Player Matchup

Fenrir
Fenrir
C4NS3RB3R03133
Fenrir
Level 105
God Stats
7W - 4L
1,566 SR
Queue Stats
714W - 722L
1,383 Elo+
Solo
Yemoja
Yemoja
Seba828_2002
Yemoja
Level 25
God Stats
11W - 5L
1,519 SR
Queue Stats
21W - 14L
1,436 Elo+
Party 1
Skadi
Skadi
bryxvn
Skadi
Level 64
God Stats
5W - 5L
1,322 SR
Queue Stats
119W - 122L
1,394 Elo+
Party 1
Anubis
Anubis
gerito785
Anubis
Level 95
God Stats
1W - 3L
1,181 SR
Queue Stats
68W - 58L
1,461 Elo+
Party 4
Cthulhu
Cthulhu
sanynahy3105
Cthulhu
Level 101
God Stats
15W - 7L
1,556 SR
Queue Stats
194W - 208L
1,380 Elo+
Party 4
Team Averages
Level 78
1,429 SR
1,411 Elo+

VS

Team Averages
Level 56
1,397 SR
1,407 Elo+
Hachiman
Hachiman
B1Gb0yJ0NAtHaN
Hachiman
Level 47
God Stats
6W - 7L
1,544 SR
Queue Stats
64W - 87L
1,424 Elo+
Party 3
Janus
Janus
ClippedbyTj4608
Janus
Level 36
God Stats
0W - 5L
1,290 SR
Queue Stats
7W - 14L
1,418 Elo+
Solo
Cerberus
Cerberus
JQSHUQ
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,429 Elo+
Party 3
Hel
Hel
PapaSquishyA130
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,356 Elo+
Party 2
Thanatos
Thanatos
keggen241
Thanatos
Level 103
God Stats
0W - 5L
1,151 SR
Queue Stats
10W - 14L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 4
8,557
658
8,388
8,490
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
11
0 / 0 / 6
7,135
549
3,101
8,179
4,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
bryxvn
Skadi
13
6 / 1 / 4
8,138
626
7,858
3,964
980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
gerito785
Anubis
14
7 / 1 / 5
8,660
666
8,309
9,181
3,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
sanynahy3105
Cthulhu
13
5 / 0 / 6
8,616
663
7,549
8,682
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
1 / 6 / 1
5,719
440
4,536
8,556
2,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 8 / 0
6,646
511
4,820
8,945
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
JQSHUQ
Cerberus
11
1 / 4 / 1
6,622
509
4,997
12,735
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 5 / 0
5,770
444
1,714
9,097
2,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
keggen241
Thanatos
10
0 / 5 / 1
5,824
448
4,744
11,575
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
28
Kills
3
3
Deaths
28
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
6
1
0.25
W
10
1
4
12
L
1
8
0
0.13
L
Cerberus
JQSHUQ
Cerberus
1
4
1
0.38
L
0
5
0
0
W
Yemoja
0
0
6
3
W
Skadi
bryxvn
Skadi
6
1
4
8
W
Anubis
gerito785
Anubis
7
1
5
9.5
L
Thanatos
keggen241
Thanatos
0
5
1
0.1
W
Cthulhu
sanynahy3105
Cthulhu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,205
Damage
20,811
38,496
Taken
50,908
18,024
Mitigated
15,265
12,523
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,536
2,321
0
1,556
8,556
2,360
0
1,942
6,574
0
23,991
W
8,388
1,881
0
1,006
8,490
3,922
0
2,461
5,735
0
60,602
L
4,820
331
0
0
8,945
2,160
0
5,164
3,710
26,074
0
L
Cerberus
JQSHUQ
Cerberus
4,997
342
0
4,233
12,735
4,899
0
3,290
9,354
21,641
618
L
1,714
86
1,030
3,807
9,097
2,609
0
2,741
6,047
25,427
0
W
Yemoja
3,101
342
2,254
2,243
8,179
4,173
175
1,612
6,401
21,390
1,778
W
Skadi
bryxvn
Skadi
7,858
3,052
0
407
3,964
980
2,150
541
3,278
0
51,658
W
Anubis
gerito785
Anubis
8,309
126
0
5,511
9,181
3,409
189
3,486
5,103
52,689
1,271
L
Thanatos
keggen241
Thanatos
4,744
1,174
0
6,592
11,575
3,237
0
4,623
6,762
0
31,636
W
Cthulhu
sanynahy3105
Cthulhu
7,549
869
422
680
8,682
5,540
0
1,970
6,615
51,412
967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,106
Gold Earned
30,581
402
Minions Killed
226
0
Camps Cleared
0
1,287,742
Distance Traveled
1,254,285
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,719
440
40
3
0
237,488
1
W
Fenrir
8,557
658
85
7
0
298,549
0
L
Janus
6,646
511
42
3
0
252,126
0
L
Cerberus
6,622
509
40
3
0
278,052
0
L
Hel
5,770
444
48
4
0
233,496
0
W
Yemoja
7,135
549
27
2
0
266,527
2
W
Skadi
8,138
626
94
7
0
216,038
5
W
Anubis
8,660
666
95
7
0
244,084
0
L
Thanatos
5,824
448
56
4
0
253,123
2
W
Cthulhu
8,616
663
101
8
0
262,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role