Player Matchup

Ymir
Ymir
BlackFartMatter
Ymir
Level 119
God Stats
3W - 1L
1,298 SR
Queue Stats
257W - 271L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
Jackman0384
Kukulkan
Level 17
God Stats
5W - 1L
1,693 SR
Queue Stats
23W - 29L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
JorgeFloyd69
Sylvanus
Level 128
God Stats
19W - 23L
1,534 SR
Queue Stats
303W - 312L
1,495 Elo+
Party 1
Nike
Nike
NeroxKiro
Nike
Level 126
God Stats
10W - 11L
1,618 SR
Queue Stats
234W - 231L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
Wenus4Jew
Danzaburou
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,508 Elo+
Party 1
Team Averages
Level 90
1,529 SR
1,500 Elo+

VS

Team Averages
Level 150
1,462 SR
1,511 Elo+
Sobek
Sobek
Straines
Sobek
Level 148
God Stats
1W - 1L
1,747 SR
Queue Stats
381W - 321L
1,540 Elo+
Solo
Rama
Rama
Suqmidiq1337
Rama
Level 146
God Stats
33W - 42L
1,462 SR
Queue Stats
187W - 167L
1,474 Elo+
Solo
Ymir
Ymir
TheMrPark_
Ymir
Level 157
God Stats
1W - 2L
1,265 SR
Queue Stats
285W - 281L
1,485 Elo+
Solo
Thoth
Thoth
Yeldarbx
Thoth
Level 148
God Stats
1W - 2L
1,379 SR
Queue Stats
110W - 103L
1,518 Elo+
Party 2
Nemesis
Nemesis
honeybadger314
Nemesis
Level 152
God Stats
2W - 4L
1,459 SR
Queue Stats
96W - 84L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
10,394
611
13,292
11,962
8,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Jackman0384
Kukulkan
15
2 / 2 / 8
9,664
568
9,979
7,250
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
JorgeFloyd69
Sylvanus
13
2 / 2 / 7
7,796
459
7,725
14,337
12,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
16
10 / 2 / 3
9,508
559
12,849
13,203
4,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Wenus4Jew
Danzaburou
14
1 / 3 / 2
8,366
492
5,928
9,764
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Straines
Sobek
13
1 / 5 / 0
7,735
455
3,881
19,954
14,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 1
7,849
462
7,671
8,789
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 3
7,875
463
6,506
20,396
17,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thoth
Yeldarbx
Thoth
13
3 / 5 / 3
8,176
481
9,633
9,660
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 4
7,672
451
5,325
14,576
7,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
9
9
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
Kukulkan
Jackman0384
Kukulkan
2
2
8
3
W
Sylvanus
JorgeFloyd69
Sylvanus
2
2
7
2.75
W
Nike
10
2
3
5.75
L
Sobek
Straines
Sobek
1
5
0
0.2
L
1
3
1
0.5
L
3
3
3
1.5
W
Danzaburou
Wenus4Jew
Danzaburou
1
3
2
0.67
L
Thoth
Yeldarbx
Thoth
3
5
3
0.9
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,773
Damage
33,016
56,516
Taken
73,375
31,211
Mitigated
44,147
17,634
Healing
23,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,292
1,974
0
3,922
11,962
8,489
43
5,048
6,914
60,659
2,552
W
Kukulkan
Jackman0384
Kukulkan
9,979
1,274
0
1,727
7,250
2,384
55
3,072
4,178
76,290
0
W
Sylvanus
JorgeFloyd69
Sylvanus
7,725
2,631
2,438
4,795
14,337
12,375
262
5,147
9,190
32,092
2,351
W
Nike
12,849
2,182
0
2,298
13,203
4,870
7
4,382
8,821
0
60,228
L
Sobek
Straines
Sobek
3,881
226
0
9,492
19,954
14,858
0
9,743
9,378
43,910
150
L
7,671
6,147
0
2,697
8,789
2,554
0
1,689
7,045
0
61,767
L
6,506
1,385
3,230
3,998
20,396
17,024
0
8,334
11,936
20,503
0
W
Danzaburou
Wenus4Jew
Danzaburou
5,928
2,250
0
2,454
9,764
3,093
0
2,064
7,700
0
55,126
L
Thoth
Yeldarbx
Thoth
9,633
667
0
433
9,660
2,253
0
4,210
5,349
55,269
1,330
L
5,325
1,468
0
3,824
14,576
7,458
0
4,599
9,845
0
62,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,728
Gold Earned
39,307
463
Minions Killed
427
0
Camps Cleared
0
1,656,383
Distance Traveled
1,613,126
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,394
611
118
7
0
325,622
0
W
Kukulkan
9,664
568
143
8
0
319,125
0
W
Sylvanus
7,796
459
45
3
0
298,399
0
W
Nike
9,508
559
69
4
0
382,727
0
L
Sobek
7,735
455
81
5
0
302,444
0
L
Rama
7,849
462
115
7
0
312,274
3
L
Ymir
7,875
463
22
1
0
326,270
4
W
Danzaburou
8,366
492
88
5
0
330,510
0
L
Thoth
8,176
481
111
7
0
298,574
2
L
Nemesis
7,672
451
98
6
0
373,564
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role