Player Matchup

Fafnir
Fafnir
Platinum II
IBREEEZY
Fafnir
Platinum II
Level 156
God Stats
40W - 41L
1,612 SR
Queue Stats
1,351W - 1,366L
1,800 MMR
Party 1
Arachne
Arachne
Platinum I
KryptonianZod25
Arachne
Platinum I
Level 63
God Stats
12W - 2L
1,793 SR
Queue Stats
159W - 137L
1,698 MMR
Party 1
Charybdis
Charybdis
Platinum III
UndeadLedge
Charybdis
Platinum III
Level 67
God Stats
20W - 15L
1,634 SR
Queue Stats
151W - 122L
1,591 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 95
1,680 SR
1,696 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,580 SR
1,613 MMR
Anubis
Anubis
Gold III
ScrubDonkey
Anubis
Gold III
Level 107
God Stats
3W - 7L
1,484 SR
Queue Stats
207W - 217L
1,427 MMR
Party 2
Thoth
Thoth
Platinum V
SexyManBewbs
Thoth
Platinum V
Level 125
God Stats
41W - 30L
1,620 SR
Queue Stats
234W - 228L
1,809 MMR
Party 2
Bakasura
Bakasura
Gold I
Xz P0KER zX
Bakasura
Gold I
Level 158
God Stats
11W - 10L
1,637 SR
Queue Stats
306W - 351L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IBREEEZY
Fafnir
17
1 / 1 / 6
10,259
789
6,116
10,482
11,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 5
10,316
794
9,735
12,173
7,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
UndeadLedge
Charybdis
17
4 / 1 / 2
10,856
835
9,970
6,951
2,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KumbhakarnaAchillesCthulhuKuzenboXing Tian

VS

Bans
SerqetCerberusPersephoneAtlasNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 2 / 2
10,002
769
7,642
9,394
4,221
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 3 / 3
9,551
735
9,549
7,947
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Xz P0KER zX
Bakasura
15
2 / 2 / 2
9,871
759
5,533
13,135
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
4
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
IBREEEZY
Fafnir
1
1
6
4
W
2
2
5
2.25
L
Anubis
2
2
2
1.5
L
0
3
3
0.5
W
Charybdis
UndeadLedge
Charybdis
4
1
2
5
L
Bakasura
Xz P0KER zX
Bakasura
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,821
Damage
22,724
29,606
Taken
30,476
21,244
Mitigated
19,900
9,981
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
IBREEEZY
Fafnir
6,116
1,073
0
3,591
10,482
11,699
346
5,358
3,669
19,232
1,514
W
9,735
7,917
0
4,306
12,173
7,459
1,026
5,630
5,267
0
38,149
L
Anubis
7,642
268
0
3,949
9,394
4,221
0
1,331
7,871
37,218
1,130
L
9,549
494
105
2,004
7,947
2,623
0
1,421
6,297
50,502
0
W
Charybdis
UndeadLedge
Charybdis
9,970
5,054
0
2,084
6,951
2,086
2,297
4,694
1,625
0
49,089
L
Bakasura
Xz P0KER zX
Bakasura
5,533
2,679
0
2,862
13,135
13,056
0
2,281
10,443
0
21,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
29,424
175
Minions Killed
240
0
Camps Cleared
0
776,852
Distance Traveled
698,368
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,259
789
20
2
0
257,841
0
W
Arachne
10,316
794
62
5
0
271,155
4
L
Anubis
10,002
769
67
5
0
216,814
0
L
Thoth
9,551
735
107
8
0
234,960
0
W
Charybdis
10,856
835
93
7
0
247,856
2
L
Bakasura
9,871
759
66
5
0
246,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role