Player Matchup

Cabrakan
Cabrakan
BurritoSlapper
Cabrakan
Level 124
God Stats
1W - 1L
1,319 SR
Queue Stats
104W - 105L
1,454 Elo+
Party 1
Vulcan
Vulcan
FbJohn
Vulcan
Level 87
God Stats
1W - 0L
1,264 SR
Queue Stats
27W - 29L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
Mariovf23
Nu Wa
Level 154
God Stats
1W - 1L
1,564 SR
Queue Stats
89W - 84L
1,499 Elo+
Solo
Achilles
Achilles
Sero2
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 101L
1,503 Elo+
Solo
Thanatos
Thanatos
showertime
Thanatos
Level 114
God Stats
6W - 4L
1,560 SR
Queue Stats
124W - 121L
1,439 Elo+
Party 1
Team Averages
Level 109
1,441 SR
1,449 Elo+

VS

Team Averages
Level 99
1,481 SR
1,484 Elo+
Chaac
Chaac
ColonelofSpades
Chaac
Level 99
God Stats
4W - 3L
1,744 SR
Queue Stats
472W - 474L
1,503 Elo+
Solo
Merlin
Merlin
FlyingRaian
Merlin
Level 137
God Stats
1W - 3L
1,417 SR
Queue Stats
53W - 54L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
FrenchiestOBread
Kukulkan
Level 52
God Stats
7W - 5L
1,546 SR
Queue Stats
241W - 232L
1,471 Elo+
Solo
Zeus
Zeus
Tsumi_Aruberuto
Zeus
Level 107
God Stats
0W - 2L
1,482 SR
Queue Stats
27W - 27L
1,495 Elo+
Party 2
Apollo
Apollo
Tsumi_Cam
Apollo
Level 101
God Stats
0W - 1L
1,218 SR
Queue Stats
34W - 24L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
4 / 6 / 6
8,607
861
4,805
12,800
13,270
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
FbJohn
Vulcan
19
4 / 3 / 11
9,626
963
13,125
9,059
3,464
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Mariovf23
Nu Wa
17
5 / 3 / 8
9,155
916
8,454
7,661
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Sero2
Achilles
1
0 / 0 / 0
2,610
261
0
0
0
Thanatos
showertime
Thanatos
13
3 / 5 / 3
7,456
746
4,489
8,170
2,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
8,566
857
5,549
12,328
11,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
16
6 / 2 / 5
9,807
981
8,808
5,681
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 7
8,341
834
3,516
5,675
1,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 8
9,127
913
10,556
6,340
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apollo
Tsumi_Cam
Apollo
15
5 / 5 / 6
9,430
943
7,606
10,484
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
16
Kills
17
17
Deaths
16
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
6
6
1.17
L
3
4
6
1.5
W
Vulcan
FbJohn
Vulcan
4
3
11
3.17
L
Merlin
6
2
5
4.25
L
1
2
7
2.25
W
Nu Wa
Mariovf23
Nu Wa
5
3
8
3
W
Achilles
Sero2
Achilles
0
0
0
0
L
2
3
8
2
L
Apollo
Tsumi_Cam
Apollo
5
5
6
1.6
W
Thanatos
showertime
Thanatos
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,873
Damage
36,035
37,690
Taken
40,508
22,291
Mitigated
19,162
9,533
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,805
931
284
2,151
12,800
13,270
0
7,102
5,698
8,410
0
L
5,549
685
613
3,169
12,328
11,014
271
6,589
5,739
0
16,692
W
Vulcan
FbJohn
Vulcan
13,125
104
569
1,964
9,059
3,464
0
6,057
3,002
34,964
0
L
Merlin
8,808
217
746
1,159
5,681
1,587
878
4,249
1,432
27,443
566
L
3,516
0
535
1,048
5,675
1,334
402
4,252
1,423
19,827
0
W
Nu Wa
Mariovf23
Nu Wa
8,454
2,438
260
1,710
7,661
2,792
0
4,408
3,253
22,322
1,180
W
Achilles
Sero2
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
10,556
287
1,477
1,235
6,340
1,677
1,071
4,431
1,909
28,185
0
L
Apollo
Tsumi_Cam
Apollo
7,606
3,512
86
1,797
10,484
3,550
609
6,492
3,992
0
26,399
W
Thanatos
showertime
Thanatos
4,489
178
190
2,405
8,170
2,765
0
5,063
3,107
0
7,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,454
Gold Earned
45,271
95
Minions Killed
185
0
Camps Cleared
0
737,501
Distance Traveled
975,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,607
861
8
1
0
172,675
0
L
Chaac
8,566
857
25
3
0
193,887
0
W
Vulcan
9,626
963
50
5
0
219,068
0
L
Merlin
9,807
981
40
4
0
201,842
0
L
Kukulkan
8,341
834
30
3
0
192,406
0
W
Nu Wa
9,155
916
33
3
0
176,315
0
W
Achilles
2,610
261
0
0
0
0
0
L
Zeus
9,127
913
45
5
0
194,093
0
L
Apollo
9,430
943
45
5
0
193,401
0
W
Thanatos
7,456
746
4
0
0
169,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role