Player Matchup

Nemesis
Nemesis
Battlepink1
Nemesis
Level 5
God Stats
0W - 3L
1,184 SR
Queue Stats
0W - 4L
1,248 Elo+
Party 2
Scylla
Scylla
BigBonedGigolo
Scylla
Level 35
God Stats
4W - 9L
1,415 SR
Queue Stats
8W - 16L
1,355 Elo+
Party 2
Bellona
Bellona
YellingYut
Bellona
Level 19
God Stats
3W - 4L
1,457 SR
Queue Stats
7W - 14L
1,365 Elo+
Party 2
Team Averages
Level 20
1,352 SR
1,323 Elo+

VS

Team Averages
Level 51
1,576 SR
1,450 Elo+
Tiamat
Tiamat
Damon_BaccYT
Tiamat
Level 43
God Stats
7W - 3L
1,677 SR
Queue Stats
103W - 109L
1,446 Elo+
Party 1
Chernobog
Chernobog
Godly-_-Khyri
Chernobog
Level 42
God Stats
59W - 56L
1,552 SR
Queue Stats
104W - 115L
1,512 Elo+
Party 1
Osiris
Osiris
Return2_Cinder
Osiris
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 73L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Battlepink1
Nemesis
12
0 / 5 / 0
7,257
660
3,085
10,129
4,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 0
8,481
771
5,351
8,438
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
YellingYut
Bellona
13
0 / 4 / 0
7,371
670
4,331
12,560
8,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 1 / 8
9,961
906
12,712
7,547
4,668
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Godly-_-Khyri
Chernobog
15
6 / 0 / 5
10,161
924
6,814
6,946
2,840
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
3 / 1 / 9
9,245
840
8,215
10,139
10,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
14
14
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Battlepink1
Nemesis
0
5
0
0
L
1
5
0
0.2
W
Tiamat
5
1
8
9
W
Chernobog
Godly-_-Khyri
Chernobog
6
0
5
8.5
W
3
1
9
7.5
L
Bellona
YellingYut
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,767
Damage
27,741
31,127
Taken
24,632
15,362
Mitigated
18,341
2,113
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Battlepink1
Nemesis
3,085
443
0
524
10,129
4,258
0
4,476
5,653
0
12,694
L
5,351
515
0
398
8,438
2,122
0
3,888
4,550
35,329
0
W
Tiamat
12,712
757
0
3,812
7,547
4,668
719
1,706
5,693
33,477
0
W
Chernobog
Godly-_-Khyri
Chernobog
6,814
3,015
0
316
6,946
2,840
2,394
486
6,376
0
34,438
W
8,215
971
0
125
10,139
10,833
493
3,135
6,871
0
22,289
L
Bellona
YellingYut
Bellona
4,331
1,304
0
1,191
12,560
8,982
0
4,368
8,192
0
17,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,109
Gold Earned
29,367
125
Minions Killed
143
0
Camps Cleared
0
555,250
Distance Traveled
648,711
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,257
660
20
2
0
185,511
0
L
Scylla
8,481
771
77
7
0
176,046
0
W
Tiamat
9,961
906
64
6
0
204,947
2
W
Chernobog
10,161
924
64
6
0
230,812
0
W
Osiris
9,245
840
15
1
0
212,952
0
L
Bellona
7,371
670
28
3
0
193,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role