Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Joakkaster
Lancelot
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
388W - 321L
1,575 Elo+
Party 2
Anubis
Anubis
Zero0Arts
Anubis
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,739 Elo+
Party 3
Ares
Ares
juli1985
Ares
Level 159
God Stats
1W - 0L
1,708 SR
Queue Stats
15W - 7L
1,787 Elo+
Party 3
Team Averages
Level 131
1,542 SR
1,620 Elo+

VS

Team Averages
Level 162
1,492 SR
1,578 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Alvarojm
Danzaburou
Level 216
God Stats
2W - 1L
1,816 SR
Queue Stats
337W - 211L
1,627 Elo+
Party 1
He Bo
He Bo
Kaarlos
He Bo
Level 156
God Stats
0W - 2L
1,145 SR
Queue Stats
285W - 286L
1,456 Elo+
Solo
Atlas
Atlas
LuisBR
Atlas
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,592 Elo+
Party 4
Chronos
Chronos
OnagaTheDraken
Chronos
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 56L
1,715 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 0 / 17
9,983
908
18,534
6,518
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
 
Aphrodite
15
1 / 1 / 16
8,604
782
3,923
7,713
5,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Joakkaster
Lancelot
16
4 / 1 / 15
9,291
845
7,468
11,935
11,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Zero0Arts
Anubis
16
10 / 1 / 9
9,865
897
14,280
7,432
4,130
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
15
3 / 1 / 20
9,963
906
9,108
15,618
21,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 3 / 2
7,255
660
5,408
11,031
7,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
Alvarojm
Danzaburou
14
2 / 4 / 0
7,691
699
11,615
11,736
5,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

He Bo
Kaarlos
He Bo
13
0 / 6 / 1
6,811
619
6,246
9,598
2,881
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
LuisBR
Atlas
13
0 / 4 / 3
7,504
682
9,879
15,143
14,889
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 6 / 2
6,700
609
4,556
8,596
3,650
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
11
23
Kills
3
4
Deaths
23
77
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
17
13.5
W
Aphrodite
 
Aphrodite
1
1
16
9
L
Aphrodite
 
Aphrodite
1
3
2
0.67
L
Danzaburou
Alvarojm
Danzaburou
2
4
0
0.5
W
Lancelot
Joakkaster
Lancelot
4
1
15
11.5
L
He Bo
Kaarlos
He Bo
0
6
1
0.08
L
Atlas
LuisBR
Atlas
0
4
3
0.38
L
0
6
2
0.17
W
Anubis
Zero0Arts
Anubis
10
1
9
14.5
W
Ares
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,313
Damage
37,704
49,216
Taken
56,104
46,069
Mitigated
34,895
25,126
Healing
22,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,534
7,010
0
345
6,518
3,705
1,458
3,119
3,399
0
43,528
W
Aphrodite
 
Aphrodite
3,923
240
10,783
5,681
7,713
5,328
628
3,720
3,993
16,499
0
L
Aphrodite
 
Aphrodite
5,408
275
6,670
5,377
11,031
7,522
0
4,584
6,447
14,851
0
L
Danzaburou
Alvarojm
Danzaburou
11,615
1,077
409
2,730
11,736
5,953
0
5,401
6,335
0
23,008
W
Lancelot
Joakkaster
Lancelot
7,468
199
716
1,401
11,935
11,082
275
6,808
5,127
333
14,374
L
He Bo
Kaarlos
He Bo
6,246
40
335
625
9,598
2,881
0
5,027
4,571
12,983
0
L
Atlas
LuisBR
Atlas
9,879
3,623
2,048
2,921
15,143
14,889
0
7,666
7,477
19,512
0
L
4,556
1,149
453
517
8,596
3,650
0
4,352
4,244
10,153
402
W
Anubis
Zero0Arts
Anubis
14,280
197
469
3,523
7,432
4,130
557
4,432
3,000
27,708
0
W
Ares
9,108
376
201
2,007
15,618
21,824
732
7,844
7,774
10,186
680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,706
Gold Earned
35,961
155
Minions Killed
91
0
Camps Cleared
0
1,169,685
Distance Traveled
994,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,983
908
56
5
0
245,139
0
W
Aphrodite
8,604
782
32
3
0
236,689
0
L
Aphrodite
7,255
660
23
2
0
209,256
0
L
Danzaburou
7,691
699
23
2
0
204,718
0
W
Lancelot
9,291
845
32
3
0
256,041
0
L
He Bo
6,811
619
23
2
0
182,338
0
L
Atlas
7,504
682
8
1
0
212,928
0
L
Chronos
6,700
609
14
1
0
185,657
0
W
Anubis
9,865
897
29
3
0
207,365
0
W
Ares
9,963
906
6
1
0
224,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role