Player Matchup

Artemis
Artemis
FastAL
Artemis
Level 59
God Stats
18W - 10L
1,615 SR
Queue Stats
55W - 48L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
ReealCamilo
Sun Wukong
Level 35
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 3L
1,243 Elo+
Solo
Kukulkan
Kukulkan
ShiroIshii
Kukulkan
Level 43
God Stats
35W - 24L
1,571 SR
Queue Stats
44W - 37L
1,460 Elo+
Party 2
Team Averages
Level 46
1,500 SR
1,388 Elo+

VS

Team Averages
Level 100
1,597 SR
1,480 Elo+
Discordia
Discordia
Reedineer23
Discordia
Level 80
God Stats
11W - 9L
1,530 SR
Queue Stats
87W - 80L
1,479 Elo+
Party 1
Medusa
Medusa
S4INTICARUS
Medusa
Level 119
God Stats
7W - 3L
1,684 SR
Queue Stats
105W - 98L
1,481 Elo+
Party 1
Geb
Geb
S4INTVICKTOR77
Geb
Level 101
God Stats
12W - 9L
1,577 SR
Queue Stats
87W - 79L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FastAL
Artemis
13
0 / 5 / 3
7,647
765
4,954
8,993
2,490
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
ReealCamilo
Sun Wukong
13
3 / 5 / 1
8,415
842
5,703
12,258
9,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ShiroIshii
Kukulkan
14
2 / 4 / 1
8,169
817
6,559
6,797
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Reedineer23
Discordia
15
0 / 0 / 10
9,221
922
4,691
4,332
1,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
13 / 1 / 0
11,346
1,135
13,947
8,174
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 7
8,778
878
6,434
10,630
4,117
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
14
14
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
FastAL
Artemis
0
5
3
0.3
L
Sun Wukong
ReealCamilo
Sun Wukong
3
5
1
0.7
W
Discordia
Reedineer23
Discordia
0
0
10
5
W
Medusa
13
1
0
13
W
1
4
7
1.13
L
Kukulkan
ShiroIshii
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,216
Damage
25,072
28,048
Taken
23,136
14,383
Mitigated
8,882
1,366
Healing
3,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FastAL
Artemis
4,954
1,172
0
113
8,993
2,490
0
4,050
4,868
0
18,943
L
Sun Wukong
ReealCamilo
Sun Wukong
5,703
623
0
1,253
12,258
9,849
0
4,655
7,500
0
13,536
W
Discordia
Reedineer23
Discordia
4,691
0
0
0
4,332
1,484
544
706
3,626
26,818
0
W
Medusa
13,947
6,625
0
3,194
8,174
3,281
948
706
7,468
0
57,576
W
6,434
684
0
0
10,630
4,117
122
5,211
5,419
25,724
284
L
Kukulkan
ShiroIshii
Kukulkan
6,559
351
0
0
6,797
2,044
0
2,250
4,537
25,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
29,345
100
Minions Killed
169
0
Camps Cleared
0
560,726
Distance Traveled
566,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,647
765
36
4
0
185,210
0
L
Sun Wukong
8,415
842
19
2
0
181,515
0
W
Discordia
9,221
922
63
6
0
194,721
0
W
Medusa
11,346
1,135
71
7
0
180,627
0
W
Geb
8,778
878
35
4
0
191,036
0
L
Kukulkan
8,169
817
45
5
0
194,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role