Player Matchup

Izanami
Izanami
DarK J35T3R
Izanami
Level 129
God Stats
2W - 7L
1,273 SR
Queue Stats
177W - 191L
1,486 Elo+
Party 1
Bakasura
Bakasura
FollowMe76
Bakasura
Level 107
God Stats
3W - 3L
1,589 SR
Queue Stats
365W - 352L
1,448 Elo+
Solo
Bacchus
Bacchus
Mr Cleatus5707
Bacchus
Level 124
God Stats
10W - 5L
1,801 SR
Queue Stats
140W - 142L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
Raulalexander1
Sylvanus
Level 157
God Stats
1W - 1L
1,820 SR
Queue Stats
18W - 10L
1,591 Elo+
Solo
Janus
Janus
badtz_maru28
Janus
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 29L
1,724 Elo+
Solo
Team Averages
Level 109
1,596 SR
1,549 Elo+

VS

Team Averages
Level 113
1,529 SR
1,517 Elo+
Lancelot
Lancelot
ANMDREWCAMY
Lancelot
Level 157
God Stats
6W - 2L
1,727 SR
Queue Stats
164W - 158L
1,472 Elo+
Solo
Odin
Odin
Mashiyo
Odin
Level 148
God Stats
9W - 9L
1,465 SR
Queue Stats
182W - 173L
1,411 Elo+
Solo
Ganesha
Ganesha
PostreCadiz
Ganesha
Level 63
God Stats
3W - 6L
1,453 SR
Queue Stats
125W - 151L
1,535 Elo+
Solo
Chiron
Chiron
ToyAlpaca
Chiron
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 21L
1,604 Elo+
Party 2
Sol
Sol
sock0000
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarK J35T3R
Izanami
16
7 / 5 / 0
9,803
577
11,717
12,387
4,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
FollowMe76
Bakasura
13
1 / 1 / 1
7,880
464
4,915
9,800
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 5 / 7
7,977
469
9,617
15,650
15,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sylvanus
14
0 / 2 / 0
8,064
474
3,491
10,200
10,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 2
7,721
454
5,715
9,568
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ANMDREWCAMY
Lancelot
16
7 / 1 / 4
9,363
551
6,467
11,315
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odin
Mashiyo
Odin
16
1 / 0 / 2
9,808
577
5,480
11,620
6,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ganesha
PostreCadiz
Ganesha
12
0 / 4 / 8
8,363
492
5,071
13,172
11,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
ToyAlpaca
Chiron
17
5 / 0 / 5
10,328
608
9,315
8,674
2,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
5 / 4 / 2
9,905
583
13,585
13,722
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
18
18
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ANMDREWCAMY
Lancelot
7
1
4
9
L
Izanami
DarK J35T3R
Izanami
7
5
0
1.4
L
Bakasura
FollowMe76
Bakasura
1
1
1
1.5
W
Odin
Mashiyo
Odin
1
0
2
2
L
0
5
7
0.7
W
Ganesha
PostreCadiz
Ganesha
0
4
8
1
L
Sylvanus
0
2
0
0
W
Chiron
ToyAlpaca
Chiron
5
0
5
7.5
L
0
5
2
0.2
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,455
Damage
39,918
57,605
Taken
58,503
37,366
Mitigated
31,445
17,520
Healing
23,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ANMDREWCAMY
Lancelot
6,467
1,214
0
6,316
11,315
5,563
0
2,085
9,068
0
68,797
L
Izanami
DarK J35T3R
Izanami
11,717
8,337
0
3,011
12,387
4,540
0
7,921
4,466
0
86,166
L
Bakasura
FollowMe76
Bakasura
4,915
3,614
0
6,452
9,800
3,681
0
1,124
8,676
0
44,909
W
Odin
Mashiyo
Odin
5,480
2,090
0
3,576
11,620
6,193
152
2,756
8,324
0
71,196
L
9,617
1,745
0
1,932
15,650
15,754
0
8,216
7,434
25,592
0
W
Ganesha
PostreCadiz
Ganesha
5,071
625
0
1,984
13,172
11,543
42
4,085
9,085
27,555
815
L
Sylvanus
3,491
742
200
4,518
10,200
10,195
60
0
10,200
46,252
1,509
W
Chiron
ToyAlpaca
Chiron
9,315
2,902
562
4,249
8,674
2,905
1,852
5,331
2,857
0
83,576
L
5,715
205
0
1,407
9,568
3,196
0
514
9,054
51,622
0
W
13,585
4,806
0
7,093
13,722
5,241
2,394
4,495
9,136
74,005
9,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
47,767
473
Minions Killed
523
0
Camps Cleared
0
1,483,770
Distance Traveled
1,661,299
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,363
551
92
5
0
370,087
0
L
Izanami
9,803
577
136
8
0
316,911
2
L
Bakasura
7,880
464
100
6
0
284,193
8
W
Odin
9,808
577
115
7
0
292,689
3
L
Bacchus
7,977
469
33
2
0
333,303
4
W
Ganesha
8,363
492
11
1
0
333,365
11
L
Sylvanus
8,064
474
109
6
0
247,450
0
W
Chiron
10,328
608
149
9
0
349,396
0
L
Janus
7,721
454
95
6
0
301,913
0
W
Sol
9,905
583
156
9
0
315,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role