Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HuXiaodi
Sobek
Level 87
God Stats
4W - 4L
1,511 SR
Queue Stats
15W - 12L
1,473 Elo+
Party 4
Tyr
Tyr
TheMaximu
Tyr
Level 109
God Stats
0W - 2L
1,301 SR
Queue Stats
35W - 32L
1,529 Elo+
Party 4
Ra
Ra
goodspeed23
Ra
Level 67
God Stats
28W - 25L
1,605 SR
Queue Stats
238W - 240L
1,481 Elo+
Party 2
Medusa
Medusa
widow23
Medusa
Level 89
God Stats
45W - 30L
1,616 SR
Queue Stats
439W - 439L
1,474 Elo+
Party 2
Team Averages
Level 92
1,507 SR
1,491 Elo+

VS

Team Averages
Level 128
1,497 SR
1,477 Elo+
Olorun
Olorun
AmenadielX1856
Olorun
Level 120
God Stats
5W - 6L
1,458 SR
Queue Stats
361W - 368L
1,407 Elo+
Party 3
Camazotz
Camazotz
Krazi3DreW
Camazotz
Level 79
God Stats
5W - 4L
1,577 SR
Queue Stats
133W - 111L
1,487 Elo+
Party 1
Izanami
Izanami
TheIINSANEGodess
Izanami
Level 99
God Stats
44W - 34L
1,534 SR
Queue Stats
313W - 290L
1,493 Elo+
Solo
The Morrigan
The Morrigan
dayitozero
The Morrigan
Level 157
God Stats
71W - 50L
1,578 SR
Queue Stats
615W - 611L
1,507 Elo+
Party 3
Geb
Geb
ryandris1
Geb
Level 186
God Stats
4W - 7L
1,340 SR
Queue Stats
233W - 226L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 3 / 1
6,650
512
6,501
8,392
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
HuXiaodi
Sobek
10
0 / 4 / 3
6,192
476
1,609
11,390
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 5 / 1
6,378
491
3,886
9,040
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 0
7,041
542
4,633
7,395
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
widow23
Medusa
11
0 / 4 / 5
6,011
462
4,241
8,881
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,579
583
4,429
6,184
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
Krazi3DreW
Camazotz
14
7 / 1 / 0
9,007
693
7,842
10,504
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
4 / 2 / 3
7,552
581
6,504
7,658
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
dayitozero
The Morrigan
16
7 / 1 / 3
8,722
671
6,269
9,399
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 1 / 5
7,340
565
4,219
8,223
6,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
18
18
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
1
0.83
W
0
2
2
0.5
L
Sobek
HuXiaodi
Sobek
0
4
3
0.38
W
Camazotz
Krazi3DreW
Camazotz
7
1
0
7
W
4
2
3
2.75
L
2
5
1
0.5
W
The Morrigan
dayitozero
The Morrigan
7
1
3
8.5
L
3
2
0
1.5
W
0
1
5
2.5
L
Medusa
widow23
Medusa
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,870
Damage
29,263
45,098
Taken
41,968
22,411
Mitigated
18,164
13,612
Healing
20,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,501
2,757
0
3,283
8,392
2,318
536
2,554
5,838
46,467
5,383
W
4,429
1,150
120
3,124
6,184
1,996
0
3,162
3,022
44,082
1,918
L
Sobek
HuXiaodi
Sobek
1,609
284
0
2,637
11,390
7,964
0
1,832
9,558
12,282
0
W
Camazotz
Krazi3DreW
Camazotz
7,842
2,385
0
5,953
10,504
3,688
228
249
10,255
0
58,504
W
6,504
3,500
350
3,599
7,658
2,857
1,370
3,220
4,438
0
49,028
L
3,886
434
0
1,189
9,040
6,751
0
506
8,534
0
22,260
W
The Morrigan
dayitozero
The Morrigan
6,269
1,174
0
5,165
9,399
3,311
742
976
8,113
66,939
5,883
L
4,633
864
396
3,147
7,395
2,729
0
4,423
2,972
48,617
962
W
4,219
35
157
2,399
8,223
6,312
319
4,677
3,546
24,185
3,138
L
Medusa
widow23
Medusa
4,241
1,642
0
2,960
8,881
2,649
0
2,225
6,656
0
38,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,272
Gold Earned
40,200
301
Minions Killed
432
0
Camps Cleared
0
1,281,787
Distance Traveled
1,273,776
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,650
512
97
7
0
223,090
0
W
Olorun
7,579
583
82
6
0
247,465
7
L
Sobek
6,192
476
13
1
0
246,498
4
W
Camazotz
9,007
693
104
8
0
277,604
2
W
Izanami
7,552
581
83
6
0
255,657
0
L
Tyr
6,378
491
45
3
0
290,272
2
W
The Morrigan
8,722
671
122
9
0
252,579
0
L
Ra
7,041
542
87
7
0
250,719
0
W
Geb
7,340
565
41
3
0
240,471
3
L
Medusa
6,011
462
59
5
0
271,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role