Player Matchup

Ratatoskr
Ratatoskr
DAVISFAM215
Ratatoskr
Level 133
God Stats
1W - 10L
1,227 SR
Queue Stats
97W - 130L
1,512 Elo+
Party 2
Ishtar
Ishtar
HuntSquishyJack
Ishtar
Level 141
God Stats
3W - 11L
1,345 SR
Queue Stats
111W - 108L
1,508 Elo+
Party 2
Neith
Neith
Paganini24
Neith
Level 187
God Stats
6W - 6L
1,540 SR
Queue Stats
239W - 189L
1,627 Elo+
Solo
Nu Wa
Nu Wa
Unmotivated
Nu Wa
Level 189
God Stats
21W - 20L
1,574 SR
Queue Stats
794W - 735L
1,546 Elo+
Solo
Achilles
Achilles
udreadduck
Achilles
Level 87
God Stats
14W - 17L
1,542 SR
Queue Stats
320W - 316L
1,503 Elo+
Party 2
Team Averages
Level 147
1,446 SR
1,539 Elo+

VS

Team Averages
Level 114
1,559 SR
1,587 Elo+
Horus
Horus
 
Horus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
PlanarMistake
Sol
Level 153
God Stats
7W - 3L
1,687 SR
Queue Stats
214W - 186L
1,526 Elo+
Solo
King Arthur
King Arthur
Softcore
King Arthur
Level 79
God Stats
2W - 1L
1,678 SR
Queue Stats
28W - 7L
1,769 Elo+
Party 1
Skadi
Skadi
areddhead
Skadi
Level 151
God Stats
1W - 1L
1,524 SR
Queue Stats
49W - 47L
1,533 Elo+
Solo
Thor
Thor
vJayy
Thor
Level 120
God Stats
3W - 3L
1,405 SR
Queue Stats
125W - 84L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DAVISFAM215
Ratatoskr
13
2 / 4 / 0
6,849
489
1,501
9,786
3,821
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 2
6,961
497
8,835
5,669
1,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
16
2 / 2 / 1
8,707
622
9,121
11,555
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 4 / 0
6,464
462
5,789
6,168
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
udreadduck
Achilles
11
1 / 3 / 1
6,903
493
5,139
14,178
12,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 1 / 5
7,710
551
3,316
11,196
8,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
1 / 2 / 3
8,028
573
6,638
10,315
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

King Arthur
Softcore
King Arthur
16
6 / 0 / 1
10,122
723
5,806
10,581
7,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
areddhead
Skadi
13
0 / 3 / 1
7,565
540
6,284
10,049
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
vJayy
Thor
15
9 / 0 / 4
9,127
652
11,265
8,458
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
16
16
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
5
2.5
L
Ratatoskr
DAVISFAM215
Ratatoskr
2
4
0
0.5
L
1
3
2
0.67
L
Neith
2
2
1
1.25
W
1
2
3
1.25
W
King Arthur
Softcore
King Arthur
6
0
1
6.5
L
0
4
0
0
W
Skadi
areddhead
Skadi
0
3
1
0.17
L
Achilles
udreadduck
Achilles
1
3
1
0.5
W
Thor
vJayy
Thor
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,385
Damage
33,309
47,356
Taken
50,599
24,225
Mitigated
25,773
12,218
Healing
18,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,316
1,605
4,480
5,363
11,196
8,358
0
347
10,743
0
18,291
L
Ratatoskr
DAVISFAM215
Ratatoskr
1,501
389
0
871
9,786
3,821
0
151
9,635
0
63,323
L
8,835
5,822
0
1,870
5,669
1,774
0
1,768
3,901
0
66,248
L
Neith
9,121
3,368
0
3,942
11,555
4,225
176
0
11,555
0
80,360
W
6,638
3,159
0
4,219
10,315
3,205
3,624
855
9,370
76,455
7,319
W
King Arthur
Softcore
King Arthur
5,806
1,184
0
2,908
10,581
7,351
0
3,584
6,481
1,550
75,670
L
5,789
1,400
0
1,106
6,168
1,903
0
109
6,059
35,239
1,007
W
Skadi
areddhead
Skadi
6,284
2,085
0
500
10,049
3,110
789
85
9,928
0
62,619
L
Achilles
udreadduck
Achilles
5,139
482
0
4,429
14,178
12,502
0
4,700
9,478
0
25,288
W
Thor
vJayy
Thor
11,265
2,652
0
1,470
8,458
3,749
0
777
7,585
0
56,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,884
Gold Earned
42,552
458
Minions Killed
514
0
Camps Cleared
0
1,347,860
Distance Traveled
1,536,635
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,710
551
52
4
0
346,712
0
L
Ratatoskr
6,849
489
94
7
0
309,152
2
L
Ishtar
6,961
497
99
7
0
264,040
2
L
Neith
8,707
622
146
10
0
261,961
2
W
Sol
8,028
573
136
10
0
270,003
0
W
King Arthur
10,122
723
143
10
0
316,957
0
L
Nu Wa
6,464
462
71
5
0
227,153
0
W
Skadi
7,565
540
107
8
0
268,129
4
L
Achilles
6,903
493
48
3
0
285,554
0
W
Thor
9,127
652
76
5
0
334,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role