
0
251,861
1
L
Ne Zha
7,357
526
94
7
0
322,173
0
L
Vamana
7,138
510
106
8
0
264,822
4
L
Thoth
6,600
471
99
7
0
244,799
8
W
Xing Tian
7,878
563
30
2
0
335,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role