Player Matchup

Achilles
Achilles
Blimpway
Achilles
Level 131
God Stats
6W - 0L
1,822 SR
Queue Stats
111W - 109L
1,488 Elo+
Party 2
Ares
Ares
Bread888
Ares
Level 147
God Stats
2W - 1L
1,570 SR
Queue Stats
100W - 101L
1,484 Elo+
Party 1
Bellona
Bellona
Melted Poptarts
Bellona
Level 119
God Stats
4W - 3L
1,570 SR
Queue Stats
191W - 184L
1,505 Elo+
Party 2
Cupid
Cupid
TheSkeaton20
Cupid
Level 139
God Stats
6W - 4L
1,584 SR
Queue Stats
218W - 236L
1,449 Elo+
Party 2
Raijin
Raijin
kwamereeves
Raijin
Level 129
God Stats
4W - 3L
1,460 SR
Queue Stats
129W - 138L
1,473 Elo+
Party 1
Team Averages
Level 133
1,601 SR
1,480 Elo+

VS

Team Averages
Level 132
1,457 SR
1,470 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FireLordZuko116
Artio
Level 103
God Stats
2W - 4L
1,398 SR
Queue Stats
237W - 251L
1,398 Elo+
Solo
Cu Chulainn
Cu Chulainn
MasterkillH
Cu Chulainn
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,490 Elo+
Solo
Ishtar
Ishtar
joorch23
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,559 Elo+
Solo
Mulan
Mulan
xImpiedosa
Mulan
Level 141
God Stats
2W - 5L
1,385 SR
Queue Stats
364W - 358L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blimpway
Achilles
14
4 / 0 / 14
7,764
971
4,666
10,513
8,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
12
1 / 3 / 14
7,670
959
5,296
11,774
12,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 14
7,357
920
5,000
7,824
8,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
5 / 0 / 13
8,388
1,049
7,632
7,055
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
14
7 / 1 / 8
8,285
1,036
10,925
5,138
2,301
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 2 / 3
6,321
790
5,644
2,952
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 1
6,526
816
3,112
9,300
8,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
MasterkillH
Cu Chulainn
11
1 / 6 / 1
6,103
763
5,825
8,126
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
joorch23
Ishtar
14
3 / 3 / 1
7,458
932
9,368
6,429
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
11
0 / 3 / 5
5,985
748
6,680
8,526
6,307
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
19
Kills
5
5
Deaths
19
63
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
3
1.25
W
Achilles
Blimpway
Achilles
4
0
14
11
W
Ares
1
3
14
2.67
L
0
5
1
0.1
L
Cu Chulainn
MasterkillH
Cu Chulainn
1
6
1
0.25
W
2
1
14
9
W
5
0
13
11.5
L
Ishtar
joorch23
Ishtar
3
3
1
1.17
W
Raijin
7
1
8
11
L
Mulan
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,519
Damage
30,629
42,304
Taken
35,333
34,732
Mitigated
23,018
19,572
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,644
878
0
234
2,952
1,043
0
1,816
1,097
12,061
1,957
W
Achilles
Blimpway
Achilles
4,666
786
525
5,131
10,513
8,465
291
2,229
8,152
0
9,992
W
Ares
5,296
283
0
1,100
11,774
12,492
0
2,200
9,488
12,294
0
L
3,112
200
1,606
989
9,300
8,445
0
4,053
5,087
6,605
0
L
Cu Chulainn
MasterkillH
Cu Chulainn
5,825
1,315
0
0
8,126
5,028
0
3,679
4,188
0
8,594
W
5,000
424
1,695
1,209
7,824
8,333
0
1,928
5,770
5,205
7,004
W
7,632
5,292
3,794
3,873
7,055
3,141
685
1,461
5,580
0
23,493
L
Ishtar
joorch23
Ishtar
9,368
4,708
149
980
6,429
2,195
0
3,584
2,647
0
18,814
W
Raijin
10,925
1,363
1,467
778
5,138
2,301
275
941
4,117
22,028
970
L
Mulan
6,680
354
499
1,421
8,526
6,307
0
4,484
3,917
2,917
8,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,464
Gold Earned
32,393
97
Minions Killed
73
0
Camps Cleared
0
811,290
Distance Traveled
642,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,321
790
22
3
0
89,897
0
W
Achilles
7,764
971
11
1
0
183,589
0
W
Ares
7,670
959
8
1
0
161,217
0
L
Artio
6,526
816
5
1
0
146,158
0
L
Cu Chulainn
6,103
763
7
1
0
137,518
0
W
Bellona
7,357
920
13
2
0
165,209
0
W
Cupid
8,388
1,049
32
4
0
149,843
0
L
Ishtar
7,458
932
33
4
0
140,495
0
W
Raijin
8,285
1,036
33
4
0
151,432
0
L
Mulan
5,985
748
6
1
0
128,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role