Player Matchup

Xing Tian
Xing Tian
Gold III
C00K13 SN1P3R
Xing Tian
Gold III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 298L
1,353 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
PotIsntCool
Cu Chulainn
Platinum IV
Level 158
God Stats
5W - 3L
1,487 SR
Queue Stats
318W - 303L
1,483 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
death rocks
Baron Samedi
Platinum V
Level 149
God Stats
11W - 3L
1,816 SR
Queue Stats
252W - 234L
1,678 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,601 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,403 SR
1,452 MMR
Kukulkan
Kukulkan
Gold I
Chewwy_22
Kukulkan
Gold I
Level 103
God Stats
0W - 2L
1,276 SR
Queue Stats
52W - 60L
1,401 MMR
Solo
King Arthur
King Arthur
Silver IV
Refugiado420
King Arthur
Silver IV
Level 121
God Stats
5W - 5L
1,526 SR
Queue Stats
251W - 276L
1,440 MMR
Solo
Nemesis
Nemesis
Gold III
TrolIKing
Nemesis
Gold III
Level 185
God Stats
0W - 2L
1,405 SR
Queue Stats
135W - 157L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
C00K13 SN1P3R
Xing Tian
17
4 / 2 / 12
11,357
874
7,309
14,984
12,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
PotIsntCool
Cu Chulainn
17
3 / 3 / 15
11,605
893
11,781
14,286
14,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
death rocks
Baron Samedi
20
15 / 0 / 5
14,089
1,084
14,548
7,764
4,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesDiscordiaCthulhuHerculesKumbhakarna

VS

Bans
KuzenboVulcanPersephoneAgniHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chewwy_22
Kukulkan
17
2 / 8 / 1
10,664
820
4,571
13,787
5,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Refugiado420
King Arthur
12
1 / 5 / 1
8,802
677
2,269
7,979
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
TrolIKing
Nemesis
15
2 / 9 / 2
9,856
758
9,039
17,694
10,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
22
Kills
5
5
Deaths
22
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
C00K13 SN1P3R
Xing Tian
4
2
12
5
L
Kukulkan
Chewwy_22
Kukulkan
2
8
1
0.31
W
Cu Chulainn
PotIsntCool
Cu Chulainn
3
3
15
3.5
L
King Arthur
Refugiado420
King Arthur
1
5
1
0.3
L
Nemesis
TrolIKing
Nemesis
2
9
2
0.33
W
Baron Samedi
death rocks
Baron Samedi
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,638
Damage
15,879
37,034
Taken
39,460
31,698
Mitigated
20,286
8,570
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
C00K13 SN1P3R
Xing Tian
7,309
997
0
2,348
14,984
12,565
784
2,203
12,781
20,308
1,048
L
Kukulkan
Chewwy_22
Kukulkan
4,571
509
0
3,071
13,787
5,209
0
6,912
6,656
40,548
0
W
Cu Chulainn
PotIsntCool
Cu Chulainn
11,781
2,188
0
2,049
14,286
14,871
748
1,512
12,762
4,780
37,687
L
King Arthur
Refugiado420
King Arthur
2,269
53
0
385
7,979
4,303
0
4,542
3,237
0
11,692
L
Nemesis
TrolIKing
Nemesis
9,039
2,905
0
2,882
17,694
10,774
0
10,671
6,618
0
26,695
W
Baron Samedi
death rocks
Baron Samedi
14,548
735
1,032
3,141
7,764
4,262
1,649
917
6,847
68,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,051
Gold Earned
29,322
192
Minions Killed
114
0
Camps Cleared
0
787,837
Distance Traveled
538,744
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,357
874
26
2
0
280,218
4
L
Kukulkan
10,664
820
69
5
0
191,012
4
W
Cu Chulainn
11,605
893
36
3
0
251,070
0
L
King Arthur
8,802
677
17
1
0
132,660
0
L
Nemesis
9,856
758
28
2
0
215,072
0
W
Baron Samedi
14,089
1,084
130
10
0
256,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role