Player Matchup

Artemis
Artemis
MasterAndorinha
Artemis
Level 124
God Stats
6W - 6L
1,456 SR
Queue Stats
103W - 98L
1,474 Elo+
Party 2
Medusa
Medusa
PelicanoPt
Medusa
Level 156
God Stats
0W - 6L
1,056 SR
Queue Stats
129W - 130L
1,489 Elo+
Party 2
Nox
Nox
Piolho22
Nox
Level 135
God Stats
35W - 21L
1,642 SR
Queue Stats
321W - 319L
1,459 Elo+
Solo
Freya
Freya
RedNosedReindeer
Freya
Level 108
God Stats
8W - 6L
1,540 SR
Queue Stats
171W - 173L
1,426 Elo+
Solo
Hun Batz
Hun Batz
TheArthurX9
Hun Batz
Level 102
God Stats
8W - 7L
1,583 SR
Queue Stats
100W - 104L
1,469 Elo+
Party 2
Team Averages
Level 125
1,455 SR
1,463 Elo+

VS

Team Averages
Level 135
1,675 SR
1,611 Elo+
Anubis
Anubis
 
Anubis
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Saborosa
Ares
Level 122
God Stats
1W - 0L
1,891 SR
Queue Stats
105W - 36L
1,775 Elo+
Party 1
Ne Zha
Ne Zha
ViolletXIII
Ne Zha
Level 215
God Stats
7W - 3L
1,983 SR
Queue Stats
89W - 29L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 3 / 1
3,988
798
4,521
3,942
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
PelicanoPt
Medusa
7
1 / 2 / 0
3,749
750
1,115
2,310
389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 2 / 4
3,382
676
2,377
3,358
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 1 / 0
2,697
539
258
1,206
194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
TheArthurX9
Hun Batz
6
0 / 3 / 2
3,403
681
685
3,751
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
2 / 0 / 0
4,417
883
1,449
2,698
885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
 
Anhur
7
2 / 0 / 1
4,033
807
1,253
2,049
475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
 
Cernunnos
7
3 / 2 / 2
3,993
799
3,954
4,019
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
5
0 / 3 / 2
3,405
681
1,206
5,253
2,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
8
4 / 1 / 4
4,437
887
1,857
3,023
1,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
11
11
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
W
Anhur
 
Anhur
2
0
1
2.5
W
Cernunnos
 
Cernunnos
3
2
2
2
L
4
3
1
1.5
L
Medusa
PelicanoPt
Medusa
1
2
0
0.5
L
1
2
4
1.5
L
0
1
0
0
W
Ares
0
3
2
0.33
L
Hun Batz
TheArthurX9
Hun Batz
0
3
2
0.33
W
Ne Zha
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,956
Damage
9,719
14,567
Taken
17,042
3,709
Mitigated
5,482
3,807
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,449
123
0
1,731
2,698
885
0
226
2,472
23,686
260
W
Anhur
 
Anhur
1,253
531
0
474
2,049
475
0
0
2,049
0
21,261
W
Cernunnos
 
Cernunnos
3,954
2,203
0
1,481
4,019
962
0
1,136
2,883
0
18,292
L
4,521
3,086
0
1,053
3,942
1,016
0
685
3,257
0
13,729
L
Medusa
PelicanoPt
Medusa
1,115
470
0
252
2,310
389
0
0
2,310
0
18,188
L
2,377
263
0
946
3,358
1,421
0
505
2,853
10,293
0
L
258
118
0
508
1,206
194
0
906
300
2,829
1,098
W
Ares
1,206
0
0
1,037
5,253
2,138
0
1,241
4,012
5,808
0
L
Hun Batz
TheArthurX9
Hun Batz
685
194
0
1,048
3,751
689
0
559
3,192
0
11,887
W
Ne Zha
1,857
642
0
749
3,023
1,022
0
0
3,023
0
21,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,219
Gold Earned
20,285
105
Minions Killed
166
0
Camps Cleared
0
428,191
Distance Traveled
570,143
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,417
883
48
10
0
97,697
0
W
Anhur
4,033
807
38
8
0
87,738
0
W
Cernunnos
3,993
799
28
6
0
112,809
0
L
Artemis
3,988
798
18
4
0
90,553
0
L
Medusa
3,749
750
31
6
0
107,265
2
L
Nox
3,382
676
16
3
0
102,274
0
L
Freya
2,697
539
9
2
0
27,194
0
W
Ares
3,405
681
7
1
0
122,892
1
L
Hun Batz
3,403
681
31
6
0
100,905
0
W
Ne Zha
4,437
887
45
9
0
149,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role