Player Matchup

Raijin
Raijin
Gold IV
Jairtn
Raijin
Gold IV
Level 186
God Stats
2W - 0L
1,626 SR
Queue Stats
23W - 15L
1,709 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 186
1,626 SR
1,709 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,634 SR
1,575 MMR
Ymir
Ymir
Bronze III
DrFogelson
Ymir
Bronze III
Level 128
God Stats
4W - 3L
1,634 SR
Queue Stats
4W - 3L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jairtn
Raijin
12
3 / 1 / 0
7,258
1,037
6,056
5,427
3,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabSkadiBakasuraHeraNe Zha

VS

Bans
SetUllrHadesSolChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,799
971
3,136
7,836
5,502
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Raijin
Jairtn
Raijin
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,056
Damage
3,136
5,427
Taken
7,836
3,202
Mitigated
5,502
720
Healing
1,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,136
1,168
0
1,327
7,836
5,502
0
6,168
1,668
24,945
1,179
W
Raijin
Jairtn
Raijin
6,056
1,102
0
720
5,427
3,202
0
3,519
1,908
33,270
1,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,258
Gold Earned
6,799
72
Minions Killed
62
5
Camps Cleared
1
117,958
Distance Traveled
137,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,799
971
62
9
1
137,906
0
W
Raijin
7,258
1,037
72
10
5
117,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role