Player Matchup

Sol
Sol
ALLxxSTARxx210
Sol
Level 127
God Stats
0W - 2L
1,265 SR
Queue Stats
34W - 37L
1,493 Elo+
Party 1
Anubis
Anubis
ImKindaTerrible
Anubis
Level 157
God Stats
0W - 2L
1,345 SR
Queue Stats
29W - 48L
1,389 Elo+
Party 1
Pele
Pele
Sephiroth61
Pele
Level 106
God Stats
3W - 5L
1,410 SR
Queue Stats
287W - 276L
1,422 Elo+
Solo
Set
Set
anweo
Set
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 62L
1,376 Elo+
Solo
Izanami
Izanami
mikernaught
Izanami
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 1
Team Averages
Level 101
1,404 SR
1,414 Elo+

VS

Team Averages
Level 123
1,458 SR
1,461 Elo+
Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Hitt-That
Khepri
Level 103
God Stats
4W - 4L
1,419 SR
Queue Stats
250W - 243L
1,403 Elo+
Solo
Mulan
Mulan
freix0
Mulan
Level 122
God Stats
5W - 3L
1,370 SR
Queue Stats
191W - 209L
1,397 Elo+
Party 2
Tiamat
Tiamat
metal-sieve1
Tiamat
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 147L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,015
1,003
4,797
3,880
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 3 / 3
5,970
995
5,802
4,570
1,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 3 / 2
5,760
960
3,204
5,833
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
anweo
Set
5
0 / 0 / 0
4,704
784
0
93
23
Izanami
mikernaught
Izanami
13
1 / 4 / 0
6,531
1,089
2,277
5,922
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 1 / 6
7,807
1,301
4,882
4,846
2,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
 
Nu Wa
12
2 / 0 / 9
7,140
1,190
4,436
2,202
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Hitt-That
Khepri
10
1 / 2 / 10
6,410
1,068
1,668
7,295
6,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
freix0
Mulan
11
3 / 2 / 10
6,941
1,157
4,102
7,520
8,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
11
2 / 0 / 9
6,815
1,136
3,446
2,020
1,335
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
13
13
Deaths
5
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
6
8
W
Nu Wa
 
Nu Wa
2
0
9
6.5
L
2
3
0
0.67
W
Khepri
Hitt-That
Khepri
1
2
10
3
L
1
3
3
0.83
L
1
3
2
0.67
L
Set
anweo
Set
0
0
0
0
W
Mulan
freix0
Mulan
3
2
10
4
W
Tiamat
2
0
9
6.5
L
Izanami
mikernaught
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,080
Damage
18,534
20,298
Taken
23,883
5,893
Mitigated
18,542
4,126
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,882
2,218
367
1,269
4,846
2,128
2,029
2,422
2,424
0
17,643
W
Nu Wa
 
Nu Wa
4,436
1,761
1,630
1,101
2,202
773
803
1,251
951
13,728
650
L
4,797
246
225
317
3,880
1,160
0
1,415
2,465
13,597
0
W
Khepri
Hitt-That
Khepri
1,668
34
361
783
7,295
6,065
98
2,299
4,996
5,032
0
L
5,802
88
271
1,356
4,570
1,537
0
2,138
2,432
15,705
0
L
3,204
463
0
1,271
5,833
1,640
0
2,605
3,228
0
10,658
L
Set
anweo
Set
0
0
0
0
93
23
0
93
0
0
0
W
Mulan
freix0
Mulan
4,102
212
517
1,372
7,520
8,241
82
3,552
3,968
0
5,513
W
Tiamat
3,446
104
114
585
2,020
1,335
228
1,075
945
9,198
0
L
Izanami
mikernaught
Izanami
2,277
1,757
0
686
5,922
1,533
0
3,196
2,726
0
16,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,980
Gold Earned
35,113
92
Minions Killed
70
0
Camps Cleared
0
416,847
Distance Traveled
596,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,807
1,301
28
5
0
92,546
0
W
Nu Wa
7,140
1,190
24
4
0
120,163
0
L
Sol
6,015
1,003
21
4
0
112,564
0
W
Khepri
6,410
1,068
7
1
0
111,743
0
L
Anubis
5,970
995
23
4
0
97,487
0
L
Pele
5,760
960
20
3
0
115,027
0
L
Set
4,704
784
0
0
0
0
0
W
Mulan
6,941
1,157
2
0
0
134,947
0
W
Tiamat
6,815
1,136
9
2
0
136,982
0
L
Izanami
6,531
1,089
28
5
0
91,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role