Player Matchup

Surtr
Surtr
 
Surtr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ClownFiesta715
Ares
Level 155
God Stats
1W - 6L
1,532 SR
Queue Stats
252W - 254L
1,427 Elo+
Solo
Merlin
Merlin
LegendaryPeekzz
Merlin
Level 88
God Stats
1W - 1L
1,406 SR
Queue Stats
40W - 31L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
Maysplays
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 211L
1,347 Elo+
Solo
Team Averages
Level 126
1,488 SR
1,468 Elo+

VS

Team Averages
Level 100
1,497 SR
1,428 Elo+
Lancelot
Lancelot
BULLETPROOF8943
Lancelot
Level 46
God Stats
1W - 1L
1,300 SR
Queue Stats
41W - 62L
1,370 Elo+
Solo
Cthulhu
Cthulhu
GrizzGreen123
Cthulhu
Level 125
God Stats
23W - 18L
1,538 SR
Queue Stats
225W - 228L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
Nunvil
Sun Wukong
Level 154
God Stats
4W - 2L
1,779 SR
Queue Stats
78W - 80L
1,490 Elo+
Solo
Cernunnos
Cernunnos
PiggySquad
Cernunnos
Level 68
God Stats
2W - 1L
1,624 SR
Queue Stats
42W - 65L
1,392 Elo+
Solo
Ix Chel
Ix Chel
tonioBR
Ix Chel
Level 108
God Stats
8W - 10L
1,244 SR
Queue Stats
205W - 221L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 1 / 0
6,221
622
5,595
8,829
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cabrakan
 
Cabrakan
7
0 / 5 / 1
4,304
430
2,641
8,786
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 0
4,361
436
2,933
10,662
6,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 0
5,039
504
2,967
5,021
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Maysplays
Danzaburou
6
1 / 2 / 0
4,485
449
2,608
6,044
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
4 / 0 / 2
5,826
583
2,282
6,857
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
10
0 / 2 / 1
5,016
502
5,266
6,919
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Nunvil
Sun Wukong
9
6 / 0 / 2
5,725
573
4,886
5,688
3,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
PiggySquad
Cernunnos
10
2 / 1 / 3
6,048
605
4,935
5,015
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
tonioBR
Ix Chel
12
5 / 0 / 5
6,801
680
6,338
6,131
1,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
17
17
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
0
2
L
Cabrakan
 
Cabrakan
0
5
1
0.1
W
Lancelot
4
0
2
5
L
0
5
0
0
W
Cthulhu
0
2
1
0.25
L
0
4
0
0
L
Danzaburou
Maysplays
Danzaburou
1
2
0
0.5
W
Sun Wukong
Nunvil
Sun Wukong
6
0
2
7
W
Cernunnos
PiggySquad
Cernunnos
2
1
3
3.5
W
Ix Chel
tonioBR
Ix Chel
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,744
Damage
23,707
39,342
Taken
30,610
18,456
Mitigated
13,679
10,586
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,595
1,737
0
3,672
8,829
3,698
7
4,682
4,147
1,653
44,222
L
Cabrakan
 
Cabrakan
2,641
494
0
2,017
8,786
5,122
0
2,067
6,416
16,971
0
W
Lancelot
2,282
271
0
3,323
6,857
2,424
0
1,190
5,627
0
38,064
L
2,933
440
0
3,033
10,662
6,526
0
1,105
9,332
22,544
0
W
Cthulhu
5,266
100
0
719
6,919
4,834
0
352
6,567
33,834
0
L
2,967
47
0
358
5,021
1,479
0
3,115
1,502
24,356
3
L
Danzaburou
Maysplays
Danzaburou
2,608
810
0
1,506
6,044
1,631
0
0
5,895
0
13,114
W
Sun Wukong
Nunvil
Sun Wukong
4,886
1,043
209
1,863
5,688
3,163
0
1,783
3,905
0
16,861
W
Cernunnos
PiggySquad
Cernunnos
4,935
2,369
228
2,168
5,015
1,430
565
1,848
3,167
0
32,789
W
Ix Chel
tonioBR
Ix Chel
6,338
623
726
2,900
6,131
1,828
18
3,291
2,394
40,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,410
Gold Earned
29,416
214
Minions Killed
313
0
Camps Cleared
0
917,009
Distance Traveled
1,030,179
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,221
622
78
8
0
202,057
0
L
Cabrakan
4,304
430
34
3
0
209,718
0
W
Lancelot
5,826
583
70
7
0
241,400
0
L
Ares
4,361
436
32
3
0
171,482
2
W
Cthulhu
5,016
502
57
6
0
187,003
0
L
Merlin
5,039
504
48
5
0
169,580
0
L
Danzaburou
4,485
449
22
2
0
164,172
0
W
Sun Wukong
5,725
573
19
2
0
223,457
2
W
Cernunnos
6,048
605
76
8
0
182,894
1
W
Ix Chel
6,801
680
91
9
0
195,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role