Player Matchup

Chang'e
Chang'e
AsunasRage
Chang'e
Level 64
God Stats
2W - 0L
1,423 SR
Queue Stats
16W - 11L
1,502 Elo+
Party 1
Chaac
Chaac
Crimsomchaos
Chaac
Level 103
God Stats
2W - 1L
1,491 SR
Queue Stats
10W - 11L
1,400 Elo+
Party 1
Hou Yi
Hou Yi
Zealous09
Hou Yi
Level 107
God Stats
1W - 0L
1,308 SR
Queue Stats
6W - 5L
1,491 Elo+
Party 1
Zeus
Zeus
archanemaster
Zeus
Level 136
God Stats
1W - 1L
1,524 SR
Queue Stats
12W - 17L
1,358 Elo+
Party 1
Nike
Nike
zukokitty
Nike
Level 35
God Stats
2W - 0L
1,350 SR
Queue Stats
10W - 10L
1,395 Elo+
Party 1
Team Averages
Level 89
1,419 SR
1,429 Elo+

VS

Team Averages
Level 119
1,414 SR
1,446 Elo+
Gilgamesh
Gilgamesh
BLADE 20012
Gilgamesh
Level 125
God Stats
1W - 2L
1,430 SR
Queue Stats
37W - 44L
1,499 Elo+
Party 2
Xing Tian
Xing Tian
Joshferatu
Xing Tian
Level 119
God Stats
1W - 7L
1,133 SR
Queue Stats
451W - 473L
1,436 Elo+
Solo
Horus
Horus
Poof Of Mist
Horus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,406 Elo+
Solo
Chronos
Chronos
WalmartDirtbag
Chronos
Level 129
God Stats
1W - 3L
1,521 SR
Queue Stats
37W - 51L
1,420 Elo+
Party 2
Neith
Neith
bbaits1337
Neith
Level 67
God Stats
1W - 2L
1,484 SR
Queue Stats
138W - 138L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AsunasRage
Chang'e
15
4 / 4 / 10
9,425
785
7,262
11,887
4,289
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 5 / 10
10,656
888
13,487
14,826
10,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hou Yi
Zealous09
Hou Yi
17
5 / 2 / 7
10,403
867
8,257
9,062
3,607
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
2 / 2 / 15
10,561
880
14,869
10,978
3,684
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
16
2 / 2 / 11
9,695
808
8,921
12,837
10,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLADE 20012
Gilgamesh
18
7 / 4 / 6
10,246
854
12,872
17,216
16,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Joshferatu
Xing Tian
1
0 / 0 / 0
3,436
286
0
0
0
15
1 / 6 / 6
9,088
757
5,719
16,744
14,134
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 5 / 4
8,945
745
11,028
13,164
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
17
3 / 4 / 6
9,463
789
9,692
10,207
4,488
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
19
Kills
13
15
Deaths
19
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AsunasRage
Chang'e
4
4
10
2.25
L
Gilgamesh
BLADE 20012
Gilgamesh
7
4
6
2.5
W
6
5
10
2.2
L
Xing Tian
Joshferatu
Xing Tian
0
0
0
0
L
1
6
6
0.67
L
2
5
4
0.8
W
Hou Yi
Zealous09
Hou Yi
5
2
7
4.25
W
2
2
15
4.75
L
Neith
3
4
6
1.5
W
Nike
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,796
Damage
39,311
59,590
Taken
57,331
33,350
Mitigated
39,908
27,361
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AsunasRage
Chang'e
7,262
420
8,005
3,779
11,887
4,289
562
5,103
6,567
12,980
0
L
Gilgamesh
BLADE 20012
Gilgamesh
12,872
1,325
1,300
4,927
17,216
16,022
617
6,852
10,364
0
20,283
W
13,487
2,862
1,539
4,575
14,826
10,779
1,356
2,514
12,221
0
31,854
L
Xing Tian
Joshferatu
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
5,719
1,963
1,887
3,419
16,744
14,134
0
6,278
10,466
500
11,355
L
11,028
2,104
670
2,145
13,164
5,264
973
6,040
7,124
34,654
0
W
Hou Yi
Zealous09
Hou Yi
8,257
3,365
920
2,561
9,062
3,607
2,231
720
8,181
0
26,676
W
14,869
1,597
1,607
2,289
10,978
3,684
2,099
592
10,303
33,966
0
L
Neith
9,692
1,908
772
2,483
10,207
4,488
0
2,961
7,246
0
22,200
W
Nike
8,921
105
445
1,641
12,837
10,991
682
2,459
10,256
0
18,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,740
Gold Earned
41,178
143
Minions Killed
102
0
Camps Cleared
0
1,116,185
Distance Traveled
862,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,425
785
8
1
0
206,666
0
L
Gilgamesh
10,246
854
13
1
0
231,403
0
W
Chaac
10,656
888
39
3
0
228,834
0
L
Xing Tian
3,436
286
0
0
0
0
0
L
Horus
9,088
757
14
1
0
214,992
0
L
Chronos
8,945
745
49
4
0
198,753
0
W
Hou Yi
10,403
867
32
3
0
221,274
0
W
Zeus
10,561
880
37
3
0
206,191
0
L
Neith
9,463
789
26
2
0
217,562
0
W
Nike
9,695
808
27
2
0
253,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role