Player Matchup

Sylvanus
Sylvanus
Fakermorty
Sylvanus
Level 67
God Stats
2W - 2L
1,634 SR
Queue Stats
177W - 202L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Lukeman285
Danzaburou
Level 75
God Stats
19W - 20L
1,471 SR
Queue Stats
178W - 185L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
OneShotKing89
Ne Zha
Level 106
God Stats
14W - 9L
1,696 SR
Queue Stats
23W - 27L
1,430 Elo+
Party 2
Cupid
Cupid
R7 Smoker
Cupid
Level 29
God Stats
7W - 6L
1,605 SR
Queue Stats
13W - 12L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
riccocox74BDG
Aphrodite
Level 121
God Stats
12W - 15L
1,466 SR
Queue Stats
329W - 326L
1,432 Elo+
Party 1
Team Averages
Level 80
1,574 SR
1,462 Elo+

VS

Team Averages
Level 87
1,464 SR
1,411 Elo+
King Arthur
King Arthur
Fluffy_1310
King Arthur
Level 144
God Stats
2W - 2L
1,347 SR
Queue Stats
15W - 26L
1,328 Elo+
Solo
Horus
Horus
FpsDirtyDan
Horus
Level 57
God Stats
17W - 8L
1,593 SR
Queue Stats
22W - 18L
1,477 Elo+
Party 3
Neith
Neith
Spider2k14
Neith
Level 27
God Stats
5W - 5L
1,435 SR
Queue Stats
12W - 14L
1,365 Elo+
Party 3
Hun Batz
Hun Batz
Tyrnris
Hun Batz
Level 89
God Stats
3W - 1L
1,475 SR
Queue Stats
14W - 14L
1,409 Elo+
Party 3
Ra
Ra
brandonthegam
Ra
Level 118
God Stats
5W - 5L
1,468 SR
Queue Stats
20W - 16L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fakermorty
Sylvanus
10
0 / 4 / 1
5,200
473
3,976
9,253
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Lukeman285
Danzaburou
11
0 / 0 / 0
6,100
555
2,643
5,690
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
4 / 4 / 1
5,819
529
3,760
6,823
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
R7 Smoker
Cupid
8
0 / 5 / 2
5,124
466
3,704
6,466
1,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
riccocox74BDG
Aphrodite
9
1 / 4 / 0
5,360
487
1,912
8,225
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fluffy_1310
King Arthur
12
0 / 0 / 0
6,624
602
2,765
6,543
5,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
4 / 2 / 4
5,928
539
5,153
8,420
4,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
10
5 / 2 / 5
6,285
571
5,553
5,784
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Tyrnris
Hun Batz
10
5 / 0 / 2
6,006
546
5,249
4,673
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 4
6,387
581
3,203
4,144
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
15
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Fakermorty
Sylvanus
0
4
1
0.13
W
King Arthur
Fluffy_1310
King Arthur
0
0
0
0
W
4
2
4
3
L
Danzaburou
Lukeman285
Danzaburou
0
0
0
0
L
4
4
1
1.13
L
Cupid
R7 Smoker
Cupid
0
5
2
0.2
W
Neith
5
2
5
3.75
W
Hun Batz
Tyrnris
Hun Batz
5
0
2
6
W
1
1
4
3
L
Aphrodite
riccocox74BDG
Aphrodite
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,995
Damage
21,923
36,457
Taken
29,564
12,684
Mitigated
14,013
11,653
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Fakermorty
Sylvanus
3,976
818
50
3,495
9,253
4,507
0
2,789
6,464
27,895
9,836
W
King Arthur
Fluffy_1310
King Arthur
2,765
124
0
1,243
6,543
5,718
0
446
6,097
649
44,419
W
5,153
1,836
444
2,353
8,420
4,157
414
1,010
7,410
85
22,535
L
Danzaburou
Lukeman285
Danzaburou
2,643
818
0
2,166
5,690
1,839
0
90
5,600
0
37,548
L
3,760
621
0
825
6,823
2,071
0
194
6,525
0
22,666
L
Cupid
R7 Smoker
Cupid
3,704
1,333
0
794
6,466
1,352
8
24
6,346
0
26,342
W
Neith
5,553
1,410
0
1,453
5,784
1,654
588
529
5,255
0
28,039
W
Hun Batz
Tyrnris
Hun Batz
5,249
1,965
0
2,166
4,673
1,364
0
1,408
3,265
0
22,421
W
3,203
455
852
1,600
4,144
1,120
0
2,325
1,819
37,121
1,823
L
Aphrodite
riccocox74BDG
Aphrodite
1,912
349
441
3,882
8,225
2,915
0
88
7,973
30,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,603
Gold Earned
31,230
266
Minions Killed
275
0
Camps Cleared
0
934,712
Distance Traveled
1,063,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,200
473
55
5
0
164,075
0
W
King Arthur
6,624
602
74
7
0
200,705
0
W
Horus
5,928
539
26
2
0
204,438
0
L
Danzaburou
6,100
555
84
8
0
168,795
0
L
Ne Zha
5,819
529
33
3
0
230,887
0
L
Cupid
5,124
466
41
4
0
188,213
0
W
Neith
6,285
571
55
5
0
181,645
0
W
Hun Batz
6,006
546
40
4
0
252,896
0
W
Ra
6,387
581
80
7
0
224,168
0
L
Aphrodite
5,360
487
53
5
0
182,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role