Player Matchup

Cupid
Cupid
DJ To Nasty5260
Cupid
Level 129
God Stats
93W - 63L
1,585 SR
Queue Stats
472W - 457L
1,560 Elo+
Solo
Awilix
Awilix
RugarthTheDragn
Awilix
Level 122
God Stats
7W - 5L
1,374 SR
Queue Stats
160W - 121L
1,514 Elo+
Solo
Amaterasu
Amaterasu
energyo40
Amaterasu
Level 164
God Stats
3W - 3L
1,514 SR
Queue Stats
76W - 80L
1,498 Elo+
Solo
Tiamat
Tiamat
righteouslegend
Tiamat
Level 157
God Stats
9W - 5L
1,603 SR
Queue Stats
209W - 185L
1,495 Elo+
Solo
Sobek
Sobek
ship-dark155
Sobek
Level 50
God Stats
1W - 1L
1,305 SR
Queue Stats
8W - 5L
1,480 Elo+
Solo
Team Averages
Level 124
1,476 SR
1,510 Elo+

VS

Team Averages
Level 156
1,582 SR
1,489 Elo+
Arachne
Arachne
CesarSandoval
Arachne
Level 129
God Stats
0W - 1L
1,704 SR
Queue Stats
11W - 12L
1,450 Elo+
Solo
Hercules
Hercules
Kakashl_287
Hercules
Level 149
God Stats
0W - 2L
1,461 SR
Queue Stats
198W - 202L
1,492 Elo+
Solo
Charybdis
Charybdis
Talbacca
Charybdis
Level 185
God Stats
2W - 4L
1,504 SR
Queue Stats
191W - 179L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
thejantasy
Baron Samedi
Level 154
God Stats
22W - 15L
1,705 SR
Queue Stats
579W - 562L
1,477 Elo+
Solo
Poseidon
Poseidon
ztrendkill
Poseidon
Level 165
God Stats
61W - 49L
1,537 SR
Queue Stats
527W - 544L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,433
572
2,228
4,526
1,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 3 / 5
7,285
560
5,946
8,955
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
energyo40
Amaterasu
15
4 / 1 / 1
8,996
692
7,981
12,979
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 4
7,292
561
5,951
8,546
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 4
6,176
475
1,619
9,736
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
1 / 3 / 2
5,825
448
2,679
6,886
2,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Kakashl_287
Hercules
12
0 / 2 / 0
5,983
460
4,660
10,801
9,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Talbacca
Charybdis
13
3 / 1 / 3
7,929
610
7,411
6,014
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
thejantasy
Baron Samedi
12
2 / 1 / 4
7,303
562
3,991
6,968
4,903
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
ztrendkill
Poseidon
14
4 / 5 / 3
8,243
634
7,077
8,234
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
12
Kills
10
10
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
3
2
0.67
W
1
0
1
1.5
L
Hercules
Kakashl_287
Hercules
0
2
0
0
W
5
3
5
2.5
L
Charybdis
Talbacca
Charybdis
3
1
3
4.5
W
Amaterasu
energyo40
Amaterasu
4
1
1
4.5
W
2
2
4
2
W
0
4
4
0.5
L
Baron Samedi
thejantasy
Baron Samedi
2
1
4
4
L
Poseidon
ztrendkill
Poseidon
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,725
Damage
25,818
44,742
Taken
38,903
23,363
Mitigated
21,576
17,489
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
2,679
2,066
0
843
6,886
2,318
0
1,187
5,659
0
22,290
W
2,228
862
0
3,130
4,526
1,272
0
552
3,974
0
67,289
L
Hercules
Kakashl_287
Hercules
4,660
1,300
0
6,128
10,801
9,756
0
0
10,100
0
33,650
W
5,946
2,384
0
561
8,955
2,900
192
2,877
5,892
0
39,160
L
Charybdis
Talbacca
Charybdis
7,411
3,640
0
3,688
6,014
1,899
948
791
5,223
0
64,598
W
Amaterasu
energyo40
Amaterasu
7,981
3,835
0
8,512
12,979
8,843
276
1,047
11,203
0
69,429
W
5,951
979
0
2,176
8,546
3,393
0
2,520
5,799
49,272
313
W
1,619
33
0
3,110
9,736
6,955
54
3,411
6,185
15,240
0
L
Baron Samedi
thejantasy
Baron Samedi
3,991
530
353
3,727
6,968
4,903
176
2,125
4,843
26,673
0
L
Poseidon
ztrendkill
Poseidon
7,077
494
0
1,540
8,234
2,700
210
3,355
4,790
56,568
72

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,182
Gold Earned
35,283
422
Minions Killed
370
0
Camps Cleared
0
1,334,597
Distance Traveled
1,152,037
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,825
448
37
3
0
192,410
0
W
Cupid
7,433
572
127
10
0
233,278
2
L
Hercules
5,983
460
53
4
0
235,771
0
W
Awilix
7,285
560
61
5
0
298,077
0
L
Charybdis
7,929
610
115
9
0
236,884
0
W
Amaterasu
8,996
692
124
10
0
256,075
0
W
Tiamat
7,292
561
89
7
0
259,024
5
W
Sobek
6,176
475
21
2
0
288,143
0
L
Baron Samedi
7,303
562
42
3
0
241,940
1
L
Poseidon
8,243
634
123
9
0
245,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role