Player Matchup

Thor
Thor
Dxedsoldier
Thor
Level 113
God Stats
7W - 3L
1,478 SR
Queue Stats
342W - 316L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NBA MudBoy
Cu Chulainn
Level 65
God Stats
3W - 1L
1,317 SR
Queue Stats
80W - 94L
1,501 Elo+
Party 3
Agni
Agni
Red6000
Agni
Level 104
God Stats
10W - 5L
1,519 SR
Queue Stats
360W - 365L
1,559 Elo+
Party 3
Ullr
Ullr
carsonsdemon
Ullr
Level 145
God Stats
1W - 0L
1,342 SR
Queue Stats
40W - 36L
1,529 Elo+
Party 1
Surtr
Surtr
dobby4ever
Surtr
Level 109
God Stats
6W - 6L
1,596 SR
Queue Stats
213W - 214L
1,522 Elo+
Party 1
Team Averages
Level 107
1,450 SR
1,531 Elo+

VS

Team Averages
Level 143
1,487 SR
1,500 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
GIJEW70
Hachiman
Level 158
God Stats
4W - 1L
1,593 SR
Queue Stats
213W - 228L
1,538 Elo+
Party 2
Surtr
Surtr
Gib5627
Surtr
Level 128
God Stats
1W - 5L
1,285 SR
Queue Stats
240W - 258L
1,468 Elo+
Party 4
Da Ji
Da Ji
Moveablesplash
Da Ji
Level 154
God Stats
0W - 2L
1,728 SR
Queue Stats
178W - 180L
1,522 Elo+
Party 2
Fenrir
Fenrir
Neferisaru
Fenrir
Level 149
God Stats
0W - 3L
1,330 SR
Queue Stats
192W - 204L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 13
9,226
923
8,232
5,222
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
NBA MudBoy
Cu Chulainn
15
3 / 1 / 15
8,971
897
7,833
10,491
12,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Red6000
Agni
17
6 / 1 / 14
9,921
992
10,987
5,434
2,680
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 9
8,400
840
6,071
8,574
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
15
6 / 2 / 11
9,111
911
9,244
12,506
16,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 5 / 5
8,124
812
5,366
8,447
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
GIJEW70
Hachiman
15
1 / 2 / 8
7,857
786
9,060
6,276
2,167
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
Gib5627
Surtr
14
2 / 5 / 2
7,062
706
5,139
12,960
10,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
4 / 5 / 4
7,815
782
7,965
7,634
3,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Neferisaru
Fenrir
11
0 / 6 / 6
6,756
676
4,319
12,488
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
23
Kills
10
10
Deaths
23
62
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
5
1.1
W
6
2
13
6.25
L
Hachiman
GIJEW70
Hachiman
1
2
8
2.5
L
Surtr
Gib5627
Surtr
2
5
2
0.6
L
4
5
4
1.2
W
Cu Chulainn
NBA MudBoy
Cu Chulainn
3
1
15
10.5
L
Fenrir
Neferisaru
Fenrir
0
6
6
0.5
W
Agni
Red6000
Agni
6
1
14
13
W
2
4
9
1.63
W
Surtr
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,367
Damage
31,849
42,227
Taken
47,805
38,545
Mitigated
24,859
11,797
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,366
2,711
640
1,723
8,447
2,627
168
1,866
6,157
0
14,793
W
8,232
697
1,744
94
5,222
2,658
657
29
5,193
0
10,570
L
Hachiman
GIJEW70
Hachiman
9,060
3,715
0
1,727
6,276
2,167
0
1,076
5,033
0
28,247
L
Surtr
Gib5627
Surtr
5,139
941
253
1,685
12,960
10,799
0
3,496
8,927
237
14,571
L
7,965
2,560
367
168
7,634
3,312
0
1,968
5,364
0
13,073
W
Cu Chulainn
NBA MudBoy
Cu Chulainn
7,833
857
814
2,327
10,491
12,435
837
93
10,398
0
14,414
L
Fenrir
Neferisaru
Fenrir
4,319
364
294
822
12,488
5,954
0
2,479
9,442
0
6,540
W
Agni
Red6000
Agni
10,987
886
221
1,288
5,434
2,680
1,648
0
5,434
29,225
0
W
6,071
1,967
461
594
8,574
4,277
2,650
38
8,536
0
22,524
W
Surtr
9,244
2,427
316
3,938
12,506
16,495
1,169
40
12,466
515
17,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,629
Gold Earned
37,614
140
Minions Killed
98
0
Camps Cleared
0
958,114
Distance Traveled
835,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,124
812
23
2
0
135,928
0
W
Thor
9,226
923
7
1
0
169,944
0
L
Hachiman
7,857
786
46
5
0
180,383
0
L
Surtr
7,062
706
12
1
0
182,061
0
L
Da Ji
7,815
782
10
1
0
166,624
0
W
Cu Chulainn
8,971
897
24
2
0
216,804
0
L
Fenrir
6,756
676
7
1
0
170,229
0
W
Agni
9,921
992
46
5
0
213,180
0
W
Ullr
8,400
840
49
5
0
172,861
0
W
Surtr
9,111
911
14
1
0
185,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role