Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze I
 
Ravana
Bronze I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
crowblue13
Cthulhu
Gold V
Level 133
God Stats
21W - 19L
1,536 SR
Queue Stats
556W - 587L
1,256 MMR
Solo
Chang'e
Chang'e
Gold V
gamerxtreme499
Chang'e
Gold V
Level 155
God Stats
4W - 8L
1,432 SR
Queue Stats
243W - 251L
1,356 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,494 SR
1,422 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,520 SR
1,394 MMR
Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Silver II
 
Agni
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Gold V
Taste_KO
Artemis
Gold V
Level 163
God Stats
27W - 30L
1,531 SR
Queue Stats
614W - 641L
1,264 MMR
Solo
Arachne
Arachne
Silver I
ahoyflabbyone
Arachne
Silver I
Level 102
God Stats
8W - 9L
1,500 SR
Queue Stats
181W - 185L
1,239 MMR
Party 1
Maui
Maui
Gold II
spingbingg
Maui
Gold II
Level 95
God Stats
38W - 30L
1,569 SR
Queue Stats
55W - 52L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 0 / 0
3,747
749
2,546
5,570
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
 
Medusa
6
0 / 4 / 0
3,337
667
2,458
5,020
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
 
Ravana
4
0 / 0 / 0
2,956
591
162
905
232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
crowblue13
Cthulhu
5
0 / 2 / 0
3,179
636
2,929
3,825
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 0
3,704
741
1,969
4,223
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
VulcanAnhurThanatosKumbhakarna

VS

Bans
AwilixLancelotMerlinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 0 / 0
4,175
835
3,065
4,268
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
 
Agni
8
0 / 0 / 0
4,025
805
1,497
2,056
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Taste_KO
Artemis
8
4 / 0 / 2
4,567
913
2,807
4,200
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
7
0 / 0 / 0
3,532
706
333
3,923
999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
2 / 0 / 4
4,669
934
2,516
4,404
1,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
Medusa
 
Medusa
0
4
0
0
L
Ravana
 
Ravana
0
0
0
0
W
Xing Tian
 
Xing Tian
0
0
0
0
W
Agni
 
Agni
0
0
0
0
W
Artemis
Taste_KO
Artemis
4
0
2
5
W
Arachne
0
0
0
0
L
Cthulhu
crowblue13
Cthulhu
0
2
0
0
L
0
0
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,064
Damage
10,218
19,543
Taken
18,851
6,656
Mitigated
6,941
5,796
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,546
478
0
1,319
5,570
2,371
0
2,496
2,585
0
20,179
L
Medusa
 
Medusa
2,458
1,402
0
1,193
5,020
1,259
0
1,665
3,355
0
15,754
L
Ravana
 
Ravana
162
73
0
72
905
232
0
10
855
0
5,373
W
Xing Tian
 
Xing Tian
3,065
248
0
770
4,268
2,360
0
0
4,268
17,853
2,254
W
Agni
 
Agni
1,497
193
0
785
2,056
527
0
1,193
663
24,038
0
W
Artemis
Taste_KO
Artemis
2,807
1,764
0
1,448
4,200
1,226
0
927
3,089
0
20,753
W
Arachne
333
226
0
2,196
3,923
999
0
778
2,999
0
16,037
L
Cthulhu
crowblue13
Cthulhu
2,929
403
0
610
3,825
1,896
0
658
3,167
15,062
0
L
1,969
0
120
2,482
4,223
898
0
1,277
2,776
20,615
0
W
2,516
1,072
0
1,581
4,404
1,829
0
1,262
2,934
13,051
1,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,923
Gold Earned
20,968
173
Minions Killed
203
0
Camps Cleared
0
567,498
Distance Traveled
627,089
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,747
749
49
10
0
118,190
0
L
Medusa
3,337
667
33
7
0
110,766
0
L
Ravana
2,956
591
16
3
0
101,009
0
W
Xing Tian
4,175
835
49
10
0
108,355
0
W
Agni
4,025
805
53
11
0
126,138
0
W
Artemis
4,567
913
50
10
0
107,518
2
W
Arachne
3,532
706
35
7
0
160,886
1
L
Cthulhu
3,179
636
27
5
0
115,396
4
L
Chang'e
3,704
741
48
10
0
122,137
0
W
Maui
4,669
934
16
3
0
124,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role