Player Matchup

Sun Wukong
Sun Wukong
Fearing130Ping
Sun Wukong
Level 143
God Stats
26W - 7L
1,760 SR
Queue Stats
417W - 133L
1,788 Elo+
Solo
Ah Puch
Ah Puch
Mryolo2000
Ah Puch
Level 127
God Stats
1W - 0L
1,871 SR
Queue Stats
40W - 36L
1,505 Elo+
Party 1
Hachiman
Hachiman
Poopookuka
Hachiman
Level 129
God Stats
1W - 2L
1,166 SR
Queue Stats
87W - 98L
1,454 Elo+
Solo
Fafnir
Fafnir
ZotroxLg
Fafnir
Level 85
God Stats
1W - 1L
1,687 SR
Queue Stats
43W - 37L
1,507 Elo+
Party 1
Bastet
Bastet
chuche188
Bastet
Level 122
God Stats
7W - 4L
1,684 SR
Queue Stats
79W - 67L
1,516 Elo+
Party 1
Team Averages
Level 121
1,633 SR
1,554 Elo+

VS

Team Averages
Level 134
1,617 SR
1,499 Elo+
Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BlackWaves
Maui
Level 162
God Stats
7W - 4L
1,688 SR
Queue Stats
53W - 71L
1,427 Elo+
Solo
Osiris
Osiris
MeRc3LeS_KiLleR_
Osiris
Level 152
God Stats
4W - 4L
1,661 SR
Queue Stats
310W - 286L
1,534 Elo+
Solo
Medusa
Medusa
Spartacus422
Medusa
Level 129
God Stats
12W - 11L
1,583 SR
Queue Stats
224W - 232L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Thelight23
Nu Wa
Level 120
God Stats
11W - 10L
1,654 SR
Queue Stats
18W - 18L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fearing130Ping
Sun Wukong
18
8 / 0 / 8
11,304
754
18,905
14,811
7,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
Mryolo2000
Ah Puch
15
7 / 0 / 7
9,571
638
8,403
2,963
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Poopookuka
Hachiman
14
3 / 2 / 8
8,757
584
5,791
10,165
3,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
ZotroxLg
Fafnir
11
1 / 1 / 4
7,330
489
2,017
9,949
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
chuche188
Bastet
13
2 / 3 / 10
8,005
534
6,273
10,885
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 4 / 2
7,518
501
5,933
15,699
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 5
6,882
459
5,127
13,620
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 4 / 0
6,474
432
3,500
12,494
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
13
1 / 4 / 2
7,210
481
6,063
10,419
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
12
1 / 4 / 3
7,706
514
5,591
9,224
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
21
Kills
6
6
Deaths
21
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
4
2
1
L
0
5
5
0.5
W
Sun Wukong
Fearing130Ping
Sun Wukong
8
0
8
12
L
1
4
0
0.25
W
Ah Puch
Mryolo2000
Ah Puch
7
0
7
10.5
W
Hachiman
Poopookuka
Hachiman
3
2
8
3.5
L
Medusa
1
4
2
0.5
L
Nu Wa
1
4
3
0.63
W
Fafnir
ZotroxLg
Fafnir
1
1
4
3
W
Bastet
chuche188
Bastet
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,389
Damage
26,214
48,773
Taken
61,456
27,451
Mitigated
31,950
16,635
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,933
3,866
0
8,436
15,699
5,772
0
2,398
13,261
0
40,642
L
5,127
1,560
0
1,941
13,620
10,192
0
2,318
11,077
31,297
0
W
Sun Wukong
Fearing130Ping
Sun Wukong
18,905
6,211
0
6,876
14,811
7,817
894
2,786
11,131
0
111,874
L
3,500
907
0
1,920
12,494
10,984
0
1,440
11,054
1,058
35,618
W
Ah Puch
Mryolo2000
Ah Puch
8,403
410
0
843
2,963
942
1,385
1,209
1,344
58,310
171
W
Hachiman
Poopookuka
Hachiman
5,791
2,906
0
3,824
10,165
3,406
1,879
2,120
7,602
0
55,208
L
Medusa
6,063
1,341
0
1,274
10,419
3,052
629
2,637
7,704
0
57,235
L
Nu Wa
5,591
841
0
137
9,224
1,950
0
1,270
7,954
46,399
434
W
Fafnir
ZotroxLg
Fafnir
2,017
479
141
1,141
9,949
11,702
1,474
2,303
7,582
19,429
0
W
Bastet
chuche188
Bastet
6,273
1,017
0
3,810
10,885
3,584
938
2,302
7,780
0
44,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,967
Gold Earned
35,790
461
Minions Killed
421
0
Camps Cleared
0
1,524,775
Distance Traveled
1,437,177
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,518
501
103
7
0
303,522
0
L
Maui
6,882
459
40
3
0
292,127
2
W
Sun Wukong
11,304
754
166
11
0
337,196
0
L
Osiris
6,474
432
54
4
0
295,482
0
W
Ah Puch
9,571
638
105
7
0
312,070
5
W
Hachiman
8,757
584
88
6
0
263,798
0
L
Medusa
7,210
481
95
6
0
300,174
7
L
Nu Wa
7,706
514
129
9
0
245,872
4
W
Fafnir
7,330
489
27
2
0
257,087
2
W
Bastet
8,005
534
75
5
0
354,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role