Player Matchup

Yu Huang
Yu Huang
ChipperGecko250
Yu Huang
Level 93
God Stats
0W - 2L
1,295 SR
Queue Stats
320W - 325L
1,544 Elo+
Party 1
Charon
Charon
DollarHollar21
Charon
Level 129
God Stats
4W - 2L
1,721 SR
Queue Stats
582W - 549L
1,523 Elo+
Party 1
Ganesha
Ganesha
Filadan
Ganesha
Level 124
God Stats
5W - 5L
1,589 SR
Queue Stats
495W - 468L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
McSkater86
Hou Yi
Level 109
God Stats
14W - 19L
1,406 SR
Queue Stats
523W - 500L
1,513 Elo+
Party 1
Ullr
Ullr
Seizetheday4
Ullr
Level 107
God Stats
9W - 16L
1,368 SR
Queue Stats
660W - 651L
1,523 Elo+
Party 1
Team Averages
Level 112
1,476 SR
1,523 Elo+

VS

Team Averages
Level 126
1,575 SR
1,478 Elo+
Tiamat
Tiamat
BoostedMeatz
Tiamat
Level 190
God Stats
11W - 14L
1,404 SR
Queue Stats
1,017W - 1,021L
1,496 Elo+
Solo
Vamana
Vamana
GhostlyAngeI
Vamana
Level 92
God Stats
7W - 2L
1,621 SR
Queue Stats
108W - 126L
1,402 Elo+
Party 2
Skadi
Skadi
Janmoo
Skadi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 76L
1,411 Elo+
Party 2
Ah Puch
Ah Puch
globbbbbb
Ah Puch
Level 121
God Stats
12W - 2L
1,800 SR
Queue Stats
430W - 396L
1,508 Elo+
Solo
Lancelot
Lancelot
sha moke
Lancelot
Level 176
God Stats
5W - 6L
1,551 SR
Queue Stats
405W - 271L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
1 / 8 / 3
7,115
712
2,781
9,770
3,306
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 1
7,661
766
8,974
9,257
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Filadan
Ganesha
14
0 / 5 / 4
7,169
717
3,960
12,344
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
McSkater86
Hou Yi
12
1 / 7 / 1
6,949
695
4,949
10,827
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 5 / 1
6,828
683
3,688
9,018
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 1 / 17
9,776
978
11,068
10,345
7,565
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vamana
14
4 / 3 / 14
8,536
854
4,959
9,742
8,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Janmoo
Skadi
13
2 / 1 / 14
8,288
829
6,412
6,716
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
globbbbbb
Ah Puch
14
8 / 3 / 9
9,338
934
14,512
6,195
2,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
sha moke
Lancelot
16
12 / 1 / 6
10,168
1,017
10,577
9,652
6,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
88
7
Kills
28
28
Deaths
9
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
1
17
10.5
L
Yu Huang
1
8
3
0.31
L
4
3
1
1.5
L
Ganesha
Filadan
Ganesha
0
5
4
0.4
W
Vamana
4
3
14
3.67
W
Skadi
Janmoo
Skadi
2
1
14
9
L
Hou Yi
McSkater86
Hou Yi
1
7
1
0.21
L
1
5
1
0.3
W
Ah Puch
globbbbbb
Ah Puch
8
3
9
4.17
W
Lancelot
sha moke
Lancelot
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,352
Damage
47,528
51,216
Taken
42,650
29,863
Mitigated
27,839
8,500
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,068
891
1,168
3,834
10,345
7,565
1,627
4,283
5,728
30,010
0
L
Yu Huang
2,781
512
611
759
9,770
3,306
0
4,125
5,425
5,100
285
L
8,974
822
429
1,471
9,257
9,326
0
5,047
3,981
17,534
0
L
Ganesha
Filadan
Ganesha
3,960
546
335
1,399
12,344
10,024
0
5,388
6,466
8,182
0
W
Vamana
4,959
1,319
1,926
2,256
9,742
8,872
2,111
3,278
6,277
0
8,977
W
Skadi
Janmoo
Skadi
6,412
1,016
1,064
638
6,716
2,130
2,535
3,626
2,975
0
12,631
L
Hou Yi
McSkater86
Hou Yi
4,949
681
477
994
10,827
3,935
0
5,752
4,874
0
13,226
L
3,688
1,864
1,098
927
9,018
3,272
0
4,889
3,941
0
16,922
W
Ah Puch
globbbbbb
Ah Puch
14,512
180
763
1,128
6,195
2,455
270
1,075
4,962
25,846
607
W
Lancelot
sha moke
Lancelot
10,577
792
893
2,560
9,652
6,817
381
2,320
7,138
0
17,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,722
Gold Earned
46,106
81
Minions Killed
114
0
Camps Cleared
0
802,957
Distance Traveled
1,047,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,776
978
44
4
0
204,796
0
L
Yu Huang
7,115
712
14
1
0
149,477
0
L
Charon
7,661
766
19
2
0
177,667
0
L
Ganesha
7,169
717
1
0
0
175,993
0
W
Vamana
8,536
854
7
1
0
204,115
0
W
Skadi
8,288
829
14
1
0
191,895
0
L
Hou Yi
6,949
695
15
2
0
149,785
0
L
Ullr
6,828
683
32
3
0
150,035
0
W
Ah Puch
9,338
934
27
3
0
191,472
0
W
Lancelot
10,168
1,017
22
2
0
254,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role