Player Matchup

Gilgamesh
Gilgamesh
FineAlright
Gilgamesh
Level 19
God Stats
5W - 9L
1,395 SR
Queue Stats
165W - 224L
1,220 Elo+
Party 1
Izanami
Izanami
LambofLaz
Izanami
Level 35
God Stats
9W - 16L
1,355 SR
Queue Stats
17W - 33L
1,271 Elo+
Solo
Anubis
Anubis
aressims563
Anubis
Level 39
God Stats
4W - 5L
1,451 SR
Queue Stats
77W - 117L
1,220 Elo+
Party 1
Team Averages
Level 31
1,400 SR
1,237 Elo+

VS

Team Averages
Level 46
1,367 SR
1,344 Elo+
Sun Wukong
Sun Wukong
ChevalBaleine81
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,317 Elo+
Solo
Raijin
Raijin
I_AM_IRONMAN_4
Raijin
Level 30
God Stats
2W - 4L
1,378 SR
Queue Stats
43W - 39L
1,366 Elo+
Party 2
Zeus
Zeus
xLVRCOx
Zeus
Level 60
God Stats
0W - 2L
1,223 SR
Queue Stats
79W - 79L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FineAlright
Gilgamesh
16
10 / 1 / 5
10,623
1,062
11,145
11,840
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Izanami
LambofLaz
Izanami
16
2 / 0 / 8
9,564
956
2,629
6,969
1,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
4 / 2 / 11
9,724
972
7,305
5,080
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChevalBaleine81
Sun Wukong
12
2 / 3 / 0
7,941
794
2,986
8,890
8,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 0
8,502
850
5,393
6,662
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
xLVRCOx
Zeus
12
0 / 8 / 1
7,585
759
5,220
8,838
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
3
3
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChevalBaleine81
Sun Wukong
2
3
0
0.67
W
Gilgamesh
FineAlright
Gilgamesh
10
1
5
12.5
L
1
5
0
0.2
W
Izanami
LambofLaz
Izanami
2
0
8
6
W
Anubis
4
2
11
4.75
L
Zeus
xLVRCOx
Zeus
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,079
Damage
13,599
23,889
Taken
24,390
10,708
Mitigated
13,342
8,505
Healing
1,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChevalBaleine81
Sun Wukong
2,986
382
0
906
8,890
8,892
0
4,329
4,466
0
11,896
W
Gilgamesh
FineAlright
Gilgamesh
11,145
3,819
0
5,021
11,840
6,749
0
3,120
8,209
308
44,948
L
5,393
557
0
250
6,662
2,029
0
1,555
5,058
20,140
0
W
Izanami
LambofLaz
Izanami
2,629
1,509
0
1,831
6,969
1,942
1,004
3,711
2,790
0
36,062
W
Anubis
7,305
178
0
1,653
5,080
2,017
272
2,629
2,161
23,053
0
L
Zeus
xLVRCOx
Zeus
5,220
641
0
650
8,838
2,421
300
1,621
7,198
15,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,911
Gold Earned
24,028
158
Minions Killed
94
0
Camps Cleared
0
589,072
Distance Traveled
505,409
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,941
794
16
2
0
194,162
0
W
Gilgamesh
10,623
1,062
61
6
0
226,786
0
L
Raijin
8,502
850
48
5
0
154,667
0
W
Izanami
9,564
956
63
6
0
180,764
4
W
Anubis
9,724
972
34
3
0
181,522
0
L
Zeus
7,585
759
30
3
0
156,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role